Hazards, automatic fire, two weapons, a bestiary, and space combat
Stress test first: 150 characters across every posting, tier and species against fourteen invariants each, then the edges (characteristics at 1/3/21, every location destroyed, twelve pikes carried, hp set to -99). R-227: a destroyed head was a nap. The printed effect has always read "For anything that keeps its brain there, this is death" and the code set unconscious and stopped. destructionOutcomeFor() now says what destruction means. THE WORLD: falling (a die per 3 m, armour does not apply), drowning (CON rounds then a point a round, straight past the Major Wound threshold), fire (a condition with a size; armour helps on the round you catch and never after), explosives (one roll at the centre, shared by band, cover beats armour). AUTOMATIC FIRE: one roll, the success level says how much of the burst arrived, and the rounds are spent either way. TWO WEAPONS: -20/-40, or 0/-20 with the new Ambidextrous talent; the off hand takes the lighter weapon and nothing over 2 kg. BESTIARY: 21 entries in three families — folklore, horror, and what comes back from further along — each with characteristics, natural armour, tactics and a POWER written as a rule with a cost. SPACE: eight stations, each on a skill somebody already has, so the Physician has a chair. Range is a band; the helm moves one a round, in or out. Heat is the pressure and took two rounds of playtest tuning to stop being a countdown. 64 rules, 198 spot-checked formulas, a 12-page rulebook in reading order. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 5
parent
79caf143bd
commit
226f853ee6
@@ -4062,3 +4062,69 @@ Officer on **53% Navigate**. The preference is meant to mean "whoever reads a
|
||||
developing situation best", not "anybody with a point in the right column". Tradecraft
|
||||
still wins ties and wins when it is genuinely better; it no longer wins when it is
|
||||
plainly worse. The Containment phase went from 6% to 26% on the same team.
|
||||
|
||||
## An overnight build: hazards, automatic fire, two weapons, a bestiary, and space
|
||||
|
||||
### Stress test first
|
||||
150 characters — every one of the 25 postings, at Probationary and Case Officer, in
|
||||
all three species — checked against fourteen invariants each. Nothing broken. Then the
|
||||
edges: characteristics at 1, 3 and 21; every location destroyed at once; twelve pikes
|
||||
carried; hit points set to −99. All degraded gracefully except one.
|
||||
|
||||
**R-227 · a destroyed head was a nap.** The printed effect has always read "For
|
||||
anything that keeps its brain there, this is death" and the code set `unconscious` and
|
||||
stopped. An agent with every location on their body destroyed, head included, reported
|
||||
as DOWN. `destructionOutcomeFor()` now says what destruction means: a head is death, a
|
||||
vital or sensory location drops you to zero, a limb is ruinous and survivable.
|
||||
|
||||
### The ways the world kills you
|
||||
- **Falling** — a die per 3 m, random location, **armour does not apply** because the
|
||||
ground is not a weapon. Soft landing halves the distance; a controlled descent
|
||||
halves it again. Verified: 12 m killed an agent outright; the same fall controlled
|
||||
left them on 2 hit points.
|
||||
- **Drowning** — CON rounds with warning, half without, then a point a round that does
|
||||
not stop. Runs straight past the Major Wound threshold to zero and into the dying
|
||||
count. Verified over 24 rounds.
|
||||
- **Fire** — a condition with a size, not a hit. Worn armour helps on the round you
|
||||
CATCH and never after, because by then the fire is inside it.
|
||||
- **Explosives** — one roll at the centre, shared by band, and **cover beats armour**:
|
||||
armour counts at contact only and only half. Verified on four people at 1 m, 4 m,
|
||||
10 m and 40 m: 17, 3, 0, and outside it entirely.
|
||||
|
||||
### Automatic fire, and two weapons
|
||||
One roll for a burst, and the **success level** says how much of it arrived — the same
|
||||
band machinery as everything else rather than four rolls and a stalled table. **The
|
||||
rounds are spent either way.** Verified: a failed full-auto burst spent ten rounds for
|
||||
nothing, which is the honest part of the rule.
|
||||
|
||||
Two weapons costs −20/−40 untrained and 0/−20 with the new **Ambidextrous** talent.
|
||||
Nothing removes the off-hand penalty, and the off hand takes the lighter weapon at no
|
||||
more than 2 kg — the rule that refuses two poleaxes, tested and refused.
|
||||
|
||||
### The bestiary
|
||||
Twenty-one entries in three families, each with characteristics, natural armour, a
|
||||
tactics line and a POWER written as a rule with a cost rather than a special ability.
