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@@ -28,7 +28,8 @@ git clone https://gitea.timevans.uk/slaguru666/RingBRP.git ringbrp
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|||||||
```
|
```
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||||||
|
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||||||
Requires **Foundry v13+** (verified against v14.364). No modules are required. Dice So
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Requires **Foundry v13+** (verified against v14.364). No modules are required. Dice So
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||||||
Nice is supported but optional — the system registers four of its own dice textures.
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Nice works if you have it, using your own dice — the system ships no dice skins and does
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not touch anybody's dice settings.
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### Deploying to a remote Foundry server
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### Deploying to a remote Foundry server
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||||||
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@@ -47,7 +48,7 @@ packs or regenerate art on that machine:
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|||||||
```bash
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```bash
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npm install # pulls classic-level, used to write the LevelDB packs
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npm install # pulls classic-level, used to write the LevelDB packs
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npm run build # rebuilds packs/ from tools/content.mjs
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npm run build # rebuilds packs/ from tools/content.mjs
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npm run check # the three guards; the build refuses to run if they fail
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npm run check # the five guards; the build refuses to run if they fail
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```
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```
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To update a deployed server: `git pull` and restart Foundry. If the pull touches
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To update a deployed server: `git pull` and restart Foundry. If the pull touches
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||||||
@@ -64,13 +65,13 @@ changing underneath a running server.
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|||||||
| **Postings** | 25, each with a key characteristic, trained skills, talents and its own kit |
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| **Postings** | 25, each with a key characteristic, trained skills, talents and its own kit |
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||||||
| **Trades** | 10 ordinary jobs the department recruits from, plus induction |
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| **Trades** | 10 ordinary jobs the department recruits from, plus induction |
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||||||
| **Catalogue** | 236 items — 123 gear, 62 weapons, 32 armour, 19 vehicles |
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| **Catalogue** | 236 items — 123 gear, 62 weapons, 32 armour, 19 vehicles |
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||||||
| **Skills / talents** | 59 skills, 19 talents |
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| **Skills / talents** | 62 skills, 19 talents |
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| **Bestiary** | 21 statblocks across folklore, horror and the far side |
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| **Bestiary** | 21 statblocks across folklore, horror and the far side |
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| **Eras** | modern, antique, future, anomalous — the agency is old and never abolishes anything |
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| **Eras** | modern, antique, future, anomalous — the agency is old and never abolishes anything |
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| **Icons** | 292, all generated from `tools/icons.mjs`; no external art |
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| **Icons** | 292, all generated from `tools/icons.mjs`; no external art |
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||||||
| **Starter scenario** | **BLACK PLATFORM**, a six-player action starter, importable as a single Adventure |
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| **Starter scenario** | **BLACK PLATFORM**, a six-player action starter, importable as a single Adventure |
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| **Compendia** | pregens, NPCs, skills, weapons, armour, gear, vehicles, powers, tables, rules, the starter |
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| **Compendia** | pregens, NPCs, skills, weapons, armour, gear, vehicles, powers, tables, rules, the starter |
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| **Rules journal** | 12 pages, generated from `rules.mjs` so the book cannot drift from the code |
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| **Rules journal** | 13 pages, generated from `rules.mjs` so the book cannot drift from the code |
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<!-- box:end -->
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<!-- box:end -->
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---
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---
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@@ -152,13 +153,12 @@ template.json data model for every Actor and Item type
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templates/ Handlebars sheets
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templates/ Handlebars sheets
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styles/ one stylesheet
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styles/ one stylesheet
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||||||
lang/en.json all user-facing text
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lang/en.json all user-facing text
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||||||
icons/ dice/ fonts/ generated art
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icons/ fonts/ art/ generated art
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||||||
packs/ built LevelDB compendia (committed — see Deploying)
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packs/ built LevelDB compendia (committed — see Deploying)
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tools/
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tools/
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content.mjs the catalogue: skills, weapons, armour, gear, vehicles, NPCs
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content.mjs the catalogue: skills, weapons, armour, gear, vehicles, NPCs
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||||||
build-packs.mjs builds packs/ — runs the three guards first and refuses on failure
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build-packs.mjs builds packs/ — runs the five guards first and refuses on failure
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make-icons.mjs draws all 231 icons
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make-icons.mjs draws all 231 icons
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||||||
make-dice-textures.mjs
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rules-text.mjs generates the rules journal FROM rules.mjs
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rules-text.mjs generates the rules journal FROM rules.mjs
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mission.mjs the case generator
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mission.mjs the case generator
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||||||
mission-tables.mjs its content tables
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mission-tables.mjs its content tables
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||||||
@@ -176,13 +176,13 @@ stops being identity-equal to what it aliases, if a constant is re-declared as a
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literal, or if an exported rule has no spot-check. The packs used to be built under
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literal, or if an exported rule has no spot-check. The packs used to be built under
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one set of numbers and played under another; this makes that impossible to ship.
