Implemented Active Effects.

Used AE to implement exhaustion, stimulants, and rest.
This commit is contained in:
Aaron Lutomski
2026-05-29 21:07:33 -07:00
parent 67b70268b6
commit bf4ca9bf88
65 changed files with 5830 additions and 3480 deletions
+4
View File
@@ -7,5 +7,9 @@ export default async function preloadHandlebarsTemplates() {
return foundry.applications.handlebars.loadTemplates([
"systems/deltagreen/templates/dialog/modify-percentile-roll.html",
"systems/deltagreen/templates/partials/prose-mirror-host.html",
"systems/deltagreen/templates/actor/parts/effects-tab.html",
"systems/deltagreen/templates/item/parts/effects-tab.html",
"systems/deltagreen/templates/active-effect/change-row.html",
"systems/deltagreen/templates/actor/partials/ae-backed-input.html",
]);
}