|
||||
FOLKLORE: barghest, kelpie, redcap, boggart, church grim. HORROR: hollow man, the
|
||||
tenant, the choir, the carrion file, the understudy. FORWARD: surveyor, quarantine
|
||||
unit, cuckoo array, long walker, the auditor. Every skill and weapon reference checked
|
||||
against the catalogue.
|
||||
|
||||
### Space, and everybody in it
|
||||
Eight STATIONS, each using a skill somebody already has, so the Physician and the
|
||||
Translation Officer have a chair. Range is a band; the helm moves one a round, in or
|
||||
out. **Heat is the pressure** and it is the whole design.
|
||||
|
||||
Two rounds of tuning, both from playtest and both necessary:
|
||||
- First cut had every station heating and one engineer venting. Heat reached the
|
||||
ceiling by round four and locked the helm — a countdown, not a decision. Now only
|
||||
Gunnery is charged for trying (the shot left either way, exactly as the burst rule
|
||||
reasons), looking is free, and venting sheds 3.
|
||||
- Second cut was too cold — heat sat at 0 and nobody cared. Settled between.
|
||||
- **The helm only ever closed.** Every fight ended docked with no way to break off
|
||||
short of the anchor. The helm now chooses in or out.
|
||||
|
||||
Final playtest: heat 2 → 5 → 3 → 5 → 7 → 10, and at the ceiling the helm locked out
|
||||
because the crew kept shooting instead of cooling. That is the decision the subsystem
|
||||
is for.
|
||||
|
||||
64 rules, 198 spot-checked formulas, a 12-page rulebook in reading order.
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128">
|
||||
<rect width="128" height="128" rx="20" fill="hsl(142 62% 34%)"/>
|
||||
<path d="M96 0H128v32z" fill="hsl(142 80% 64%)" opacity="0.55"/>
|
||||
<rect x="5" y="5" width="118" height="118" rx="16" fill="none" stroke="hsl(142 80% 64%)" stroke-width="4"/>
|
||||
<path d="M52 52h24v24H52z" fill="hsl(142 90% 88%)" stroke="none"/>
|
||||
<path d="M20 28a14 14 0 1 1 0 4zM94 28a14 14 0 1 1 0 4zM20 96a14 14 0 1 1 0 4zM94 96a14 14 0 1 1 0 4z" fill="hsl(142 70% 46%)" stroke="none"/>
|
||||
<path d="M34 40l18 12M94 40L76 52M34 88l18-12M94 88L76 76" fill="none" stroke="hsl(142 80% 64%)" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
|
||||
<path d="M12 102h104" stroke="hsl(142 80% 64%)" stroke-width="2" opacity="0.7"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 786 B |
@@ -0,0 +1,9 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128">
|
||||
<rect width="128" height="128" rx="20" fill="hsl(136 62% 34%)"/>
|
||||
<path d="M96 0H128v32z" fill="hsl(136 80% 64%)" opacity="0.55"/>
|
||||
<rect x="5" y="5" width="118" height="118" rx="16" fill="none" stroke="hsl(136 80% 64%)" stroke-width="4"/>
|
||||
<path d="M44 20h40v88H44z" fill="hsl(136 90% 88%)" stroke="none"/>
|
||||
<path d="M52 34h24v18H52z" fill="hsl(136 70% 46%)" stroke="none"/>
|
||||
<path d="M44 62h40M44 78h40" fill="none" stroke="hsl(136 80% 64%)" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
|
||||
<path d="M12 102h104" stroke="hsl(136 80% 64%)" stroke-width="2" opacity="0.7"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 680 B |
@@ -0,0 +1,10 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128">
|
||||
<rect width="128" height="128" rx="20" fill="hsl(223 62% 34%)"/>
|
||||
|
||||
<rect x="5" y="5" width="118" height="118" rx="16" fill="none"
|
||||
stroke="hsl(223 80% 64%)" stroke-width="4" stroke-dasharray="26 13" stroke-dashoffset="7"/>
|
||||
<path d="M64 14a50 50 0 1 1 0 100 50 50 0 0 1 0-100z" fill="hsl(223 90% 88%)" stroke="none"/>
|
||||
<path d="M64 38a26 26 0 1 1 0 52 26 26 0 0 1 0-52z" fill="hsl(223 70% 46%)" stroke="none"/>
|
||||
<path d="M64 54a10 10 0 1 1 0 20 10 10 0 0 1 0-20z" fill="hsl(223 80% 64%)" stroke="none"/>
|
||||
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 600 B |
@@ -0,0 +1,9 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128">
|
||||
<rect width="128" height="128" rx="20" fill="hsl(164 62% 34%)"/>
|
||||
<path d="M96 0H128v32z" fill="hsl(164 80% 64%)" opacity="0.55"/>
|
||||
<rect x="5" y="5" width="118" height="118" rx="16" fill="none" stroke="hsl(164 80% 64%)" stroke-width="4"/>
|
||||
<path d="M52 52h24v24H52z" fill="hsl(164 90% 88%)" stroke="none"/>
|
||||