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one set of numbers and played under another; this makes that impossible to ship.
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||||||
|
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The build runs all three guards before it writes anything:
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The build runs all five guards before it writes anything:
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||||||
|
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||||||
<!-- guards:start -->
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<!-- guards:start -->
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||||||
```
|
```
|
||||||
check-rules: OK — 87 rules, 21 files scanned, 3 aliases + 41 constant sets checked, 275 formulas verified
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check-rules: OK — 92 rules, 20 files scanned, 3 aliases + 45 constant sets checked, 291 formulas verified
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||||||
check-kits: OK — 25 roles, 10 trades, 218 catalogue items, every kit key resolves, every posting can use what it carries, every loadout distinct
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check-kits: OK — 25 roles, 10 trades, 218 catalogue items, every kit key resolves, every posting can use what it carries, every loadout distinct
|
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check-lang: OK — en.json, 927 keys, no leaf/branch collisions
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check-lang: OK — en.json, 977 keys, no leaf/branch collisions
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||||||
check-behaviour: OK — 44 behavioural tests
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check-behaviour: OK — 57 behavioural tests
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||||||
```
|
```
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||||||
<!-- guards:end -->
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<!-- guards:end -->
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||||||
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|||||||
@@ -0,0 +1,159 @@
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|||||||
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<svg xmlns="http://www.w3.org/2000/svg" width="2800" height="2000" viewBox="0 0 2800 2000">
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||||||
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<!-- CULLAND HALL — ground floor and grounds, for LAST ADMISSION.
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Drawn rather than generated: a generator cannot be trusted with a room count,
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a door position or a label, and all three are load-bearing here.
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||||||
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2800x2000 at 100px to the square = 28 x 20 squares of 5ft. -->
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||||||
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<defs>
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||||||
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<style>
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||||||
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.rm { fill:#16215f; stroke:#6674d8; stroke-width:6; }
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||||||
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.rm2 { fill:#101a6e; stroke:#6674d8; stroke-width:6; }
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||||||
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.out { fill:#0f1750; stroke:#4d5ac0; stroke-width:4; }
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||||||
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.wall { stroke:#8f9ae6; stroke-width:10; stroke-linecap:square; }
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||||||
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.door { stroke:#f2ea72; stroke-width:11; stroke-linecap:round; }
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||||||
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.lbl { font-family:'Helvetica Neue',Helvetica,Arial,sans-serif; font-weight:700;
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||||||
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font-size:34px; fill:#f2ea72; letter-spacing:2px; }
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||||||
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.sub { font-family:'Helvetica Neue',Helvetica,Arial,sans-serif;
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||||||
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font-size:24px; fill:#a8b2e3; letter-spacing:1px; }
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||||||
