diff --git a/module/actor/actor-sheet.js b/module/actor/actor-sheet.js
index 08a0641..7508727 100644
--- a/module/actor/actor-sheet.js
+++ b/module/actor/actor-sheet.js
@@ -55,6 +55,9 @@ export default class DeltaGreenActorSheet extends DGSheetMixin(ActorSheetV2) {
motivations: {
template: `${this.TEMPLATE_PATH}/actor/parts/motivations-tab.html`,
},
+ gear: {
+ template: `${this.TEMPLATE_PATH}/actor/parts/gear-tab.html`,
+ },
});
/* -------------------------------------------- */
diff --git a/module/templates.js b/module/templates.js
index b69083d..176e85f 100644
--- a/module/templates.js
+++ b/module/templates.js
@@ -13,7 +13,6 @@ export default async function preloadHandlebarsTemplates() {
"systems/deltagreen/templates/actor/partials/custom-skills-partial.html",
"systems/deltagreen/templates/actor/partials/cv-partial.html",
"systems/deltagreen/templates/actor/partials/help-and-licensing-partial.html",
- "systems/deltagreen/templates/actor/partials/equipment-partial.html",
"systems/deltagreen/templates/actor/partials/attributes-grid-partial.html",
]);
}
diff --git a/templates/actor/partials/equipment-partial.html b/templates/actor/partials/equipment-partial.html
deleted file mode 100644
index 6045445..0000000
--- a/templates/actor/partials/equipment-partial.html
+++ /dev/null
@@ -1,316 +0,0 @@
-{{!-- EQUIPMENT/ATTACKS/ABILITES SECTION USED ON ALL ACTOR SHEETS --}}
-{{!-- WEAPONS/ATTACKS --}}
-
-
-
- {{localize 'DG.Gear.Weapons'}}
-
-
-
-
-
-
- {{#each actor.weapons as |item id|}}
-
- -
-
-
-
-

-
-
-
-
- {{item.name}}
-
-
-
-
-
-
-
-
-
-
-
-
- {{#if item.system.lethality}}
- {{#if item.system.isLethal}}
-
- {{else}}
-
- {{/if}}
- {{/if}}
-
- {{#unless item.system.isLethal}}
-
- {{toUpperCase item.system.damage}}{{#if_eq item.system.skill 'unarmed_combat'}}{{actor.system.statistics.str.meleeDamageBonusFormula}}{{/if_eq}}{{#if_eq item.system.skill 'melee_weapons'}}{{actor.system.statistics.str.meleeDamageBonusFormula}}{{/if_eq}}
-
-
- {{/unless}}
-
- {{#if item.system.isLethal}}
-
- {{item.system.lethality}}%
-
-
- {{/if}}
-
-
-
- {{item.system.armorPiercing}}
-
-
-
-
-
- {{/each}}
-
-
-
-
-
-{{!-- ARMOR/DEFENSE --}}
-
-
-
- {{localize 'DG.Gear.Armor'}}
-
-
-
-
-
-
- {{#each actor.armor as |item id|}}
-
- -
-
-
-
-
{{item.name}}
-
- {{item.system.protection}}
-
-
- {{#if item.system.equipped}}
-
- {{else}}
-
- {{/if}}
-
-
-
-
-
-
- {{/each}}
-
-
-
-
-{{!-- OTHER GEAR/MISC --}}
-
-
-
-
- {{localize 'DG.Gear.OtherGear'}}
-
-
-
-
-
-
- {{#each actor.gear as |item id|}}
-
- -
-
-
-
-
{{item.name}}
-
-
-
- {{#if item.system.equipped}}
-
- {{else}}
-
- {{/if}}
-
-
-
-
-
-
-
- {{/each}}
-
-
-
-
-
-{{#if showHyperGeometrySection}}
-
-{{!-- TOMES --}}
-
-
-
-
- {{localize 'DG.Gear.Tomes'}}
-
-
-
-
-
-
- {{#each actor.tomes as |item id|}}
-
- -
-
-
-
-
{{#if item.system.revealed}}{{item.name}}{{else}}???{{#if (playerHasGamemasterPrivileges)}} ({{item.name}}){{/if}}{{/if}}
-
-
-
-
-
- {{/each}}
-
-
-
-
-
-{{!-- RITUALS --}}
-
-
-
-
-
{{localize 'DG.Gear.Rituals'}}
-
-
-
-
-
-
- {{#each actor.rituals as |item id|}}
-
- -
-
-
-
-
{{#if item.system.revealed}}{{item.name}}{{else}}???{{#if (playerHasGamemasterPrivileges)}} ({{item.name}}){{/if}}{{/if}}
-
-
-
-
-
- {{/each}}
-
-
-
-
-
-{{/if}}
\ No newline at end of file
diff --git a/templates/actor/parts/gear-tab.html b/templates/actor/parts/gear-tab.html
new file mode 100644
index 0000000..871685d
--- /dev/null
+++ b/templates/actor/parts/gear-tab.html
@@ -0,0 +1,386 @@
+{{!-- EQUIPMENT/ATTACKS/ABILITES SECTION USED ON ALL ACTOR SHEETS --}}
+{{!-- WEAPONS/ATTACKS --}}
+
+
+
+
+ {{localize 'DG.Gear.Weapons'}}
+
+
+
+
+
+ {{#each actor.weapons as |item id| }}
+ -
+
+