<path d="M20 28a14 14 0 1 1 0 4zM94 28a14 14 0 1 1 0 4zM20 96a14 14 0 1 1 0 4zM94 96a14 14 0 1 1 0 4z" fill="hsl(164 70% 46%)" stroke="none"/>
|
||||
<path d="M34 40l18 12M94 40L76 52M34 88l18-12M94 88L76 76" fill="none" stroke="hsl(164 80% 64%)" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
|
||||
<path d="M12 102h104" stroke="hsl(164 80% 64%)" stroke-width="2" opacity="0.7"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 786 B |
@@ -0,0 +1,9 @@
|
||||
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 128 128" width="128" height="128">
|
||||
<rect width="128" height="128" rx="20" fill="hsl(172 62% 34%)"/>
|
||||
<path d="M96 0H128v32z" fill="hsl(172 80% 64%)" opacity="0.55"/>
|
||||
<rect x="5" y="5" width="118" height="118" rx="16" fill="none" stroke="hsl(172 80% 64%)" stroke-width="4"/>
|
||||
<path d="M52 52h24v24H52z" fill="hsl(172 90% 88%)" stroke="none"/>
|
||||
<path d="M20 28a14 14 0 1 1 0 4zM94 28a14 14 0 1 1 0 4zM20 96a14 14 0 1 1 0 4zM94 96a14 14 0 1 1 0 4z" fill="hsl(172 70% 46%)" stroke="none"/>
|
||||
<path d="M34 40l18 12M94 40L76 52M34 88l18-12M94 88L76 76" fill="none" stroke="hsl(172 80% 64%)" stroke-width="6" stroke-linecap="round" stroke-linejoin="round"/>
|
||||
<path d="M12 102h104" stroke="hsl(172 80% 64%)" stroke-width="2" opacity="0.7"/>
|
||||
</svg>
|
||||
|
After Width: | Height: | Size: 786 B |
@@ -82,6 +82,43 @@
|
||||
"RINGBRP.Vehicle.Hull": "Hull",
|
||||
"RINGBRP.Vehicle.Terrain": "Goes over",
|
||||
"RINGBRP.Vehicle.Operate": "Operated with",
|
||||
"RINGBRP.SpaceBand.docked": "alongside",
|
||||
"RINGBRP.SpaceBand.knife": "knife range",
|
||||
"RINGBRP.SpaceBand.close": "close",
|
||||
"RINGBRP.SpaceBand.standoff": "standoff",
|
||||
"RINGBRP.SpaceBand.distant": "distant",
|
||||
"RINGBRP.SpaceBand.gone": "gone",
|
||||
"RINGBRP.Station.helm": "Helm",
|
||||
"RINGBRP.Station.guns": "Gunnery",
|
||||
"RINGBRP.Station.sensors": "Sensors",
|
||||
"RINGBRP.Station.engines": "Engines",
|
||||
"RINGBRP.Station.damage": "Damage control",
|
||||
"RINGBRP.Station.signals": "Signals",
|
||||
"RINGBRP.Station.medical": "Medical",
|
||||
"RINGBRP.Station.anchor": "The anchor",
|
||||
"RINGBRP.Station.Label": "{station}, aboard {craft}",
|
||||
"RINGBRP.Station.Card": "{name} — {station}",
|
||||
"RINGBRP.Station.At": "Range: {band}",
|
||||
"RINGBRP.Station.HeatPen": "Running hot: {mod}%",
|
||||
"RINGBRP.Station.RangePen": "Range: {mod}%",
|
||||
"RINGBRP.Station.State": "Hull {hull}/{max} · Heat {heat} · {band}",
|
||||
"RINGBRP.Station.Closed": "Closed to {band}.",
|
||||
"RINGBRP.Station.Opened": "Opened the range to {band}.",
|
||||
"RINGBRP.Station.Hit": "{n} through the hull of {name} — {left} left.",
|
||||
"RINGBRP.Station.Would": "{n} would have gone through, with something to shoot at.",
|
||||
"RINGBRP.Station.Lost": "{name} is finished.",
|
||||
"RINGBRP.Station.Marked": "Marked. The next gunnery roll lands one more.",
|
||||
"RINGBRP.Station.Shed": "Vented {n}. Heat is {now}.",
|
||||
"RINGBRP.Station.Patched": "Patched {n} of the hull.",
|
||||
"RINGBRP.Station.Talking": "They are still listening. That is not nothing.",
|
||||
"RINGBRP.Station.TalkedDown": "They break off. Whatever you said, put it in the report.",
|
||||
"RINGBRP.Station.Crew": "The wounded are stable and somebody is at their station again.",
|
||||
"RINGBRP.Station.Going": "Transposing out. It is not tidy.",
|
||||
"RINGBRP.Station.GoneClean": "Gone, cleanly, and nothing followed.",
|
||||
"RINGBRP.Station.Fumbled": "It goes wrong and the craft runs hotter for it. +2 Heat.",
|
||||
"RINGBRP.Station.Unknown": "No such station.",
|
||||
"RINGBRP.Station.OutOfRange": "Nothing to shoot at from here.",
|
||||
"RINGBRP.Station.TooHot": "Too hot to manoeuvre. Somebody vent it.",
|
||||
"RINGBRP.Speed.walk": "walking pace",
|
||||
"RINGBRP.Speed.slow": "slow",
|
||||
"RINGBRP.Speed.road": "road speed",
|
||||
@@ -629,11 +666,41 @@
|
||||
"RINGBRP.Wound.variant.mobility": "mobility",
|
||||
"RINGBRP.Heal.Bleeds": "{name} bleeds {amount}.",
|
||||
"RINGBRP.Heal.BledOut": "bled out",
|
||||
"RINGBRP.Fall.Short": "Not far enough to matter. {m} m and they roll it off.",
|
||||
"RINGBRP.Fall.Flavor": "A fall of {m} m — {dice}, and the ground is not impressed by armour.",
