Files
DeltaGreen2/build
tevansandClaude Fable 5 0fba241210 Ship FALSE ALARM maps as 2x PNGs (crisp when zoomed) — v2.0.1
Foundry rasterizes SVG scene backgrounds into a fixed texture, so the
vector maps looked low-res when zoomed in. Render the three battle maps to
native-resolution PNGs via headless Chrome (compound 5200x3600, server
3600x2800, dome 4000x4000) and point the scenes at them at grid 200 px/
5-ft square (same 26x18 / 20x20 layout, 1:1 with the texture). Tokens
repositioned to the 2x coordinate space. Journal handouts stay SVG (they
render as crisp vector <img> in journals). Bump to v2.0.1.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-16 15:16:57 +01:00
..