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.num { font-family:'Helvetica Neue',Helvetica,Arial,sans-serif; font-weight:700;
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||||||
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font-size:44px; fill:#0c125b; }
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||||||
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.ttl { font-family:'Helvetica Neue',Helvetica,Arial,sans-serif; font-weight:700;
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||||||
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font-size:54px; fill:#ecefee; letter-spacing:5px; }
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||||||
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.key { font-family:'Helvetica Neue',Helvetica,Arial,sans-serif; font-size:26px; fill:#ecefee; }
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||||||
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.grid { stroke:#233073; stroke-width:1; }
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||||||
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</style>
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||||||
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</defs>
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||||||
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||||||
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<rect width="2800" height="2000" fill="#0c125b"/>
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||||||
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||||||
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<!-- one-square grid, so the Foundry grid lands on the drawn one -->
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||||||
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<g class="grid">
|
||||||
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<path d="M100 0V2000M200 0V2000M300 0V2000M400 0V2000M500 0V2000M600 0V2000M700 0V2000M800 0V2000M900 0V2000M1000 0V2000M1100 0V2000M1200 0V2000M1300 0V2000M1400 0V2000M1500 0V2000M1600 0V2000M1700 0V2000M1800 0V2000M1900 0V2000M2000 0V2000M2100 0V2000M2200 0V2000M2300 0V2000M2400 0V2000M2500 0V2000M2600 0V2000M2700 0V2000"/>
|
||||||
|
<path d="M0 100H2800M0 200H2800M0 300H2800M0 400H2800M0 500H2800M0 600H2800M0 700H2800M0 800H2800M0 900H2800M0 1000H2800M0 1100H2800M0 1200H2800M0 1300H2800M0 1400H2800M0 1500H2800M0 1600H2800M0 1700H2800M0 1800H2800M0 1900H2800"/>
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||||||
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</g>
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||||||
|
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||||||
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<text x="120" y="120" class="ttl">CULLAND HALL</text>
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||||||
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<text x="120" y="160" class="sub">GROUND FLOOR · THE CULLAND HAUNTING · LAST ADMISSION 22:00</text>
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||||||
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||||||
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<!-- ================= the house ================= -->
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||||||
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<rect x="400" y="300" width="2000" height="1200" class="rm2"/>
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||||||
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||||||
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<!-- 5 · Long Gallery -->
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||||||
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<rect x="700" y="400" width="430" height="300" class="rm"/>
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||||||
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<circle cx="760" cy="450" r="30" fill="#f2ea72"/><text x="746" y="465" class="num">5</text>
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||||||
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<text x="730" y="560" class="lbl" font-size="30">LONG GALLERY</text>
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||||||
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<text x="730" y="598" class="sub" font-size="21">strobe · mirrors · no cast at all</text>
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||||||
|
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||||||
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<!-- 6 · Ballroom -->
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||||||
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<rect x="700" y="720" width="430" height="360" class="rm"/>
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||||||