|
||||
"RINGBRP.Breath.Losing": "{name} cannot breathe. −{n}",
|
||||
"RINGBRP.Fire.spark": "Caught a spark",
|
||||
"RINGBRP.Fire.clothes": "Clothes alight",
|
||||
"RINGBRP.Fire.pool": "Standing in it",
|
||||
"RINGBRP.Fire.engulf": "Engulfed",
|
||||
"RINGBRP.Fire.Flavor": "{band} — round {round} of {of}",
|
||||
"RINGBRP.Blast.contact": "at the centre",
|
||||
"RINGBRP.Blast.near": "inside the radius",
|
||||
"RINGBRP.Blast.far": "on the edge of it",
|
||||
"RINGBRP.Blast.Flavor": "Detonation — {formula} at the centre, {r} m radius",
|
||||
"RINGBRP.Burst.short": "short burst",
|
||||
"RINGBRP.Burst.long": "long burst",
|
||||
"RINGBRP.Burst.full": "the whole magazine",
|
||||
"RINGBRP.Burst.Label": "{name} — {size}",
|
||||
"RINGBRP.Burst.Spends": "Spends the rounds whether or not it hits.",
|
||||
"RINGBRP.Burst.Connected": "{n} of {of} rounds connected.",
|
||||
"RINGBRP.Burst.Jam": "It jams. Clearing it is an action and the weapon is out until you do.",
|
||||
"RINGBRP.Burst.Empty": "The magazine is gone. All of it, in one press.",
|
||||
"RINGBRP.Burst.Wild": "The muzzle climbs. The GM decides what was behind the target.",
|
||||
"RINGBRP.TwoWeapon.main": "{name} (main hand)",
|
||||
"RINGBRP.TwoWeapon.off": "{name} (off hand)",
|
||||
"RINGBRP.TwoWeapon.Penalty": "Two weapons: {mod}% — {note}",
|
||||
"RINGBRP.TwoWeapon.Trained": "trained to it",
|
||||
"RINGBRP.TwoWeapon.Untrained": "and you have not been taught this",
|
||||
"RINGBRP.TwoWeapon.CannotPair": "{off} is too much for an off hand. Nothing over {max} kg.",
|
||||
"RINGBRP.Talent.ambidextrous": "Ambidextrous",
|
||||
"RINGBRP.Death.Dying": "{name} is dying.",
|
||||
"RINGBRP.Death.Count": "Round {n} of {of}.",
|
||||
"RINGBRP.Death.Died": "{name} is dead.",
|
||||
"RINGBRP.Death.Coherence": "They died at Coherence {n}.",
|
||||
"RINGBRP.Death.TheEntry": "The last entry:",
|
||||
"RINGBRP.Death.LocationLethal": "{name}'s {location} is destroyed. That is the end of it.",
|
||||
"RINGBRP.Death.LocationVital": "{name}'s {location} is destroyed. They go down and they are not getting up on their own.",
|
||||
"RINGBRP.Death.StableTag": "stable — the count has stopped",
|
||||
"RINGBRP.Death.CountTag": "round",
|
||||
"RINGBRP.Death.Entry.recorded": "Recorded properly. A death in service, a form, a pension to a next of kin, and a name that stays where it was put.",
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.047112 174acf000 Recovering log #3
|
||||
2026/08/10-23:08:46.047137 174acf000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.047255 174acf000 Level-0 table #5: 3269 bytes OK
|
||||
2026/08/10-23:08:46.047517 174acf000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.047560 174acf000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.238506 16fddf000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.754899 17291b000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.054496 1752db000 Recovering log #3
|
||||
2026/08/10-23:08:46.054516 1752db000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.054650 1752db000 Level-0 table #5: 4129 bytes OK
|
||||
2026/08/10-23:08:46.054895 1752db000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.054929 1752db000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.272751 16edc7000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.780759 173933000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.048195 173ab7000 Recovering log #3
|
||||
2026/08/10-23:08:46.048288 173ab7000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.048589 173ab7000 Level-0 table #5: 27954 bytes OK
|
||||
2026/08/10-23:08:46.048854 173ab7000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.048904 173ab7000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.240938 16edc7000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.757302 173127000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.040166 1752db000 Recovering log #3
|
||||
2026/08/10-23:08:46.040415 1752db000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.040907 1752db000 Level-0 table #5: 64974 bytes OK
|
||||
