Implemented Active Effects.

Used AE to implement exhaustion, stimulants, and rest.
This commit is contained in:
Aaron Lutomski
2026-05-29 21:07:33 -07:00
parent 67b70268b6
commit bf4ca9bf88
65 changed files with 5830 additions and 3480 deletions
-1
View File
@@ -136,7 +136,6 @@ export function rollSkillMacro(skillName) {
{ rollType: "skill", key: skillName, actor },
);
return actor.sheet.processRoll({}, roll);
// sendPercentileTestToChat(actor, translatedSkillLabel, skill.proficiency);
}
/**