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<circle cx="760" cy="770" r="30" fill="#f2ea72"/><text x="746" y="785" class="num">6</text>
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||||||
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<text x="730" y="880" class="lbl" font-size="30">BALLROOM</text>
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||||||
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<text x="730" y="918" class="sub" font-size="21">lights up · fire exit · "thanks for coming"</text>
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||||||
|
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||||||
|
<!-- 1 · Entrance Hall -->
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||||||
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<rect x="1150" y="1100" width="500" height="400" class="rm"/>
|
||||||
|
<circle cx="1190" cy="1140" r="30" fill="#f2ea72"/><text x="1176" y="1155" class="num">1</text>
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||||||
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<text x="1188" y="1235" class="lbl" font-size="30">ENTRANCE HALL</text>
|
||||||
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<text x="1188" y="1275" class="sub" font-size="21">the WALL PANEL — four names</text>
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||||||
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<rect x="1188" y="1300" width="200" height="26" fill="#f2ea72"/>
|
||||||
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<text x="1188" y="1372" class="sub" font-size="21">ticket desk · head count</text>
|
||||||
|
|
||||||
|
<!-- main stairs (Edith) -->
|
||||||
|
<rect x="1660" y="1140" width="170" height="250" class="rm2"/>
|
||||||
|
<g stroke="#6674d8" stroke-width="4">
|
||||||
|
<path d="M1660 1180H1830M1660 1220H1830M1660 1260H1830M1660 1300H1830M1660 1340H1830"/>
|
||||||
|
</g>
|
||||||
|
<text x="1663" y="1168" class="sub" font-size="21">MAIN STAIRS</text>
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||||||
|
<circle cx="1745" cy="1260" r="26" fill="#ff7a5c"/>
|
||||||
|
<path d="M1650 1265H1600" class="door"/>
|
||||||
|
<text x="1870" y="1268" class="sub" fill="#ff7a5c">EDITH CRANE stands here</text>
|
||||||
|
|
||||||
|
<!-- 2 · The Ward, east corridor -->
|
||||||
|
<rect x="1700" y="900" width="700" height="200" class="rm"/>
|
||||||
|
<circle cx="1740" cy="940" r="30" fill="#f2ea72"/><text x="1726" y="955" class="num">2</text>
|
||||||
|
<text x="1786" y="1005" class="lbl" font-size="30">THE WARD — EAST CORRIDOR</text>
|
||||||
|
<text x="1786" y="1045" class="sub" font-size="21">Sister Enderby counts</text>
|
||||||
|
<rect x="2320" y="905" width="16" height="190" fill="#ff7a5c"/>
|
||||||
|
<text x="1990" y="1160" class="sub" fill="#ff7a5c" font-size="21">JOSH PARDOE is behind this wall →</text>
|
||||||
|
|
||||||
|
<!-- 3 · Nursery -->
|
||||||
|
<rect x="1900" y="400" width="500" height="420" class="rm"/>
|
||||||
|
<circle cx="1940" cy="440" r="30" fill="#f2ea72"/><text x="1926" y="455" class="num">3</text>
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||||||
|
<text x="1990" y="530" class="lbl">THE NURSERY</text>
|
||||||
|
<text x="1990" y="570" class="sub">Sammy in the wall · hole at ankle height</text>
|
||||||
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<rect x="1905" y="700" width="60" height="24" fill="#f2ea72"/>
|
||||||
|
|
||||||
|
<!-- green room -->
|
||||||
|
<rect x="450" y="400" width="220" height="300" class="rm"/>
|
||||||
|
<text x="466" y="446" class="lbl" font-size="20">GREEN</text>
|
||||||
|
<text x="466" y="472" class="lbl" font-size="20">ROOM</text>
|
||||||
|
<text x="466" y="508" class="sub" font-size="19">call sheet</text>
|
||||||
|
<text x="466" y="534" class="sub" font-size="19">costumes</text>
|
||||||
|
<text x="466" y="560" class="sub" font-size="19">SET PLANS</text>
|
||||||
|
<text x="466" y="586" class="sub" font-size="19">pinned up</text>
|
||||||
|
|
||||||
|
<!-- control room -->
|
||||||
|
<rect x="450" y="720" width="220" height="180" class="rm"/>
|
||||||
|
<text x="466" y="768" class="lbl" font-size="22">CONTROL</text>
|
||||||
|
<text x="466" y="802" class="sub" font-size="19">Ferriby · comms</text>
|
||||||
|
|
||||||
|
<!-- kitchens -->
|
||||||
|
<rect x="450" y="920" width="220" height="300" class="rm"/>
|
||||||
|
<text x="466" y="966" class="lbl" font-size="22">KITCHENS</text>
|
||||||
|
<text x="466" y="1000" class="sub" font-size="19">Sharrock's way</text>
|
||||||
|
<text x="466" y="1026" class="sub" font-size="19">out — NOT on</text>
|
||||||
|
<text x="466" y="1052" class="sub" font-size="19">the fire plan</text>
|
||||||
|
|
||||||
|
<!-- yard -->
|
||||||
|
<rect x="200" y="980" width="230" height="240" class="out"/>
|
||||||
|
<text x="220" y="1030" class="lbl" font-size="28">YARD</text>
