diff --git a/module/roll/roll.js b/module/roll/roll.js index 7072fa2..5010322 100644 --- a/module/roll/roll.js +++ b/module/roll/roll.js @@ -256,7 +256,7 @@ export class DGPercentileRoll extends DGRoll { let label = `${game.i18n.localize("DG.Roll.Rolling")} ${ this.localizedKey - } ${game.i18n.localize("DG.Roll.Target")} ${this.effectiveTarget}%`; + }
${game.i18n.localize("DG.Roll.Target")} ${this.effectiveTarget}%`; // "Inhuman" stat being rolled. See function for details. if (this.isInhuman) { label = `${game.i18n.localize("DG.Roll.Rolling")} ${ @@ -284,14 +284,14 @@ export class DGPercentileRoll extends DGRoll { } if (this.modifier || isExhausted) { - label += ` (${this.target}`; + label += ` (${this.target}%`; if (this.modifier) { - label += ` ${DGUtils.formatStringWithLeadingPlus(this.modifier)}%`; + label += `${DGUtils.formatStringWithLeadingPlus(this.modifier)}%`; } if (isExhausted) { - label += ` ${DGUtils.formatStringWithLeadingPlus( + label += `${DGUtils.formatStringWithLeadingPlus( exhaustedCheckPenalty, )}%`; }