From 4f609810ea045b2c3f43cec37abe91179f5f5c8c Mon Sep 17 00:00:00 2001 From: TheLastScrub <67403321+TheLastScrub@users.noreply.github.com> Date: Sun, 15 Aug 2021 22:10:29 -0700 Subject: [PATCH] accidentally had new unarmed item logic off --- module/deltagreen.js | 2 -- 1 file changed, 2 deletions(-) diff --git a/module/deltagreen.js b/module/deltagreen.js index 33bb898..5c2e53f 100644 --- a/module/deltagreen.js +++ b/module/deltagreen.js @@ -267,8 +267,6 @@ Hooks.on('createActor', async function(actor, options, userId){ // can put logic specific to a particular user session below if (userId != game.user.id) { return; }; - return; - if(actor != null && actor.data != null && actor.data.type === 'agent'){ // update the default type skill of Art - Painting's labels to try to be localized // since I really backed myself into a corner on this with my implementation of it...