diff --git a/CHANGELOG.md b/CHANGELOG.md
index ab87b78..8af7895 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -1,5 +1,12 @@
## Release/Patch Notes
+### Version 1.4.8 - TBD (FOUNDRY V12+ COMPATIBLE ONLY)
+
+- Fix [GitHub #147] - Vehicle Actor sheet broken from last set of changes, should open again.
+- Fix - Thanks to Iozanoje for fixing issue with Operation Code Name Generator macro.
+- Enhancement [GitHub #144] - Thanks to Mojo-89 for a Swedish localization pack for the system.
+- Fix [GitHub #148] - Fixed CSS issue with Ritual item sheet. May need to revisit rich text entry boxes on item sheets in general.
+
### Version 1.4.7 - 2024-08-04 (FOUNDRY V12+ COMPATIBLE ONLY)
- Enhancement [GitHub #131] - The items sheet is now re-orderable by drag drop. Or, you can click the sort button by each item section, and set it to order them alphabetically. The easiest way to drag is to click on the name of the item, although most of the non-rollable part of the item row works as well.
diff --git a/lang/ca.json b/lang/ca.json
index 74398f4..785566f 100644
--- a/lang/ca.json
+++ b/lang/ca.json
@@ -265,5 +265,11 @@
"TYPES.Item.armor": "Armadura",
"TYPES.Item.motivation": "Motivació",
"TYPES.Item.bond": "Vincle",
- "TYPES.Item.gear": "Equip"
+ "TYPES.Item.gear": "Equip",
+
+ "DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
+ "DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
+ "DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/de.json b/lang/de.json
index d7cdbdb..e05049c 100644
--- a/lang/de.json
+++ b/lang/de.json
@@ -281,5 +281,11 @@
"TYPES.Item.armor": "Rüstung",
"TYPES.Item.motivation": "Motivation",
"TYPES.Item.bond": "Bindung",
- "TYPES.Item.gear": "Ausrüstung"
+ "TYPES.Item.gear": "Ausrüstung",
+
+ "DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
+ "DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
+ "DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/en.json b/lang/en.json
index 31d05ed..bb51115 100644
--- a/lang/en.json
+++ b/lang/en.json
@@ -310,5 +310,6 @@
"DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
"DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
"DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
- "DG.ItemWindow.Ritual.StudyTime": "Study Time"
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/es.json b/lang/es.json
index 9fac471..6028132 100644
--- a/lang/es.json
+++ b/lang/es.json
@@ -270,5 +270,11 @@
"TYPES.Item.armor": "Armadura",
"TYPES.Item.motivation": "Motivación",
"TYPES.Item.bond": "Vínculo",
- "TYPES.Item.gear": "Equipo"
+ "TYPES.Item.gear": "Equipo",
+
+ "DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
+ "DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
+ "DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/fr.json b/lang/fr.json
index 99ed0c7..db8b32f 100644
--- a/lang/fr.json
+++ b/lang/fr.json
@@ -272,5 +272,11 @@
"TYPES.Item.armor": "Armure",
"TYPES.Item.motivation": "Motivation",
"TYPES.Item.bond": "Lien",
- "TYPES.Item.gear": "Équipement"
+ "TYPES.Item.gear": "Équipement",
+
+ "DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
+ "DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
+ "DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/ja.json b/lang/ja.json
index 1cc3ef6..c329032 100644
--- a/lang/ja.json
+++ b/lang/ja.json
@@ -265,5 +265,11 @@
"TYPES.Item.armor": "武具",
"TYPES.Item.motivation": "モチベーション",
"TYPES.Item.bond": "絆",
- "TYPES.Item.gear": "装備"
+ "TYPES.Item.gear": "装備",
+
+ "DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
+ "DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
+ "DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/pt-BR.json b/lang/pt-BR.json
index f0ae5f5..7049c21 100644
--- a/lang/pt-BR.json
+++ b/lang/pt-BR.json
@@ -233,5 +233,11 @@
"TYPES.Item.armor": "Armadura",
"TYPES.Item.motivation": "Motivação",
"TYPES.Item.bond": "Vinculo",
- "TYPES.Item.gear": "Equipamento"
+ "TYPES.Item.gear": "Equipamento",
+
+ "DG.ItemWindow.Ritual.ActivationSanityDamage": "Activation SAN Damage",
+ "DG.ItemWindow.Ritual.ActivationTime": "Activation Time",
+ "DG.ItemWindow.Ritual.ActivationCosts": "Activation Costs",
+ "DG.ItemWindow.Ritual.StudyTime": "Study Time",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/lang/sv.json b/lang/sv.json
index c0ca21f..b917c12 100644
--- a/lang/sv.json
+++ b/lang/sv.json
@@ -310,5 +310,6 @@
"DG.ItemWindow.Ritual.ActivationSanityDamage": "PSY-Skada för aktivering",
"DG.ItemWindow.Ritual.ActivationTime": "Aktiveringstid",
"DG.ItemWindow.Ritual.ActivationCosts": "Aktiveringskostnader",
- "DG.ItemWindow.Ritual.StudyTime": "Studietid"
+ "DG.ItemWindow.Ritual.StudyTime": "Studietid",
+ "DG.ItemWindow.Ritual.LearnedSanityDamage": "Learn SAN Damage"
}
diff --git a/template.json b/template.json
index 3fa41b2..d150082 100644
--- a/template.json
+++ b/template.json
@@ -597,6 +597,11 @@
"failedLoss": "1D10",
"successLoss": "0"
},
+ "learnedSanity": {
+ "notes": "",
+ "failedLoss": "1D10",
+ "successLoss": "0"
+ },
"unnaturalSkillIncrease": 1,
"activationCosts": "6 WP, 0 POW, 0 HP",
"activationTime": "days",
diff --git a/templates/item/item-ritual-sheet.html b/templates/item/item-ritual-sheet.html
index 70060f4..0110c69 100644
--- a/templates/item/item-ritual-sheet.html
+++ b/templates/item/item-ritual-sheet.html
@@ -81,6 +81,14 @@
{{localize 'DG.ItemWindow.Tome.UnnaturalIncrease'}}:
+ {{localize 'DG.ItemWindow.Ritual.LearnedSanityDamage'}}:
+
+
+ /
+
+
+
+
{{localize 'DG.ItemWindow.Ritual.ActivationSanityDamage'}}: