Implemented Active Effects.

Used AE to implement exhaustion, stimulants, and rest.
This commit is contained in:
Aaron Lutomski
2026-05-29 21:07:33 -07:00
parent 67b70268b6
commit bf4ca9bf88
65 changed files with 5830 additions and 3480 deletions
+252 -6
View File
@@ -1,5 +1,6 @@
import DG, { BASE_TEMPLATE_PATH } from "../config.js";
import { packSkillGroupsIntoColumns } from "../utils/skill-layout.js";
import { createAgentResourceChatMessage } from "../utils/resource-chat.js";
import {
createSkillImprovementChatMessage,
evaluateSkillImprovementRolls,
@@ -7,15 +8,25 @@ import {
} from "../roll/skill-improvement-roll.js";
import DGActorSheet from "./base-actor-sheet.js";
import ActorEditStatForm from "../applications/edit-stats.js";
import EffectsTabMixin from "./mixins/effects-tab-mixin.js";
import {
applyStimulantEffect,
clearStimulantEffects,
getEffectiveSuppressExhaustion,
hasActiveStimulantEffect,
} from "../utils/stimulant-effect.js";
const { DialogV2 } = foundry.applications.api;
const { renderTemplate } = foundry.applications.handlebars;
/** @extends {DGActorSheet} */
export default class DGAgentSheet extends DGActorSheet {
const AgentSheetBase = EffectsTabMixin(DGActorSheet);
/** @extends {AgentSheetBase} */
export default class DGAgentSheet extends AgentSheetBase {
/** @override */
static DEFAULT_OPTIONS = /** @type {const} */ ({
classes: ["agent-sheet"],
position: { width: 958, height: 700 },
position: { width: 978, height: 720 },
actions: {
// Resets.
clearBondDamage: DGAgentSheet._clearBondDamage,
@@ -30,6 +41,15 @@ export default class DGAgentSheet extends DGActorSheet {
this._syncCustomSkillsEditModeUi();
return this.render();
},
createEffect: AgentSheetBase.createEffect,
openEffect: AgentSheetBase.openEffect,
deleteEffect: AgentSheetBase.deleteEffect,
toggleEffect: AgentSheetBase.toggleEffect,
openEffectOrigin: AgentSheetBase.openEffectOrigin,
toggleAcuteEpisode: DGAgentSheet._toggleAcuteEpisode,
exhaustAgent: DGAgentSheet._exhaustAgent,
restAgent: DGAgentSheet._restAgent,
takeStimulants: DGAgentSheet._takeStimulants,
},
});
@@ -47,16 +67,27 @@ export default class DGAgentSheet extends DGActorSheet {
{ id: "motivations" },
{ id: "gear" },
{ id: "personal" },
{ id: "effects" },
{ id: "about", icon: "fas fa-question-circle", label: "" },
],
},
leftBarRestSanity: {
initial: "rest",
labelPrefix: "DG.Navigation.Agent.LeftBar",
tabs: [{ id: "rest" }, { id: "sanity" }],
},
});
/** @override */
static PARTS = /** @type {const} */ ({
leftBar: {
template: `${this.TEMPLATE_PATH}/parts/left-bar.html`,
templates: [`${this.TEMPLATE_PATH}/partials/sanity-partial.html`],
templates: [
`${this.TEMPLATE_PATH}/partials/sanity-partial.html`,
`${this.TEMPLATE_PATH}/partials/left-bar-exhaustion-section.html`,
`${this.TEMPLATE_PATH}/partials/left-bar-rest-tab.html`,
`${this.TEMPLATE_PATH}/partials/left-bar-sanity-tab.html`,
],
},
tabs: this.BASE_PARTS.tabs,
rightBar: {
@@ -67,6 +98,7 @@ export default class DGAgentSheet extends DGActorSheet {
`${this.TEMPLATE_PATH}/parts/motivations-tab-agent.html`,
`${this.TEMPLATE_PATH}/parts/gear-tab-agent.html`,
`${this.TEMPLATE_PATH}/parts/personal-tab-agent.html`,
`${this.TEMPLATE_PATH}/parts/effects-tab.html`,
`${this.TEMPLATE_PATH}/parts/about-tab.html`,
`${this.TEMPLATE_PATH}/partials/custom-skills-partial-agent.html`,
`${this.TEMPLATE_PATH}/partials/bonds-section-partial.html`,
@@ -92,7 +124,9 @@ export default class DGAgentSheet extends DGActorSheet {
_prepareTabs(group) {
const tabs = super._prepareTabs(group);
if (!this.actor.limited || this.actor.type !== "agent") return tabs;
if (!this.actor.limited || this.actor.type !== "agent" || group !== "primary") {
return tabs;
}
return {
personal: { ...tabs.personal, active: true, cssClass: "active" },
@@ -103,14 +137,33 @@ export default class DGAgentSheet extends DGActorSheet {
async _prepareContext(options) {
const context = await super._prepareContext(options);
context.tabs = this._prepareTabs("primary");
context.leftBarRestSanityTabs = this._prepareTabs("leftBarRestSanity");
if (this.actor.type !== "agent") return context;
context.typedSkillColumns = this._prepareTypedSkillColumns();
context.customSkillsEditMode = this._customSkillsEditMode;
context.physicalUi = this._preparePhysicalUi();
return context;
}
/** @returns {object} */
_preparePhysicalUi() {
const { physical } = this.actor.system;
const isExhausted = DGAgentSheet._isActorExhausted(this.actor);
const stimulantActive = hasActiveStimulantEffect(this.actor);
const suppressExhaustion = getEffectiveSuppressExhaustion(this.actor);
return {
isExhausted,
displayPenalty: isExhausted ? physical.exhaustedPenalty : 0,
suppressExhaustionInactive: !isExhausted,
suppressExhaustionInputDisabled: !isExhausted || stimulantActive,
suppressExhaustionChecked: isExhausted && suppressExhaustion,
};
}
/** @override */
_sortCustomSkills() {
// Agent sheet uses typedSkillColumns instead of sortedCustomSkills.
@@ -130,6 +183,21 @@ export default class DGAgentSheet extends DGActorSheet {
);
}
/**
* @param {PointerEvent} event
* @param {HTMLElement} target
*/
static async _toggleAcuteEpisode(event, target) {
event.preventDefault();
const itemId =
target.dataset.itemId ?? target.closest("[data-item-id]")?.dataset?.itemId;
const item = this.actor.items.get(itemId);
if (!item || item.type !== "motivation") return;
await item.update({
"system.acuteEpisode": !item.system.acuteEpisode,
});
}
static _clearBondDamage() {
for (const bond of this.actor.itemTypes.bond) {
if (!bond.system.hasBeenDamagedSinceLastHomeScene) continue;
@@ -145,8 +213,11 @@ export default class DGAgentSheet extends DGActorSheet {
* @returns {void}
*/
static _resetBreakingPoint() {
const pow =
this.actor.system.statistics.pow.effectiveValue ??
this.actor.system.statistics.pow.value;
const currentBreakingPoint = Math.max(
this.actor.system.sanity.value - this.actor.system.statistics.pow.value,
this.actor.system.sanity.value - pow,
0,
);
@@ -247,6 +318,181 @@ export default class DGAgentSheet extends DGActorSheet {
form.render(true);
}
/**
* @param {number} raw
* @returns {number}
*/
static _normalizeExhaustionPenalty(raw) {
const value = Number(raw);
if (Number.isNaN(value) || value === 0) return -20;
return value > 0 ? -1 * Math.abs(value) : value;
}
static async _exhaustAgent() {
const actor = this.actor;
const content = await renderTemplate(
`${BASE_TEMPLATE_PATH}/dialog/exhaust-agent.html`,
{
penalty: actor.system.physical.exhaustedPenalty ?? -20,
},
);
let penalty = null;
const confirmed = await DialogV2.wait({
content,
window: {
title: game.i18n.localize("DG.Physical.ExhaustDialogTitle"),
},
buttons: [
{
action: "rollWpLoss",
label: game.i18n.localize("DG.Physical.RollWillpowerLoss"),
default: true,
icon: "fas fa-dice",
callback: (_event, _button, dialog) => {
const input = dialog.element.querySelector('[name="exhaustionPenalty"]');
penalty = DGAgentSheet._normalizeExhaustionPenalty(input?.value);
return true;
},
},
],
});
if (!confirmed || penalty === null) return;
const wpRoll = await new Roll("1d6").evaluate();
const loss = wpRoll.total;
const currentWp = Number(actor.system.wp.value) || 0;
const maxWp = Number(actor.system.wp.max) || 0;
const newWp = Math.max(0, currentWp - loss);
await actor.update({
"system.physical.exhausted": true,
"system.physical.exhaustedPenalty": penalty,
"system.wp.value": newWp,
});
await createAgentResourceChatMessage({
actor,
token: this.token,
contentKey: "DG.Physical.Chat.Exhausted",
i18nData: {
name: actor.name,
loss,
current: newWp,
max: maxWp,
},
});
}
static async _restAgent() {
const actor = this.actor;
if (getEffectiveSuppressExhaustion(actor)) {
ui.notifications.warn(
game.i18n.format("DG.Physical.RestBlockedWhileSuppressed", {
name: actor.name,
}),
);
return;
}
const wpRoll = await new Roll("1d6").evaluate();
const gain = wpRoll.total;
const currentWp = Number(actor.system.wp.value) || 0;
const maxWp = Number(actor.system.wp.max) || 0;
const newWp = Math.min(maxWp, currentWp + gain);
await clearStimulantEffects(actor);
await actor.update({
"system.physical.exhausted": false,
"system.physical.suppressExhaustion": false,
"system.wp.value": newWp,
});
await createAgentResourceChatMessage({
actor,
token: this.token,
contentKey: "DG.Physical.Chat.Rested",
i18nData: {
name: actor.name,
gain,
current: newWp,
max: maxWp,
},
});
}
/**
* @param {Actor} actor
* @returns {boolean}
*/
static _isActorExhausted(actor) {
return Boolean(actor._source?.system?.physical?.exhausted);
}
static async _takeStimulants() {
const actor = this.actor;
if (!DGAgentSheet._isActorExhausted(actor)) {
ui.notifications.info(
game.i18n.format("DG.Physical.StimulantsNotExhaustedWarning", {
name: actor.name,
}),
);
return;
}
const content = await renderTemplate(
`${BASE_TEMPLATE_PATH}/dialog/take-stimulants.html`,
{},
);
const choice = await DialogV2.wait({
content,
window: {
title: game.i18n.localize("DG.Physical.StimulantsDialogTitle"),
},
classes: ["stimulants-dialog-app"],
buttons: [
{
action: "regular",
label: game.i18n.localize("DG.Physical.StimulantsRegular"),
default: true,
callback: () => "regular",
},
{
action: "hard",
label: game.i18n.localize("DG.Physical.StimulantsHard"),
callback: () => "hard",
},
],
});
if (!choice) return;
const formula = choice === "hard" ? "2d6" : "1d6";
const hoursRoll = await new Roll(formula).evaluate();
const hours = hoursRoll.total;
const contentKey =
choice === "hard"
? "DG.Physical.Chat.StimulantsHard"
: "DG.Physical.Chat.StimulantsRegular";
const appliedHours = await applyStimulantEffect(actor, hours);
await createAgentResourceChatMessage({
actor,
token: this.token,
contentKey,
i18nData: {
name: actor.name,
hours: appliedHours,
},
});
}
/**
* Runs through the whole process of improving skills,
* i.e., prompting the user, rolling, and creating the chat card.
+3 -11
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@@ -5,10 +5,12 @@ import RollSheetMixin from "./mixins/roll-sheet-mixin.js";
import SkillPrepMixin from "./mixins/skill-prep-mixin.js";
import SpecialTrainingMixin from "./mixins/special-training-mixin.js";
import TypedSkillMixin from "./mixins/typed-skill-mixin.js";
import AeInputMixin from "./mixins/ae-input-mixin.js";
const { ActorSheetV2 } = foundry.applications.sheets;
const ComposedActorSheetBase = composeMixins(
AeInputMixin,
SpecialTrainingMixin,
TypedSkillMixin,
ItemListMixin,
@@ -125,8 +127,6 @@ export default class DGActorSheet extends ComposedActorSheetBase {
if (!this.actor.limited) return;
options.parts = ["header"];
if (this.actor.type === "agent") options.parts.push("tabs", "bio");
}
/** @override */
@@ -135,15 +135,6 @@ export default class DGActorSheet extends ComposedActorSheetBase {
this._setRightClickListeners();
}
/** @override */
_prepareTabs(group) {
const tabs = super._prepareTabs(group);
if (!this.actor.limited || this.actor.type !== "agent") return tabs;
return { bio: { ...tabs.bio, active: true, cssClass: "active" } };
}
/** @override */
async _onRender(context, options) {
await super._onRender(context, options);
@@ -156,6 +147,7 @@ export default class DGActorSheet extends ComposedActorSheetBase {
this._setupItemDragListeners();
this._tooltipsSettings(element);
this._bindAeBackedInputs(element);
}
/** @override */
+78 -49
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@@ -1,60 +1,83 @@
import { BASE_TEMPLATE_PATH } from "../config.js";
import DGSheetMixin from "./base-sheet.js";
import EffectsTabMixin from "./mixins/effects-tab-mixin.js";
import { createDGRollFromDataset, processDGRoll } from "../roll/roll.js";
const { ItemSheetV2 } = foundry.applications.sheets;
const ITEM_PARTS_PATH = `${BASE_TEMPLATE_PATH}/item/parts`;
const TAB_NAV_TEMPLATE = "templates/generic/tab-navigation.hbs";
/** Tab group id used by item sheet templates (`data-group="primary"`). */
const ITEM_TAB_GROUP = "primary";
const EFFECTS_TAB = /** @type {const} */ ({
id: "effects",
label: "DG.Navigation.Item.effects",
});
const EFFECTS_PART = /** @type {const} */ ({
effects: {
template: `${ITEM_PARTS_PATH}/effects-tab.html`,
scrollable: [""],
},
});
const TABS_PART = /** @type {const} */ ({
tabs: { template: TAB_NAV_TEMPLATE },
});
/**
* @param {object} config
* @param {string} config.header
* @param {string} config.description
* @param {string} config.descriptionLabel
* @returns {object}
*/
function activeEffectItemLayout({ header, description, descriptionLabel }) {
return {
tabs: {
initial: "description",
tabs: [
{ id: "description", label: descriptionLabel },
EFFECTS_TAB,
],
},
parts: {
header: { template: header },
...TABS_PART,
description: { template: description, scrollable: [""] },
...EFFECTS_PART,
},
};
}
/** Tab and part layout per item type. */
const ITEM_SHEET_LAYOUT = /** @type {const} */ ({
weapon: {
parts: {
header: { template: `${ITEM_PARTS_PATH}/weapon-header.html` },
description: {
template: `${ITEM_PARTS_PATH}/weapon-description.html`,
scrollable: [""],
},
},
},
gear: {
parts: {
header: { template: `${ITEM_PARTS_PATH}/gear-header.html` },
description: {
template: `${ITEM_PARTS_PATH}/gear-description.html`,
scrollable: [""],
},
},
},
armor: {
parts: {
header: { template: `${ITEM_PARTS_PATH}/armor-header.html` },
description: {
template: `${ITEM_PARTS_PATH}/armor-description.html`,
scrollable: [""],
},
},
},
bond: {
parts: {
header: { template: `${ITEM_PARTS_PATH}/bond-header.html` },
description: {
template: `${ITEM_PARTS_PATH}/bond-description.html`,
scrollable: [""],
},
},
},
motivation: {
parts: {
header: { template: `${ITEM_PARTS_PATH}/motivation-header.html` },
description: {
template: `${ITEM_PARTS_PATH}/motivation-description.html`,
scrollable: [""],
},
},
},
weapon: activeEffectItemLayout({
header: `${ITEM_PARTS_PATH}/weapon-header.html`,
description: `${ITEM_PARTS_PATH}/weapon-description.html`,
descriptionLabel: "DG.ItemWindow.Weapons.Description",
}),
gear: activeEffectItemLayout({
header: `${ITEM_PARTS_PATH}/gear-header.html`,
description: `${ITEM_PARTS_PATH}/gear-description.html`,
descriptionLabel: "DG.ItemWindow.Gear.Description",
}),
armor: activeEffectItemLayout({
header: `${ITEM_PARTS_PATH}/armor-header.html`,
description: `${ITEM_PARTS_PATH}/armor-description.html`,
descriptionLabel: "DG.ItemWindow.Armor.Description",
}),
bond: activeEffectItemLayout({
header: `${ITEM_PARTS_PATH}/bond-header.html`,
description: `${ITEM_PARTS_PATH}/bond-description.html`,
descriptionLabel: "DG.ItemWindow.Bonds.Description",
}),
motivation: activeEffectItemLayout({
header: `${ITEM_PARTS_PATH}/motivation-header.html`,
description: `${ITEM_PARTS_PATH}/motivation-description.html`,
descriptionLabel: "DG.ItemWindow.Motivations.Description",
}),
tome: {
tabs: {
initial: "description",
@@ -69,7 +92,7 @@ const ITEM_SHEET_LAYOUT = /** @type {const} */ ({
},
parts: {
header: { template: `${ITEM_PARTS_PATH}/tome-header.html` },
tabs: { template: "templates/generic/tab-navigation.hbs" },
...TABS_PART,
description: {
template: `${ITEM_PARTS_PATH}/tome-description.html`,
scrollable: [""],
@@ -94,7 +117,7 @@ const ITEM_SHEET_LAYOUT = /** @type {const} */ ({
},
parts: {
header: { template: `${ITEM_PARTS_PATH}/ritual-header.html` },
tabs: { template: "templates/generic/tab-navigation.hbs" },
...TABS_PART,
description: {
template: `${ITEM_PARTS_PATH}/ritual-description.html`,
scrollable: [""],
@@ -107,10 +130,12 @@ const ITEM_SHEET_LAYOUT = /** @type {const} */ ({
},
});
const ItemSheetBase = EffectsTabMixin(DGSheetMixin(ItemSheetV2));
/**
* @extends {DGSheetMixin(ItemSheetV2)}
* @extends {ItemSheetBase}
*/
export default class DGItemSheet extends DGSheetMixin(ItemSheetV2) {
export default class DGItemSheet extends ItemSheetBase {
/** @override */
static DEFAULT_OPTIONS = /** @type {const} */ ({
classes: ["item"],
@@ -118,6 +143,10 @@ export default class DGItemSheet extends DGSheetMixin(ItemSheetV2) {
actions: {
roll: DGItemSheet._onRoll,
toggleTomeRevealed: DGItemSheet._toggleTomeRevealed,
createEffect: ItemSheetBase.createEffect,
openEffect: ItemSheetBase.openEffect,
deleteEffect: ItemSheetBase.deleteEffect,
toggleEffect: ItemSheetBase.toggleEffect,
},
});
+61
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@@ -0,0 +1,61 @@
/** Copy typographic layout from the real input so the overlay matches except color. */
function syncAeDisplayTypography(input, display) {
const cs = getComputedStyle(input);
display.style.inset = "auto";
display.style.top = cs.borderTopWidth;
display.style.left = cs.borderLeftWidth;
display.style.right = cs.borderRightWidth;
display.style.bottom = cs.borderBottomWidth;
display.style.font = cs.font;
display.style.lineHeight = cs.lineHeight;
display.style.padding = cs.padding;
display.style.textAlign = cs.textAlign;
display.style.letterSpacing = cs.letterSpacing;
display.style.boxSizing = cs.boxSizing;
}
/** @type {WeakMap<HTMLElement, ResizeObserver>} */
const hostObservers = new WeakMap();
/** @param {typeof foundry.applications.api.ApplicationV2} Base */
export default function AeInputMixin(Base) {
return class AeInputHost extends Base {
/** @param {HTMLElement} root */
_bindAeBackedInputs(root) {
for (const host of root.querySelectorAll(".ae-input-host")) {
hostObservers.get(host)?.disconnect();
const input = host.querySelector("input");
const display = host.querySelector(".ae-input-display");
if (!input || !display) continue;
const modifier = Number(display.dataset.aeModifier) || 0;
const syncTypography = () => syncAeDisplayTypography(input, display);
const syncDisplay = () => {
if (host.matches(":focus-within")) return;
const base = Number(input.value);
if (Number.isFinite(base)) {
const effective = Math.max(0, Math.round(base + modifier));
display.textContent = String(effective);
}
};
input.addEventListener("focus", () => input.select());
input.addEventListener("blur", () => {
syncTypography();
syncDisplay();
});
syncTypography();
requestAnimationFrame(syncTypography);
syncDisplay();
const observer = new ResizeObserver(syncTypography);
observer.observe(input);
hostObservers.set(host, observer);
}
}
};
}
+157
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@@ -0,0 +1,157 @@
import { SUPPORTED_ITEM_TYPES } from "../../active-effect/effect-fields.js";
import { getTransferSuppressionReasonKey } from "../../documents/dg-active-effect.js";
/** @param {typeof foundry.applications.api.ApplicationV2} Base */
export default function EffectsTabMixin(Base) {
return class EffectsTabHost extends Base {
/** @returns {Actor|Item} */
get _effectsParent() {
return this.document;
}
/**
* @param {HTMLElement} target
* @returns {ActiveEffect|undefined}
*/
_getEffectDocument(target) {
const effectId = target.closest("[data-effect-id]")?.dataset?.effectId;
if (!effectId) return undefined;
const parent = this._effectsParent;
if (parent.documentName === "Actor") {
if (target.closest("[data-parent-id]")?.dataset?.parentId) {
const itemId = target.closest("[data-parent-id]").dataset.parentId;
return parent.items.get(itemId)?.effects.get(effectId);
}
return parent.effects.get(effectId);
}
return parent.effects.get(effectId);
}
