Ship FALSE ALARM maps as 2x PNGs (crisp when zoomed) — v2.0.1
Foundry rasterizes SVG scene backgrounds into a fixed texture, so the vector maps looked low-res when zoomed in. Render the three battle maps to native-resolution PNGs via headless Chrome (compound 5200x3600, server 3600x2800, dome 4000x4000) and point the scenes at them at grid 200 px/ 5-ft square (same 26x18 / 20x20 layout, 1:1 with the texture). Tokens repositioned to the 2x coordinate space. Journal handouts stay SVG (they render as crisp vector <img> in journals). Bump to v2.0.1. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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"discord": "jalensailin"
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}
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],
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"version": "2.0.0",
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"version": "2.0.1",
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"compatibility": {
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"minimum": "13",
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"verified": "14",
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