The radar-scope pause overlay only applied via the renderGamePause hook, which does not fire on every pause toggle path — pressing Space after an unpause could show Foundry's default GAME PAUSED. The overlay injector is now idempotent and wired to renderGamePause AND pauseGame (plus a ready check), so the scope applies on every toggle; verified across repeated unpause/pause cycles. Also rasterize the three FALSE ALARM NPC tokens (Rostova, Changed Vance, the Tear) to 1024px PNGs, matching the map fix in v2.0.1. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Delta Green 2 — Modified System for Foundry VTT
A modified fork of the official Delta Green: The Role-Playing Game Foundry VTT system (v1.7.0 base), focused on GM automation at the table. Maintained at slaguru666/DeltaGreen2; not affiliated with the upstream project.
What Delta Green 2 adds
- Readable roll cards — percentile rolls get clear CRITICAL SUCCESS / SUCCESS / FAILURE / CRITICAL FAILURE banners with icons and a margin-of-success line ("made it by 23"), instead of colour-only text.
- Apply Damage buttons — damage and lethality chat cards apply their result to targeted or selected tokens with one click. Equipped armor protection (reduced by the weapon's Armor Piercing) is subtracted automatically, and the GM gets a whispered summary of the math.
- Apply Lethality — a successful lethality roll offers a one-click "reduce target to 0 HP" button.
- Sanity application — SAN damage cards offer success/failure apply buttons. The GM is whispered alerts for temporary insanity (5+ SAN in one hit), breaking-point crossings, and 0 SAN.
- Ammo tracking — weapon ammo is numeric with a magazine capacity; attack rolls expend a round, the Equipment tab shows an ammo column with a reload control, and the chat card shows remaining rounds / out-of-ammo warnings. Toggleable via the Automation settings (on by default).
- Dossier chat cards — every roll posts as a dark "Eyes Only" case card with a classification strip (FIELD OPERATION / THE UNNATURAL / LETHAL FORCE), the roll name, and a target chip, colour-accented to match the roll type.
- Themed 3D dice — three Dice So Nice colorsets applied per roll type: olive Agency dice for skills/stats, blood-red Lethal Force dice for damage and lethality, and violet-glass Unnatural dice for Sanity.
- Field Equipment compendium — 60 modern investigation and support items (surveillance, forensics, hazmat, breaching, comms, medical) with white-on-black icon art, mechanical bonus notes, and Agent's Handbook expense tiers.
- Offline reliability — the live Google Fonts imports were removed; the system now uses only bundled fonts.
Install by pointing Foundry at this repo, or copy the folder into Data/systems/deltagreen2. The system id is deltagreen2, so it installs alongside the original without conflict.
Original README: Delta Green: The Role-Playing Game System for Foundry VTT
Officially supported rules implementation for Delta Green: The Role-Playing Game, based on the Agent's Handbook rule set from Arc Dream Publishing, for Foundry Virtual Tabletop.
Disclaimers
Delta Green Community License
Published by Arc Dream Publishing by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Parternship, who has licensed its use here.
The contents of this system are licensed under the terms of the included license file, excepting those elements that are components of the Delta Green intellectual property.
Please support Arc Dream by purchasing one of their publications:
- All publications
- Agent's Handbook (Hardback)
- Agent's Handbook (PDF)
- Agent's Handbook (with The Complex) for Foundry VTT
Foundry VTT License
This code uses the Foundry VTT and its API under the terms of the Limited License Agreement for Module Development.
Foundry VTT is a Copyright of Foundry Gaming, LLC.
Installation Guide
The system is included in the list of official Foundry VTT game systems, and as such can be installed directly from within Foundry.
If there is a need to manually install the system, go to Game Systems and click Install System. Then in the Manifest URL input field, paste the following link. Finally, click Install:
System Documentation
You may find documentation for the system in this folder.