Files
ChaosiumCon26/scenario-library
timevans666 5527f41241 Directive 19: post-session update — live play discoveries + cinematic rewrite
LIVE PLAY UPDATES (from first session at Voss building)

Voss scene — Act I:
- Bodyguard kills differentiated: Payne = Wren's clean signature,
  Velasco = Sera's messier work — she fought back and got skin under her nails
- NEW CLUE #13: CCTV footage — Charlise retrieved 34 seconds from the
  partially-missed east lobby cam: two women entering 22:40, coordinated,
  neither looks at the camera
- NEW CLUE #14: Skin under Velasco's nails — female, mid-twenties, not on
  record; Sera is carrying that wound right now
- Charlise added as key NPC in the scene: building manager who pulled the
  CCTV and building access logs, calm, professional, cooperative

Judge Ostrow scene — Act I:
- NEW WITNESS: Michelle — sex worker, sedated not killed, found the body,
  still in holding room. She saw the jaw scar. She heard Ostrow say the name.
- NEW CLUE #15: Ostrow said 'Wren' — he recognised his killer before she
  reached him and didn't try to run or call for help
- Ostrow scene updated to include Michelle's presence and testimony

NEW NPCs:
- Charlise: Building Manager, Bradbury Tower. Stats, disposition arc,
  GM note. Uses Marisol image (closest match) — placeholder for real art.
- Michelle: Witness. High Empathy/Insight (she reads people for a living).
  GM note contains the critical detail she holds back: Ostrow said 'Wren.'

NEW HANDOUT: BR19-H00-C — CCTV Stills
  LAPD evidence format, 34-second partial recovery, two subjects described
  frame by frame, analyst note flagging coordinated movement, forensic cross-
  reference to Velasco nail DNA, Subject B favouring left arm on exit

CLUE TRACKER updated:
  - Essential clues now 11 (was 8) — 3 new live-play discoveries added
  - Clues 13, 14, 15 pre-marked as found (state:1) since they were
    discovered in session
  - Clue #4 updated: 'two killers — different techniques' replaces
    'different prints' (more specific to what was found)

CINEMATIC STORY REWRITE:
  All five chapters rewritten for screen-prose quality. Present-tense
  opening. Camera-movement structure. Shorter paragraphs, harder cuts.

  Chapter 1 (The Past): opening paragraph positions the Blackout as
  sensory presence; tighter; cell decision rendered as a single shot.

  Chapter 2 (now 'The Night It Begins'): fully rewritten to include the
  actual play events — Charlise in the lobby, Velasco's wound, Michelle
  in the holding room, Ostrow saying 'Wren.' The key moment is Michelle's
  testimony rendered as the chapter's closing pull-quote.

  Chapter 3 (now 'The Trail Opens'): consolidated trail; Halden rendered
  in a single economic paragraph ('the point of Halden is not what he
  does in this room'); Sera's arm wound visible as continuity detail.

  Chapter 4 (The Tower): tighter, harder, more present-tense rhythm.

  Coda: cut to minimum — the image, the decision, Greer, and Wren walking.
2026-05-22 23:14:37 +00:00
..

Scenario Library

A personal archive of RPG scenarios written and run by timevans666 across all games and conventions over time.

This is separate from specific convention events. It exists so there is a permanent, searchable record of every scenario — what it was, when it was run, what worked, and what can be revisited or adapted.


Organisation

Scenarios are filed by game system. Each system folder contains individual scenario files, plus a system-level reference sheet.

scenario-library/
├── call-of-cthulhu/       # CoC 7e scenarios (any era)
├── brp/                   # Generic BRP scenarios
├── ringworld/             # Ringworld RPG scenarios
├── stormbringer/          # Stormbringer / Elric scenarios
├── blade-runner-rpg/      # Blade Runner RPG (Free League) — LA 2037 default
└── other-games/           # Any other system

Scenario Index

Title System Era / Setting First Run Status
Power Failure SLA Industries Mort, Downtown District 2 not yet run ready
Directive 19 Blade Runner RPG Los Angeles, 2037 not yet run ready

Scenario Status Key

Status Meaning
draft Early development, not yet run
ready Fully written, ready to run
run Has been run at least once
retired Not intended to run again
adaptable Can be reused / reskinned for other events

File Structure Per Scenario

Each scenario has:

  • [system]-[title].md — main scenario file (players may see premise/structure)
  • [system]-[title]-gm.md — GM companion (NPC secrets, encounter notes, handout text)
  • art/[system]-[title]/ — maps and artwork (SVG floor plans, handouts)

Adding a New Scenario

  1. Choose the correct system folder
  2. Create files using the naming convention above
  3. Use SCENARIO-LIBRARY-TEMPLATE.md as starting point for the main file
  4. Add a row to the index table above
  5. Update the system folder README
  6. Push to GitHub