Implemented Active Effects.
Used AE to implement exhaustion, stimulants, and rest.
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@@ -33,6 +33,8 @@ export default class ActorEditStatForm extends foundry.applications.api.Handleba
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return {
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...(await super._prepareContext(options)),
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actor: this.actor,
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sourceStatistics:
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this.actor._source?.system?.statistics ?? this.actor.system.statistics,
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};
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}
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