export const registerSystemSettings = function() { game.settings.register('deltagreen', 'characterSheetFont', { name: "World Font Choice", hint: "Choose font style for use throughout this world.", scope: "world", // This specifies a world-stored setting config: true, // This specifies that the setting appears in the configuration view type: String, choices: { // If choices are defined, the resulting setting will be a select menu "TypeWriterCondensed": "Condensed Typewriter (Modern, small typewriter font)", "atwriter": "Another Typewriter (Older-style typewriter font)", "Martel": "Martel (Delta Green system default)", "Signika": "Signika (Foundry Default Font)" }, default: "Martel", // The default value for the setting onChange: value => { // A callback function which triggers when the setting is changed //console.log(value) } }); game.settings.register('deltagreen', 'characterSheetBackgroundImageSetting', { name: "World Sheet Background Image", hint: "Choose background image for use throughout this world. (Refresh page to see change.)", scope: "world", // This specifies a world-stored setting config: true, // This specifies that the setting appears in the configuration view type: String, choices: { // If choices are defined, the resulting setting will be a select menu "DefaultParchment": "Default Parchment", "OldPaper1": "Old Dirty Paper", "IvoryPaper": "Ivory White Paper" }, default: "IvoryPaper", // The default value for the setting onChange: value => { // A callback function which triggers when the setting is changed //console.log(value) } }); }