Foundry rasterizes SVG scene backgrounds into a fixed texture, so the vector maps looked low-res when zoomed in. Render the three battle maps to native-resolution PNGs via headless Chrome (compound 5200x3600, server 3600x2800, dome 4000x4000) and point the scenes at them at grid 200 px/ 5-ft square (same 26x18 / 20x20 layout, 1:1 with the texture). Tokens repositioned to the 2x coordinate space. Journal handouts stay SVG (they render as crisp vector <img> in journals). Bump to v2.0.1. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
6 lines
429 B
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6 lines
429 B
Plaintext
2026/07/16-15:09:13.093478 16f10f000 Delete type=3 #1
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2026/07/16-15:09:13.095837 16f9a7000 Level-0 table #5: started
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2026/07/16-15:09:13.096279 16f9a7000 Level-0 table #5: 19548 bytes OK
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2026/07/16-15:09:13.096401 16f9a7000 Delete type=0 #3
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2026/07/16-15:09:13.096523 16f9a7000 Manual compaction at level-0 from '!adventures!5zf355zpx5s1ux56' @ 72057594037927935 : 1 .. '!adventures!5zf355zpx5s1ux56' @ 0 : 0; will stop at (end)
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