From 88fa465f82a83bcfbb0d69f527c7bbeda4e9078d Mon Sep 17 00:00:00 2001 From: TheLastScrub <67403321+TheLastScrub@users.noreply.github.com> Date: Sun, 16 Feb 2025 21:50:06 -0800 Subject: [PATCH] somehow missed a breaking issue on actor sheet --- module/actor/actor-sheet.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/module/actor/actor-sheet.js b/module/actor/actor-sheet.js index cad0e04..3a1c682 100644 --- a/module/actor/actor-sheet.js +++ b/module/actor/actor-sheet.js @@ -78,7 +78,7 @@ export default class DeltaGreenActorSheet extends ActorSheet { skill.sortLabel = game.i18n.localize(`DG.Skills.${key}`); if (skill.sortLabel === "" || skill.sortLabel === `DG.Skills.${key}`) { - skill.sortLabel = skill.label; + skill.sortLabel = skill.key; } // if the actor is an NPC or Unnatural, and they have 'hide untrained skills' active, @@ -161,7 +161,7 @@ export default class DeltaGreenActorSheet extends ActorSheet { skill.actorType = this.actor.type; if (skill.sortLabel === "" || skill.sortLabel === `DG.Skills.${key}`) { - skill.sortLabel = skill.label; + skill.sortLabel = skill.key; } sortedCustomSkills.push(skill);