Play the chantry ruin: coverage measured against points
Two officers from the same pregen, same hit points, same Sword and Dodge, armoured so that the one carrying MORE points carried it in FEWER places: a breaching suit at 7 points on all seven locations against a cuirass and helmet at 9 points on three. Against a redcap with an 80% halberd, where fourteen of twenty melee locations are limbs. The cuirass and helmet stopped fifteen points across three connecting blows and it did not matter: the two hits that found a bare leg did every point they rolled, destroyed the leg (12 against a maximum of 6), and started a six-round dying clock. Under the old rule that leg carried 9 points and both blows would have done nothing. The suited officer took the same weapon on a limb for zero and went nine rounds untouched — then a CRITICAL halberd against a successful dodge landed one step down as a special, halved the armour, and put 9 through a 7-point suit. Full coverage is resilience, not immunity. Full log in docs/REVIEW_LOG.md. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -4469,3 +4469,55 @@ as hit points, with its band under it and the box itself changing colour as it f
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yellow at Adrift, red at Unmoored and Displaced. It is the number that measures whether
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an agent is still filed as themselves, and it was set in 11px grey between MOV and
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carried weight.
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## THE CHANTRY RUIN — coverage, measured
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The point of this fight was to make coverage the only variable. Two officers built
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from the same pregen, both 12 hit points, both Sword 55% and Dodge 45%, and armour
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chosen so that **the one carrying more points was carrying it in fewer places**:
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* **Suited** — Breaching suit. **7 points, on all seven locations.**
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* **Plated** — Cuirass and a Brodie helmet. **9 points**, on three.
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Against a redcap: Polearm 80%, Dodge 75%, a halberd at 1d10+2, and POWER: NOT TIRED,
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which ignores the cumulative defence penalty so every parry it makes is at full skill.
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In melee **fourteen of the twenty hit locations are limbs**, which is the whole test.
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**Plated's own armour worked perfectly, and it did not matter.**
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| Round | Where the halberd landed | Armour there | Rolled | Through |
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|---|---|---|---|---|
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| 1 | right leg | 0 | 5 | **5** |
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| 3 | abdomen | 6 | 6 | 0 |
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| 4 | head | 3 | 4 | 1 |
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| 5 | right leg | 0 | 10 | **10** |
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Four connecting blows. The cuirass and the helmet between them stopped fifteen points
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of damage. The two that found a bare leg did every point they rolled, destroyed the
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leg outright (12 damage against a location maximum of 6), took Plated to zero and
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started a six-round dying clock with a bleeding Major Wound. **Under the old rule that
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leg carried 9 points and both blows would have done nothing at all.**
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**Suited took the same weapon on a limb and felt nothing.** Round 6, left arm, 3
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rolled against 7 — zero through. Round 2 and 8 and 9 turned aside on the dodge. After
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nine rounds against an 80% attacker they were still at 12 of 12.
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**And then full coverage turned out not to be immunity.** Round 10 the halberd came in
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on a **critical**; Suited dodged *successfully* and a success against a critical only
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reduces it one step, so it landed as a special — half armour — and 12 damage put 9
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through a 7-point suit. Round 11 finished them. Zero to zero in two rounds, with a
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catastrophic Major Wound.
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**What the fight says about the change.** Coverage is now the single most important
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thing about a suit of armour, far more than its points: 9 points in three places lost
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a leg and nearly a life, 7 points in seven places went nine rounds untouched. That is
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the correct shape and it is a large difficulty swing for anyone in partial armour —
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which, in a catalogue with this many cuirasses and helmets, is most people. Critically,
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it did not make full armour boring: a critical halves it and a maximum-damage halberd
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still gets through.
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Saved by the rule that has been quietly working since R-223: First Aid at 37% failed
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on the first attempt and landed on the second, staunched the bleeding, healed 3, and
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`reviveIfHealed` took Plated out of the dying state without being asked. My harness
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then called `tickDying` on a revived character and read `.state` off the null it
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correctly returned — the rule was right and the probe was wrong.
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