diff --git a/module/actor/actor-sheet.js b/module/actor/actor-sheet.js index bdf7c9c..024bf71 100644 --- a/module/actor/actor-sheet.js +++ b/module/actor/actor-sheet.js @@ -353,11 +353,11 @@ export class DeltaGreenActorSheet extends ActorSheet { // some weapons randomly can just use dexterity x5, so try to trap on that // otherwise roll a regular skill test if(targetVal === "dex"){ - label = game.i18n.localize("DG.Attributes.dex"); + label = game.i18n.localize("DG.Attributes.dex").toUpperCase(); targetVal = this.actor.data.data.statistics.dex.x5; } else{ - label = game.i18n.localize("DG.Skills." + targetVal); + label = game.i18n.localize("DG.Skills." + targetVal).toUpperCase(); targetVal = this.actor.data.data.skills[targetVal].proficiency; } }