|
||||||
|
<text x="220" y="1070" class="sub">skip · taped hasp</text>
|
||||||
|
|
||||||
|
<!-- doors -->
|
||||||
|
<g class="door">
|
||||||
|
<path d="M1370 1500H1450"/> <!-- front door -->
|
||||||
|
<path d="M1130 1180H1150"/> <!-- hall to ballroom side -->
|
||||||
|
<path d="M915 1080V1100"/> <!-- ballroom to hall run -->
|
||||||
|
<path d="M1650 1000H1700"/> <!-- hall to ward -->
|
||||||
|
<path d="M2150 900V820"/> <!-- ward to nursery -->
|
||||||
|
<path d="M670 560H700"/> <!-- green room to gallery -->
|
||||||
|
<path d="M670 800H700"/> <!-- control to ballroom -->
|
||||||
|
<path d="M430 1070H450"/> <!-- kitchens to yard -->
|
||||||
|
<path d="M915 700V720"/> <!-- gallery to ballroom -->
|
||||||
|
</g>
|
||||||
|
|
||||||
|
<!-- ================= grounds ================= -->
|
||||||
|
<rect x="200" y="1560" width="2400" height="380" class="out"/>
|
||||||
|
<text x="230" y="1610" class="sub">THE LAWN — ninety feet of it</text>
|
||||||
|
|
||||||
|
<!-- marquee -->
|
||||||
|
<rect x="1150" y="1560" width="500" height="230" class="rm"/>
|
||||||
|
<text x="1200" y="1650" class="lbl" font-size="30">MARQUEE</text>
|
||||||
|
<text x="1200" y="1690" class="sub">queue · box office · muster point</text>
|
||||||
|
|
||||||
|
<!-- glasshouse -->
|
||||||
|
<rect x="2000" y="1600" width="560" height="300" class="rm"/>
|
||||||
|
<circle cx="2040" cy="1640" r="30" fill="#f2ea72"/><text x="2026" y="1655" class="num">4</text>
|
||||||
|
<text x="2090" y="1720" class="lbl">THE GLASSHOUSE</text>
|
||||||
|
<text x="2090" y="1760" class="sub">Old Marrow · the taped line</text>
|
||||||
|
<path d="M2000 1830H2560" stroke="#f2ea72" stroke-width="6" stroke-dasharray="18 14"/>
|
||||||
|
<text x="2090" y="1880" class="sub" fill="#f2ea72">he stops here — and tonight he does not</text>
|
||||||
|
|
||||||
|
<!-- car park -->
|
||||||
|
<rect x="250" y="1700" width="620" height="220" class="out"/>
|
||||||
|
<text x="280" y="1760" class="lbl" font-size="28">CAR PARK</text>
|
||||||
|
<text x="280" y="1800" class="sub">the van · the tea urn · blue lights</text>
|
||||||
|
|
||||||
|
<!-- Marrow's ground: he will not come indoors -->
|
||||||
|
<path d="M700 1545H2600" stroke="#ff7a5c" stroke-width="8" stroke-dasharray="26 18"/>
|
||||||
|
<text x="700" y="1530" class="sub" fill="#ff7a5c">OLD MARROW WILL NOT CROSS THIS LINE — inside is a complete answer</text>
|
||||||
|
|
||||||
|
<!-- key -->
|
||||||
|
<g transform="translate(2420,120)">
|
||||||
|
<rect x="-20" y="-40" width="360" height="230" fill="#101a6e" stroke="#4d5ac0" stroke-width="4"/>
|
||||||
|
<text x="0" y="0" class="key" fill="#f2ea72">KEY</text>
|
||||||
|
<rect x="0" y="30" width="34" height="14" fill="#f2ea72"/><text x="50" y="44" class="key">door / opening</text>
|
||||||
|
<circle cx="17" cy="85" r="14" fill="#ff7a5c"/><text x="50" y="94" class="key">a body, or a person</text>
|
||||||
|
<path d="M0 135H34" stroke="#ff7a5c" stroke-width="7" stroke-dasharray="12 8"/>
|
||||||
|
<text x="50" y="144" class="key">Marrow's limit</text>
|
||||||
|
</g>
|
||||||
|
</svg>
|
||||||
|
After Width: | Height: | Size: 8.9 KiB |
|
After Width: | Height: | Size: 131 KiB |
|
Before Width: | Height: | Size: 43 KiB |
|
Before Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 3.9 KiB |
|
Before Width: | Height: | Size: 1.5 KiB |
|
Before Width: | Height: | Size: 785 B |
|
Before Width: | Height: | Size: 970 B |
|
Before Width: | Height: | Size: 826 B |
@@ -33,10 +33,9 @@ Only if you intend to edit the catalogue there:
|
|||||||
|
|
||||||
```bash
|
```bash
|
||||||
npm install # classic-level, for writing LevelDB
|
npm install # classic-level, for writing LevelDB
|
||||||
npm run check # the three guards
|
npm run check # the five guards
|
||||||
npm run build # rebuilds packs/
|
npm run build # rebuilds packs/
|
||||||
node tools/make-icons.mjs # redraws all icons
|
node tools/make-icons.mjs # redraws all icons
|
||||||
node tools/make-dice-textures.mjs # regenerates the Dice So Nice textures
|
|
||||||
```
|
```
|
||||||
|
|
||||||
`npm run build` runs the guards first and aborts if any fails, so a broken catalogue
|
`npm run build` runs the guards first and aborts if any fails, so a broken catalogue
|
||||||
|
|||||||
@@ -426,6 +426,13 @@ If there is time — and there usually is, because this ends early — she says
|
|||||||
|
|
||||||
## Artwork
|
## Artwork
|
||||||
|
|
||||||
|
**Showing them at the table.** The adventure ships a third journal,
|
||||||
|
**LAST ADMISSION — Show the players**, holding these as eight image pages at player
|
||||||
|
visibility. Right-click a page and *Show Players*: the table gets the picture and
|
||||||
|
nothing else — no heading, no caption, no label naming what they are looking at. The
|
||||||
|
page names are for the GM's sidebar and the players never see them.