/** @returns {Promise<{ temporary: object[], permanent: object[] }>} */
async _prepareSheetEffects() {
const temporary = [];
const permanent = [];
const parent = this._effectsParent;
const effects =
parent.documentName === "Actor"
? parent.allApplicableEffects()
: parent.effects;
for (const effect of effects) {
const entry = {
id: effect.id,
name: effect.name,
img: effect.img,
disabled: effect.disabled,
active: effect.active,
transfer: effect.transfer,
suppressionReasonKey: getTransferSuppressionReasonKey(effect),
duration: null,
source: null,
};
if (effect.parent !== parent && parent.documentName === "Actor") {
entry.source = {
id: effect.parent.id,
name: effect.parent.name,
};
}
if (effect.isTemporary) {
entry.duration = {
label: effect.duration?.label ?? "",
};
temporary.push(entry);
} else {
permanent.push(entry);
}
}
return { temporary, permanent };
}
/** @override */
async _prepareContext(options) {
const context = await super._prepareContext(options);
if (this._shouldPrepareSheetEffects()) {
context.sheetEffects = await this._prepareSheetEffects();
context.canManageEffects = this.isEditable;
}
return context;
}
/** @returns {boolean} */
_shouldPrepareSheetEffects() {
const parent = this._effectsParent;
if (parent.documentName === "Actor") {
return parent.type === "agent";
}
return SUPPORTED_ITEM_TYPES.has(parent.type);
}
/**
* @param {PointerEvent} _event
* @param {HTMLElement} target
*/
static async createEffect(_event, target) {
const sheet = /** @type {EffectsTabHost} */ (this);
const parent = sheet._effectsParent;
const documentClass = getDocumentClass("ActiveEffect");
const docData = {
name: game.i18n.localize("DG.ActiveEffects.DefaultName"),
img: "systems/deltagreen/assets/icons/magic-shield.svg",
transfer: SUPPORTED_ITEM_TYPES.has(parent.type),
};
await documentClass.create(docData, {
parent,
renderSheet: true,
});
}
/**
* @param {PointerEvent} _event
* @param {HTMLElement} target
*/
static openEffect(_event, target) {
const sheet = /** @type {EffectsTabHost} */ (this);
sheet._getEffectDocument(target)?.sheet?.render({ force: true });
}
/**
* @param {PointerEvent} _event
* @param {HTMLElement} target
*/
static async deleteEffect(_event, target) {
const sheet = /** @type {EffectsTabHost} */ (this);
await sheet._getEffectDocument(target)?.deleteDialog();
}
/**
* @param {PointerEvent} _event
* @param {HTMLElement} target
*/
static async toggleEffect(_event, target) {
const sheet = /** @type {EffectsTabHost} */ (this);
const effect = sheet._getEffectDocument(target);
if (!effect) return;
await effect.update({ disabled: !effect.disabled });
}
/**
* @param {PointerEvent} _event
* @param {HTMLElement} target
*/
static openEffectOrigin(_event, target) {
const sheet = /** @type {EffectsTabHost} */ (this);
const itemId = target.closest("[data-parent-id]")?.dataset?.parentId;
if (!itemId || sheet._effectsParent.documentName !== "Actor") return;
const item = sheet._effectsParent.items.get(itemId);
item?.sheet?.render({ force: true });
}
};
}
+3 -1
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@@ -164,7 +164,9 @@ export default function ItemListMixin(Base) {
};
if (type === "bond") {
itemData.system.score = this.actor.system.statistics.cha.value;
itemData.system.score =
this.actor.system.statistics.cha.effectiveValue ??
this.actor.system.statistics.cha.value;
}
return this.actor.createEmbeddedDocuments("Item", [itemData]);
-8
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@@ -42,14 +42,6 @@ export default function SkillPrepMixin(Base) {
skill.sortLabel = skill.key;
}
if (this.actor.type === "agent") {
skill.hasPendingImprovement =
skill.proficiency !== skill.targetProficiency;
skill.proficiencyInputClass = skill.hasPendingImprovement
? "target-proficiency-mod"
: "";
}
if (
!(
(this.actor.type === "npc" || this.actor.type === "unnatural") &&