Death at zero, and a case brief that answers the useful questions
R-223: nothing happened at 0 hit points. An agent was marked down and lay there forever; the only mention of death in the system was flavour text on a destroyed head. Zero now starts a clock whose length is the agent's own Major Wound threshold, ticked from the same hook that charges blood loss. First Aid or Medicine stabilises and stops the count; healing above zero clears it; heal() refuses the dead. On death, Coherence decides what the record says — from a proper death in service down to not being recorded as dead at all. Case generator: four phases instead of five (the arc drew two interchangeable middles that read as padding). The brief now leads with Where / When / Classification / Phases, states the opposition in full, and has a "How you get back" section. place and duration were generated and never printed. The same facts are on the case file itself. 300 seeds checked for object leaks; one found and fixed (group taboo/desire are objects with .text). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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