Files
DeltaGreen/templates/item/item-weapon-sheet.html
T

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HTML

<form class="{{cssClass}} {{getFontFamilySystemSettingClass}}" autocomplete="off">
<header class="">
<div class="weapon-sheet-grid-2col">
<img class="item-img" src="{{item.img}}" data-edit="img" title="{{item.name}}"/>
<div class="weapon-sheet-horizontal-grid-2col">
<span class="resource-label">{{localize 'DG.Bonds.Name'}}:</span>
<input name="name" type="text" value="{{item.name}}" placeholder="{{localize 'DG.ItemWindow.Weapons.NamePlaceholder'}}"/>
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.Expense'}}:</span>
<select name="data.expense" >
<option {{#if_eq data.data.expense 'Incidental'}}selected{{/if_eq}} value="Incidental">{{localize 'DG.Gear.Expense.Incidental'}}</option>
<option {{#if_eq data.data.expense 'Standard'}}selected{{/if_eq}} value="Standard">{{localize 'DG.Gear.Expense.Standard'}}</option>
<option {{#if_eq data.data.expense 'Unusual'}}selected{{/if_eq}} value="Unusual">{{localize 'DG.Gear.Expense.Unusual'}}</option>
<option {{#if_eq data.data.expense 'Major'}}selected{{/if_eq}} value="Major">{{localize 'DG.Gear.Expense.Major'}}</option>
<option {{#if_eq data.data.expense 'Extreme'}}selected{{/if_eq}} value="Extreme">{{localize 'DG.Gear.Expense.Extreme'}}</option>
</select>
<span class="resource-label">{{localize 'DG.ItemWindow.Gear.Equipped'}}:</span>
<input class="labeled-resource-checkbox" type="checkbox" name="data.equipped" {{checked data.data.equipped}} data-dtype="Boolean" />
</div>
</div>
<div class="weapon-sheet-outer-grid-2col">
<div class="weapon-sheet-horizontal-grid-left-2col">
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.Skill'}}:</span>
<select name="data.skill" >
<option {{#if_eq data.data.skill 'firearms'}}selected{{/if_eq}} value="firearms">{{localize 'DG.Skills.firearms'}}</option>
<option {{#if_eq data.data.skill 'melee_weapons'}}selected{{/if_eq}} value="melee_weapons">{{localize 'DG.Skills.melee_weapons'}}</option>
<option {{#if_eq data.data.skill 'unarmed_combat'}}selected{{/if_eq}} value="unarmed_combat">{{localize 'DG.Skills.unarmed_combat'}}</option>
<option {{#if_eq data.data.skill 'heavy_weapons'}}selected{{/if_eq}} value="heavy_weapons">{{localize 'DG.Skills.heavy_weapons'}}</option>
<option {{#if_eq data.data.skill 'athletics'}}selected{{/if_eq}} value="athletics">{{localize 'DG.Skills.athletics'}}</option>
<option {{#if_eq data.data.skill 'demolitions'}}selected{{/if_eq}} value="demolitions">{{localize 'DG.Skills.demolitions'}}</option>
<option {{#if_eq data.data.skill 'artillery'}}selected{{/if_eq}} value="artillery">{{localize 'DG.Skills.artillery'}}</option>
</select>
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.IsLethality'}}:</span>
<input class="labeled-resource-checkbox" type="checkbox" name="data.isLethal" {{checked data.data.isLethal}} data-dtype="Boolean"
title="{{localize 'DG.ItemWindow.Weapons.IsLethalityTooltip'}}"
/>
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.KillRadius'}}:</span>
<input type="text" name="data.killRadius" value="{{data.data.killRadius}}" data-dtype="String"/>
</div>
<div class="weapon-sheet-horizontal-grid-right-2col">
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.Range'}}:</span>
<input type="text" name="data.range" value="{{data.data.range}}" data-dtype="String"/>
{{!-- If a weapon is 'Lethal', need to show the d100% Lethality input, otherwise only show the regular Damage formula (e.g. 1D6, 1D4+2, etc...) --}}
{{#unless data.data.isLethal}}
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.Damage'}}:</span>
<input type="text" name="data.damage" value="{{data.data.damage}}" data-dtype="String"/>
{{/unless}}
{{#if data.data.isLethal}}
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.Lethality'}} %:</span>
<input class="" type="text" name="data.lethality" value="{{data.data.lethality}}" data-dtype="Number"
title="{{localize 'DG.ItemWindow.Weapons.LethalityTooltip'}}"
/>
{{/if}}
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.ArmorPiercing'}}:</span>
<input type="text" name="data.armorPiercing" value="{{data.data.armorPiercing}}" data-dtype="Number"/>
</div>
</div>
<div class="weapon-sheet-secondary-grid-2col">
<span class="resource-label">{{localize 'DG.ItemWindow.Weapons.Ammo'}}:</span>
<input type="text" name="data.ammo" value="{{data.data.ammo}}" data-dtype="String"/>
</div>
</header>
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="description">{{localize 'DG.ItemWindow.Weapons.Description'}}</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Description Tab --}}
<div class="tab" data-group="primary" data-tab="description">
{{editor content=data.data.description target="data.description" button=true owner=owner editable=editable}}
</div>
</section>
</form>