diff --git a/module/sheets/base-actor-sheet.js b/module/sheets/base-actor-sheet.js index 9b4e0f8..c82f66b 100644 --- a/module/sheets/base-actor-sheet.js +++ b/module/sheets/base-actor-sheet.js @@ -780,94 +780,110 @@ export default class DGActorSheet extends DGSheetMixin(ActorSheetV2) { const currentGroup = typedSkills[targetSkill].group; let htmlContent = `
`; - htmlContent += ` `; + htmlContent += ` `; htmlContent += ` `; htmlContent += `
`; htmlContent += `
`; - htmlContent += ` `; + htmlContent += ` `; htmlContent += ` `; htmlContent += `
`; @@ -905,31 +921,40 @@ export default class DGActorSheet extends DGSheetMixin(ActorSheetV2) { let htmlContent = ""; htmlContent += `
`; - htmlContent += ` `; + htmlContent += ` `; htmlContent += ` `; htmlContent += `
`; htmlContent += `
`; - htmlContent += ` `; + htmlContent += ` `; htmlContent += ` `; htmlContent += `
`; @@ -1067,8 +1092,9 @@ export default class DGActorSheet extends DGSheetMixin(ActorSheetV2) { ([key, skill]) => ({ value: key, group: optionGroups.typedSkills, - label: `${game.i18n.localize(`DG.TypeSkills.${skill.group}`)} (${skill.label - })`, + label: `${game.i18n.localize(`DG.TypeSkills.${skill.group}`)} (${ + skill.label + })`, targetNumber: skill.proficiency, }), ); diff --git a/templates/actor/partials/sanity-agent.html b/templates/actor/partials/sanity-agent.html index cf37ebb..d3658d2 100644 --- a/templates/actor/partials/sanity-agent.html +++ b/templates/actor/partials/sanity-agent.html @@ -3,9 +3,7 @@ breaking-point-hit{{/if }}" type="text" name="system.sanity.value" - {{#if keepSanityPrivate }} - readonly - {{/if }} + {{disabled keepSanityPrivate}} value="{{ currentSan }}" data-dtype="Number" data-tooltip="{{localize 'DG.Tooltip.CurrentSanityPartOne' }}{{actor.system.sanity.currentBreakingPoint }}{{localize 'DG.Tooltip.CurrentSanityPartTwo' }}" />