diff --git a/OGL-v1.0a.txt b/OGL-v1.0a.txt deleted file mode 100644 index 9f0c160..0000000 --- a/OGL-v1.0a.txt +++ /dev/null @@ -1,212 +0,0 @@ -The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 -Wizards of the Coast, Inc (“Wizards”). All Rights Reserved. - -1. Definitions: - (a) “Contributors” means -the copyright and/or trademark owners -who have contributed Open Game -Content; - - (b) “Derivative Material” means -copyrighted material including derivative -works and translations (including into -other computer languages), potation, -modification, correction, addition, -extension, upgrade, improvement, -compilation, abridgment or other form -in which an existing work may be recast, -transformed or adapted; - - (c) “Distribute” -means to reproduce, license, rent, lease, -sell, broadcast, publicly display, transmit -or otherwise distribute; - - (d) “Open Game -Content” means the game mechanic -and includes the methods, procedures, -processes and routines to the extent such -content does not embody the Product -Identity and is an enhancement over -the prior art and any additional content -clearly identified as Open Game Content -by the Contributor, and means any -work covered by this License, including -translations and derivative works under -copyright law, but specifically excludes -Product Identity. - - (e) “Product Identity” -means product and product line names, -logos and identifying marks including -trade dress; artifacts; creatures characters; -stories, storylines, plots, thematic -elements, dialogue, incidents, language, -artwork, symbols, designs, depictions, -likenesses, formats, poses, concepts, -themes and graphic, photographic and -other visual or audio representations; -names and descriptions of characters, -spells, enchantments, personalities, teams, -personas, likenesses and special abilities; -places, locations, environments, creatures, -equipment, magical or supernatural -abilities or effects, logos, symbols, or -graphic designs; and any other trademark -or registered trademark clearly identified -as Product identity by the owner of the -Product Identity, and which specifically -excludes the Open Game Content; - - (f) “Trademark” means the logos, names, -mark, sign, motto, designs that are used -by a Contributor to identify itself or -its products or the associated products -contributed to the Open Game License -by the Contributor - - (g) “Use”, “Used” or -“Using” means to use, Distribute, copy, edit, -format, modify, translate and otherwise -create Derivative Material of Open Game -Content. - - (h) “You” or “Your” means the -licensee in terms of this agreement. - -2. The License: This License applies to any -Open Game Content that contains a -notice indicating that the Open Game -Content may only be Used under and in -terms of this License. You must affix such -a notice to any Open Game Content that -you Use. No terms may be added to or -subtracted from this License except as -described by the License itself. No other -terms or conditions may be applied to any -Open Game Content distributed using -this License. - -3. Offer and Acceptance: By Using the -Open Game Content You indicate Your -acceptance of the terms of this License. - -4. Grant and Consideration: In consideration -for agreeing to use this License, the -Contributors grant You a perpetual, -worldwide, royalty-free, non-exclusive -license with the exact terms of this -License to Use, the Open Game Content. - -5. Representation of Authority to -Contribute: If You are contributing -original material as Open Game Content, -You represent that Your Contributions -are Your original creation and/or You -have sufficient rights to grant the rights -conveyed by this License. - -6. Notice of License Copyright: You must -update the COPYRIGHT NOTICE -portion of this License to include the -exact text of the COPYRIGHT NOTICE -of any Open Game Content You are -copying, modifying or distributing, and -You must add the title, the copyright date, -and the copyright holder’s name to the -COPYRIGHT NOTICE of any original -Open Game Content you Distribute. - -7. Use of Product Identity: You agree not -to Use any Product Identity, including -as an indication as to compatibility, -except as expressly licensed in another, -independent Agreement with the owner -of each element of that Product Identity. -You agree not to indicate compatibility -or co-adaptability with any Trademark -or Registered Trademark in conjunction -with a work containing Open Game -Content except as expressly licensed in -another, independent Agreement with the -owner of such Trademark or Registered -Trademark. The use of any Product -Identity in Open Game Content does not -constitute a challenge to the ownership -of that Product Identity. The owner of -any Product Identity used in Open Game -Content shall retain all rights, title and -interest in and to that Product Identity. - -8. Identification: If you distribute Open -Game Content You must clearly indicate -which portions of the work that you are -distributing are Open Game Content. - -9. Updating the License: Wizards or its -designated Agents may publish updated -versions of this License. You may use any -authorized version of this License to copy, -modify and distribute any Open Game -Content originally distributed under any -version of this License. - -10 Copy of this License: You MUST include -a copy of this License with every copy of -the Open Game Content You Distribute. - -11. Use of Contributor Credits: You -may not market or advertise the Open -Game Content using the name of any -Contributor unless You have written -permission from the Contributor to do so. - -12. Inability to Comply: If it is impossible -for You to comply with any of the terms -of this License with respect to some or all -of the Open Game Content due to statute, -judicial order, or governmental regulation -then You may not Use any Open Game -Material so affected. - -13. Termination: This License will terminate -automatically if You fail to comply with -all terms herein and fail to cure such -breach within 30 days of becoming aware -of the breach. All sublicenses shall survive -the termination of this License. - -14. Reformation: If any provision of this -License is held to be unenforceable, such -provision shall be reformed only to the -extent necessary to make it enforceable. - -15. COPYRIGHT NOTICE -Open Game License v. 1.0, © 2000, Wizards -of the Coast, Inc. - -Legend, © 2011, Mongoose Publishing. -Unearthed Arcana, © 2004, Wizards of the -Coast, Inc. - -Delta Green: Agent’s Handbook, © 2016, -Dennis Detwiller, Christopher Gunning, -Shane Ivey, and Greg Stolze. - -PRODUCT IDENTITY: The following -items are hereby identified as Product -Identity, as defined in the Open Gaming -License Version 1.0a, Section 1(e), and are -not Open Game Content: the intellectual -property known as Delta Green; all -trademarks, proper names, artwork, and -trade dress; and all text not explicitly -identified as Open Game Content. - -OPEN GAME CONTENT: The following -items are hereby designated as Open -Gaming Content under the terms of the -Open Game License Version 1.0a, Section -1(d): game mechanics on pages 14–22, -28–36, 42–47, 50–63, 66–75, 78–79, and -84–95. \ No newline at end of file