2026/08/10-23:08:46.041174 1752db000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.041236 1752db000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.258004 1705eb000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.767972 17210f000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.044798 174acf000 Recovering log #3
|
||||
2026/08/10-23:08:46.044820 174acf000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.044910 174acf000 Level-0 table #5: 3295 bytes OK
|
||||
2026/08/10-23:08:46.045114 174acf000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.045143 174acf000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.266367 16f5d3000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.774231 17291b000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.037647 1752db000 Recovering log #3
|
||||
2026/08/10-23:08:46.037898 1752db000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.038470 1752db000 Level-0 table #5: 57435 bytes OK
|
||||
2026/08/10-23:08:46.038791 1752db000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.038847 1752db000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.247709 1705eb000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.763212 17291b000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.050591 1752db000 Recovering log #3
|
||||
2026/08/10-23:08:46.050653 1752db000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.050935 1752db000 Level-0 table #5: 24724 bytes OK
|
||||
2026/08/10-23:08:46.051197 1752db000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.051244 1752db000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.271217 16fddf000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.778897 173127000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.042468 1742c3000 Recovering log #3
|
||||
2026/08/10-23:08:46.042508 1742c3000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.042648 1742c3000 Level-0 table #5: 7486 bytes OK
|
||||
2026/08/10-23:08:46.042865 1742c3000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.042900 1742c3000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.230403 16f5d3000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.747903 173127000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
+1
-1
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.051945 1742c3000 Recovering log #3
|
||||
2026/08/10-23:08:46.051993 1742c3000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.052269 1742c3000 Level-0 table #5: 16892 bytes OK
|
||||
2026/08/10-23:08:46.052540 1742c3000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.052572 1742c3000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.264747 1705eb000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.772624 173933000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.053301 174acf000 Recovering log #3
|
||||
2026/08/10-23:08:46.053322 174acf000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.053430 174acf000 Level-0 table #5: 3739 bytes OK
|
||||
2026/08/10-23:08:46.053664 174acf000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.053709 174acf000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.262751 16f5d3000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.770616 173127000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.043606 1752db000 Recovering log #3
|
||||
2026/08/10-23:08:46.043635 1752db000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.043789 1752db000 Level-0 table #5: 5105 bytes OK
|
||||
2026/08/10-23:08:46.044129 1752db000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.044200 1752db000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.233773 16f5d3000 Delete type=3 #1
|
||||
|
||||
@@ -1 +0,0 @@
|
||||
2026/08/10-23:08:37.750858 173933000 Delete type=3 #1
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1 +1 @@
|
||||
MANIFEST-000004
|
||||
MANIFEST-000002
|
||||
|
||||
+1
-5
@@ -1,5 +1 @@
|
||||
2026/08/10-23:08:46.049567 174acf000 Recovering log #3
|
||||
2026/08/10-23:08:46.049596 174acf000 Level-0 table #5: started
|
||||
2026/08/10-23:08:46.049730 174acf000 Level-0 table #5: 5012 bytes OK
|
||||
2026/08/10-23:08:46.049946 174acf000 Delete type=0 #3
|
||||
2026/08/10-23:08:46.049973 174acf000 Delete type=3 #2
|
||||
2026/08/11-07:33:59.243041 1705eb000 Delete type=3 #1
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user