|
||||||
|
|
||||||
|
|
||||||
**Style line:** flat editorial vector, deep navy and pale yellow with warm off-white,
|
**Style line:** flat editorial vector, deep navy and pale yellow with warm off-white,
|
||||||
1970s British public-information poster, `--style raw --ar 3:2 --v 6`.
|
1970s British public-information poster, `--style raw --ar 3:2 --v 6`.
|
||||||
|
|
||||||
@@ -439,6 +446,7 @@ If there is time — and there usually is, because this ends early — she says
|
|||||||
| LA-ART-06 | The green room: mirrors, costumes, a clipboard on the door — used on the Act One page, where the call sheet is |
|
| LA-ART-06 | The green room: mirrors, costumes, a clipboard on the door — used on the Act One page, where the call sheet is |
|
||||||
| LA-ART-07 | Edith Crane on the stairs |
|
| LA-ART-07 | Edith Crane on the stairs |
|
||||||
| LA-ART-08 | The car park afterwards: a van, a tea urn, blue lights |
|
| LA-ART-08 | The car park afterwards: a van, a tea urn, blue lights |
|
||||||
|
| LA-MAP-01 | **Culland Hall floor plan** — drawn, not generated (`art/maps/culland-hall.svg`), and shipped as a playable **Scene** in the adventure: 2800×2000 at 100px to the square, 5ft grid, no walls (add them if you want line-of-sight). |
|
||||||
|
|
||||||
---
|
---
|
||||||
|
|
||||||
|
|||||||
@@ -13,6 +13,8 @@
|
|||||||
"TYPES.Item.group": "Group",
|
"TYPES.Item.group": "Group",
|
||||||
"TYPES.Item.vehicle": "Vehicle",
|
"TYPES.Item.vehicle": "Vehicle",
|
||||||
"TYPES.Item.authority": "Authority",
|
"TYPES.Item.authority": "Authority",
|
||||||
|
"TYPES.Item.talent": "Talent",
|
||||||
|
"TYPES.Item.power": "Art",
|
||||||
"RINGBRP.Tab.Access": "Access",
|
"RINGBRP.Tab.Access": "Access",
|
||||||
"RINGBRP.New.authority": "New authority",
|
"RINGBRP.New.authority": "New authority",
|
||||||
"RINGBRP.Scope.nothing": "nothing at all",
|
"RINGBRP.Scope.nothing": "nothing at all",
|
||||||
@@ -925,5 +927,53 @@
|
|||||||
"RINGBRP.Gen.RolledChar": "{ch}",
|
"RINGBRP.Gen.RolledChar": "{ch}",
|
||||||
"RINGBRP.Gen.TakeThem": "Keep these",
|
"RINGBRP.Gen.TakeThem": "Keep these",
|
||||||
"RINGBRP.Gen.Nth": "agent {n}",
|
"RINGBRP.Gen.Nth": "agent {n}",
|
||||||
"RINGBRP.Dialog.Circumstance": "How are the circumstances?"