+
+ {{item.name}}
+
+
+
+
+
+
+
+ {{#if item.system.lethality }}
+ {{#if item.system.isLethal }}
+
+
+
+ {{else}}
+
+
+
+ {{/if}}
+ {{/if}}
+
+ {{#unless item.system.isLethal}}
+
+ {{toUpperCase item.system.damage}}
+ {{#if_eq item.system.skill 'unarmed_combat' }}
+ {{actor.system.statistics.str.meleeDamageBonusFormula}}
+ {{/if_eq}}
+ {{#if_eq item.system.skill 'melee_weapons' }}
+ {{actor.system.statistics.str.meleeDamageBonusFormula}}
+ {{/if_eq}}
+
+
+ {{/unless}}
+
+ {{#if item.system.isLethal }}
+
+ {{item.system.lethality}}%
+
+
+ {{/if}}
+
+
+
+ {{item.system.armorPiercing}}
+
+
+
+ {{/each}}
+
+
+
+ {{!-- ARMOR/DEFENSE --}}
+
+
+ {{localize 'DG.Gear.Armor'}}
+
+
+
+
+ {{#each actor.armor as |item id| }}
+
+ -
+
+
+

+
+
+ {{item.name}}
+
+ {{item.system.protection}}
+
+
+ {{#if item.system.equipped }}
+
+ {{else}}
+
+ {{/if}}
+
+
+
+
+ {{/each}}
+
+
+
+ {{!-- OTHER GEAR/MISC --}}
+
+
+
+ {{localize 'DG.Gear.OtherGear'}}
+
+
+
+
+
+ {{#each actor.gear as |item id| }}
+ -
+
+

+
+
+ {{item.name}}
+
+
+ {{#if item.system.equipped }}
+
+ {{else}}
+
+ {{/if}}
+
+
+
+
+ {{/each}}
+
+
+
+ {{#if showHyperGeometrySection }}
+ {{!-- TOMES --}}
+
+
+
+ {{localize 'DG.Gear.Tomes'}}
+
+
+
+
+
+
+ {{#each actor.tomes as |item id| }}
+
+ -
+
+
+

+
+
+
+ {{#if item.system.revealed }}
+ {{item.name}}
+ {{else}}
+ ???
+ {{#if (playerHasGamemasterPrivileges) }}
+ ({{item.name}})
+ {{/if}}
+ {{/if}}
+
+
+
+
+
+
+ {{/each}}
+
+
+
+
+
+ {{!-- RITUALS --}}
+
+
+
+
{{localize 'DG.Gear.Rituals'}}
+
+
+
+
+
+
+ {{#each actor.rituals as |item id| }}
+
+ -
+
+
+

+
+
+
+ {{#if item.system.revealed }}
+ {{item.name}}
+ {{else}}
+ ???
+ {{#if (playerHasGamemasterPrivileges) }}
+ ({{item.name}})
+ {{/if}}
+ {{/if}}
+
+
+
+
+
+
+ {{/each}}
+
+
+
+
+ {{/if}}
+