{{!-- EQUIPMENT/ATTACKS/ABILITES SECTION USED ON ALL ACTOR SHEETS --}} {{!-- WEAPONS/ATTACKS --}}
{{localize 'DG.Gear.Weapons'}}
  1. {{#if actor.system.settings.sorting.weaponSortAlphabetical }} {{else}} {{/if}}
    {{localize 'DG.Gear.Name'}} {{localize 'DG.Gear.DamageOrLethality'}} {{localize 'DG.Gear.ArmorPiercing'}} {{localize 'DG2.Ammo.Header'}}
  2. {{#each actor.weapons as |item id| }}
  3. {{item.name}}
    {{#if item.system.lethality }} {{#if item.system.isLethal }} {{else}} {{/if}} {{/if}} {{#unless item.system.isLethal}} {{toUpperCase item.system.damage}} {{#if_eq item.system.skill 'unarmed_combat' }} {{actor.system.statistics.str.meleeDamageBonusFormula}} {{/if_eq}} {{#if_eq item.system.skill 'melee_weapons' }} {{actor.system.statistics.str.meleeDamageBonusFormula}} {{/if_eq}} {{/unless}} {{#if item.system.isLethal }} {{item.system.lethality}}% {{/if}} {{item.system.armorPiercing}} {{#if (or item.system.ammo item.system.ammoMax)}} {{item.system.ammo}}{{#if item.system.ammoMax}}/{{item.system.ammoMax}}{{/if}} {{else}} — {{/if}}
  4. {{/each}}
{{!-- ARMOR/DEFENSE --}}
{{localize 'DG.Gear.Armor'}}
  1. {{#if actor.system.settings.sorting.armorSortAlphabetical }} {{else}} {{/if}}
    {{localize 'DG.Gear.Name'}}
    {{localize 'DG.Gear.ArmorRating'}} {{localize 'DG.Gear.Equipped'}}
  2. {{#each actor.armor as |item id| }}
  3. {{item.name}} {{item.system.protection}} {{#if item.system.equipped }} {{else}} {{/if}}
  4. {{/each}}
{{!-- OTHER GEAR/MISC --}}
{{localize 'DG.Gear.OtherGear'}}
  1. {{#if actor.system.settings.sorting.gearSortAlphabetical }} {{else}} {{/if}}
    {{localize 'DG.Gear.Name'}}
    {{localize 'DG.Gear.Equipped'}}
  2. {{#each actor.gear as |item id| }}
  3. {{item.name}} {{#if item.system.equipped }} {{else}} {{/if}}
  4. {{/each}}
{{#if showHyperGeometrySection }} {{!-- TOMES --}}
{{localize 'DG.Gear.Tomes'}}
  1. {{#if actor.system.settings.sorting.tomeSortAlphabetical }} {{else}} {{/if}}
    {{localize 'DG.Tomes.Name'}}
  2. {{#each actor.tomes as |item id| }}
  3. {{#if item.system.revealed }} {{item.name}} {{else}} ??? {{#if (playerHasGamemasterPrivileges) }} ({{item.name}}) {{/if}} {{/if}}
  4. {{/each}}
{{!-- RITUALS --}}
{{localize 'DG.Gear.Rituals'}}
  1. {{#if actor.system.settings.sorting.ritualSortAlphabetical }} {{else}} {{/if}}
    {{localize 'DG.Ritual.Name'}}
  2. {{#each actor.rituals as |item id| }}
  3. {{#if item.system.revealed }} {{item.name}} {{else}} ??? {{#if (playerHasGamemasterPrivileges) }} ({{item.name}}) {{/if}} {{/if}}
  4. {{/each}}
{{/if}}