|
"RINGBRP.Dialog.Circumstance": "How are the circumstances?",
|
||||||
|
"RINGBRP.Item.TalentId": "Talent key",
|
||||||
|
"RINGBRP.Item.TalentCategory": "Category",
|
||||||
|
"RINGBRP.Item.TalentSummary": "In one line",
|
||||||
|
"RINGBRP.Item.TalentRule": "What it does",
|
||||||
|
"RINGBRP.Item.GrantsAction": "Grants action",
|
||||||
|
"RINGBRP.Item.UsesPerCase": "Uses per case",
|
||||||
|
"RINGBRP.Item.UsedThisCase": "Used this case",
|
||||||
|
"RINGBRP.Item.SkillBonusFam": "Bonus to skill",
|
||||||
|
"RINGBRP.Item.SkillBonusVal": "Bonus",
|
||||||
|
"RINGBRP.Item.ArtId": "Art key",
|
||||||
|
"RINGBRP.Item.ArtSummary": "In one line",
|
||||||
|
"RINGBRP.Item.ArtRule": "What it does",
|
||||||
|
"RINGBRP.Item.ArtRating": "Rating",
|
||||||
|
"RINGBRP.Item.PushCost": "Push cost",
|
||||||
|
"RINGBRP.Item.PushRule": "What pushing does",
|
||||||
|
"RINGBRP.Item.Origin": "Where it came from",
|
||||||
|
"RINGBRP.Panic.Label": "Panic",
|
||||||
|
"RINGBRP.Panic.Steady": "Steady",
|
||||||
|
"RINGBRP.Panic.SteadyNote": "You are all right. You are doing the job.",
|
||||||
|
"RINGBRP.Panic.Rattled": "Rattled",
|
||||||
|
"RINGBRP.Panic.RattledNote": "Your hands are not quite steady. No penalty — the first one is free.",
|
||||||
|
"RINGBRP.Panic.Shaken": "Shaken",
|
||||||
|
"RINGBRP.Panic.ShakenNote": "−5% to everything. You keep checking the way you came in.",
|
||||||
|
"RINGBRP.Panic.Losing": "Losing it",
|
||||||
|
"RINGBRP.Panic.LosingNote": "−10% to everything. You are talking too fast and not hearing answers.",
|
||||||
|
"RINGBRP.Panic.Overwhelmed": "Overwhelmed",
|
||||||
|
"RINGBRP.Panic.OverwhelmedNote": "−20% to everything. One more and you go.",
|
||||||
|
"RINGBRP.Panic.Broken": "Broken",
|
||||||
|
"RINGBRP.Panic.BrokenNote": "You freeze, run, or go at it. Choose one, take it, and come back at 3.",
|
||||||
|
"RINGBRP.Panic.Trig.WrongThing": "Something that should not be there",
|
||||||
|
"RINGBRP.Panic.Trig.Touched": "It touched you",
|
||||||
|
"RINGBRP.Panic.Trig.Body": "A body",
|
||||||
|
"RINGBRP.Panic.Trig.Known": "Somebody you knew",
|
||||||
|
"RINGBRP.Panic.Trig.Dark": "The lights went",
|
||||||
|
"RINGBRP.Panic.Trig.Wounded": "A major wound",
|
||||||
|
"RINGBRP.Panic.Trig.Named": "It said your name",
|
||||||
|
"RINGBRP.Panic.Relief.Steady": "Steady yourself (POW×5)",
|
||||||
|
"RINGBRP.Panic.Relief.Religion": "Religion — something older than the department",
|
||||||
|
"RINGBRP.Panic.Relief.Psychology": "Psychology — talk somebody else down",
|
||||||
|
"RINGBRP.Panic.Relief.Occult": "Occult — name it, out loud, for everyone who can hear",
|
||||||
|
"RINGBRP.Panic.Relief.Anchor": "Your anchor, once per case",
|
||||||
|
"RINGBRP.Panic.Gained": "{name} — panic {from} → {to}",
|
||||||
|
"RINGBRP.Panic.Eased": "{name} — panic {from} → {to}",
|
||||||
|
"RINGBRP.Panic.Breaks": "BREAKS — freeze, flee, or fixate. Choose, take it, come back at 3.",
|
||||||
|
"RINGBRP.Panic.NoChange": "No change.",
|
||||||
|
"RINGBRP.Flavour.Panicking": "panicking ({mod}%)",
|
||||||
|
"RINGBRP.Chat.ToEverything": "to everything",
|
||||||
|
"RINGBRP.Panic.Backfired": "Fumbled —"
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,7 +6,6 @@
|
|||||||
"scripts": {
|
"scripts": {
|
||||||
"build": "node tools/build-packs.mjs && node tools/update-readme.mjs",
|
"build": "node tools/build-packs.mjs && node tools/update-readme.mjs",
|
||||||
"icons": "node tools/make-icons.mjs",
|
"icons": "node tools/make-icons.mjs",
|
||||||
"dice": "node tools/make-dice-textures.mjs",
|
|
||||||
"check": "node tools/check-rules.mjs && node tools/check-kits.mjs && node tools/check-lang.mjs && node tools/check-templates.mjs && node tools/check-behaviour.mjs",
|
"check": "node tools/check-rules.mjs && node tools/check-kits.mjs && node tools/check-lang.mjs && node tools/check-templates.mjs && node tools/check-behaviour.mjs",
|
||||||
"test": "npm run check",
|
"test": "npm run check",
|
||||||
"readme": "node tools/update-readme.mjs"
|
"readme": "node tools/update-readme.mjs"
|
||||||
|
|||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.665018 17412b000 Delete type=3 #1
|
2026/08/17-23:24:47.247472 17253f000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.247505 17253f000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.247700 17253f000 Level-0 table #5: 4591 bytes OK
|
||||||
|
2026/08/17-23:24:47.248094 17253f000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.248137 17253f000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.473921 16e827000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.733783 172907000 Delete type=3 #1
|
2026/08/17-23:24:47.267497 173d63000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.267518 173d63000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.267658 173d63000 Level-0 table #5: 4129 bytes OK
