Files
DeltaGreen/module/settings.js
T

47 lines
2.2 KiB
JavaScript

export const registerSystemSettings = function() {
game.settings.register('deltagreen', 'characterSheetFont', {
name: "World Font Choice",
hint: "Choose font style for use throughout this world.",
scope: "world", // This specifies a world-stored setting
config: true, // This specifies that the setting appears in the configuration view
type: String,
choices: { // If choices are defined, the resulting setting will be a select menu
"SpecialElite": "Special Elite (Classic Typewriters Font)",
"Martel": "Martel (Clean Modern Font)",
"Signika": "Signika (Foundry Default Font)",
"TypeWriterCondensed": "Condensed Typewriter (Modern, Small Typewriter Font)"
//"atwriter": "Another Typewriter (Alternate Old-style Typewriter Font)"
},
default: "SpecialElite", // The default value for the setting
onChange: value => { // A callback function which triggers when the setting is changed
//console.log(value)
}
});
game.settings.register('deltagreen', 'characterSheetBackgroundImageSetting', {
name: "World Sheet Background Image",
hint: "Choose background image for use throughout this world. (Refresh page to see change.)",
scope: "world", // This specifies a world-stored setting
config: true, // This specifies that the setting appears in the configuration view
type: String,
choices: { // If choices are defined, the resulting setting will be a select menu
"OldPaper1": "Old Dirty Paper (Good with Special Elite Font)",
"IvoryPaper": "Ivory White Paper (Good with Martel Font)",
"DefaultParchment": "Default Parchment (Good with Signika Font)"
},
default: "OldPaper1", // The default value for the setting
onChange: value => { // A callback function which triggers when the setting is changed
//console.log(value)
}
});
game.settings.register('deltagreen', 'keepSanityPrivate', {
name: "Keep Sanity Private",
hint: "Hide sanity from players on both character sheet and rolls.",
scope: "world",
config: true,
type: Boolean,
default: false
});
}