most things now working

This commit is contained in:
TheLastScrub
2021-05-01 23:06:20 -07:00
parent 9794019876
commit 086ec8483e
17 changed files with 150 additions and 156 deletions
+6 -6
View File
@@ -1,7 +1,7 @@
import {localizeWithFallback} from "../other/utility-functions.js"
export function sendPercentileTestToChat(actor, skill, target){
let roll = new Roll('1D100', actor.data.data).roll();
let roll = new Roll('1D100', actor.data.data).evaluate(false);
let total = roll.total;
let isCritical = false;
let isSuccess = false;
@@ -96,7 +96,7 @@ export function sendPercentileTestToChat(actor, skill, target){
speaker: ChatMessage.getSpeaker({actor: actor}),
content: html,
flavor: label,
type: CHAT_MESSAGE_TYPES.ROLL,
type: 5, //CHAT_MESSAGE_TYPES.ROLL,
roll: roll,
rollMode: game.settings.get("core", "rollMode")
};
@@ -123,7 +123,7 @@ export function skillCheckResultIsCritical(rollResult){
}
export function sendLethalityTestToChat(actor, weaponName, target){
let roll = new Roll('1D100', actor.data.data).roll();
let roll = new Roll('1D100', actor.data.data).evaluate(false);
let isCritical = false;
let skillCheckTotal = roll.total;
@@ -202,7 +202,7 @@ export function sendLethalityTestToChat(actor, weaponName, target){
speaker: ChatMessage.getSpeaker({actor: actor}),
content: html,
flavor: label,
type: CHAT_MESSAGE_TYPES.ROLL,
type: 5, //CHAT_MESSAGE_TYPES.ROLL,
roll: roll,
rollMode: game.settings.get("core", "rollMode")
};
@@ -223,10 +223,10 @@ export function sendDamageRollToChat(actor, label, diceFormula){
label = `Rolling <b>DAMAGE</b> for <b>${label.toUpperCase()}</b>`
}
roll.roll().toMessage({
roll.evaluate(false).toMessage({
speaker: ChatMessage.getSpeaker({ actor: actor }),
flavor: label,
type: CHAT_MESSAGE_TYPES.ROLL,
type: 5, //CHAT_MESSAGE_TYPES.ROLL,
roll: roll,
rollMode: game.settings.get("core", "rollMode")
});