|
||||||
|
2026/08/17-23:24:47.267918 173d63000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.267949 173d63000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.544854 16e827000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.666832 17391f000 Delete type=3 #1
|
2026/08/17-23:24:47.248920 173d63000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.249014 173d63000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.249313 173d63000 Level-0 table #5: 31614 bytes OK
|
||||||
|
2026/08/17-23:24:47.249730 173d63000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.249796 173d63000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.475804 17004b000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.717519 17412b000 Delete type=3 #1
|
2026/08/17-23:24:47.261246 17253f000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.261511 17253f000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.261915 17253f000 Level-0 table #5: 46857 bytes OK
|
||||||
|
2026/08/17-23:24:47.262265 17253f000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.262307 17253f000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.528809 16f033000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.701249 173113000 Delete type=3 #1
|
2026/08/17-23:24:47.235329 173d63000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.236302 173d63000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.238305 173d63000 Level-0 table #5: 234672 bytes OK
|
||||||
|
2026/08/17-23:24:47.238754 173d63000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.238827 173d63000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.510747 16f83f000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.728905 173113000 Delete type=3 #1
|
2026/08/17-23:24:47.244550 17253f000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.244581 17253f000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.244685 17253f000 Level-0 table #5: 3295 bytes OK
|
||||||
|
2026/08/17-23:24:47.244965 17253f000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.245003 17253f000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.539431 17004b000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.686790 17412b000 Delete type=3 #1
|
2026/08/17-23:24:47.222820 172d4b000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.225060 172d4b000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.229466 172d4b000 Level-0 table #5: 561098 bytes OK
|
||||||
|
2026/08/17-23:24:47.229981 172d4b000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.230132 172d4b000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.496406 16e827000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.725345 17412b000 Delete type=3 #1
|
2026/08/17-23:24:47.251999 173d63000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.252036 173d63000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.252324 173d63000 Level-0 table #5: 21613 bytes OK
|
||||||
|
2026/08/17-23:24:47.252692 173d63000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.252736 173d63000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.536318 17004b000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.721830 17391f000 Delete type=3 #1
|
2026/08/17-23:24:47.263027 17253f000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.263228 17253f000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.263611 17253f000 Level-0 table #5: 44887 bytes OK
|
||||||
|
2026/08/17-23:24:47.263871 17253f000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.263914 17253f000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.533004 16e827000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.732314 17391f000 Delete type=3 #1
|
2026/08/17-23:24:47.253858 172d4b000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.253959 172d4b000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.254345 172d4b000 Level-0 table #5: 36526 bytes OK
|
||||||
|
2026/08/17-23:24:47.254740 172d4b000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.254786 172d4b000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.542959 16f83f000 Delete type=3 #1
|
||||||
@@ -1 +1 @@
|
|||||||
MANIFEST-000002
|
MANIFEST-000004
|
||||||
|
|||||||
@@ -1 +1,5 @@
|
|||||||
2026/08/12-18:41:45.659409 172907000 Delete type=3 #1
|
2026/08/17-23:24:47.241716 17253f000 Recovering log #3
|
||||||
|
2026/08/17-23:24:47.241766 17253f000 Level-0 table #5: started
|
||||||
|
2026/08/17-23:24:47.241955 17253f000 Level-0 table #5: 7806 bytes OK
|
||||||
|
2026/08/17-23:24:47.242285 17253f000 Delete type=0 #3
|
||||||
|
2026/08/17-23:24:47.242328 17253f000 Delete type=3 #2
|
||||||
|
|||||||
@@ -0,0 +1 @@
|
|||||||
|
2026/08/17-23:24:31.467729 16f033000 Delete type=3 #1
|
||||||