Files
RingBRP/tools/update-readme.mjs
T
slaguru666andClaude Opus 5 0b86c5ffc3 R-268: guard the sentence that names a player's character
CLEAN GROUND prints that the four-player cut is three effective attackers and
that Ashcroft is not one. Nothing checked it, and a GM reads it aloud to decide
who a real player spends four hours being.

effective-attackers.mjs measures per attack, not per fight: counted per fight
Braithwaite leads on disables, but only because his armour buys him a third more
swings -- per attack he is the weakest of the three. Both rates are recorded and
only the per-attack one is reasoned from. Asserts exact drift, then the sentence:
three clear 5% of attacks disabling, one does not, and that one is Ashcroft.
Re-recording does not silence the claim check; verified in a worktree.

declared-cast.mjs holds the cast marker reading both scenario guards need, rather
than a copy in each. It was briefly named scenario-cast.mjs, which check-scenarios
sweeps into the scenario corpus -- its own example marker was read as a real cast.

update-readme dropped any guard that exited non-zero, so check-rollable vanished
from the README and the count word fell to thirteen while fourteen guards ran. A
missing line is now fatal.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-13 09:56:01 +01:00

121 lines
6.9 KiB
JavaScript

/**
* Rewrite the README's counted sections from the real data.
*
* Those tables have been wrong three times, because a catalogue that grows every
* session and a number typed by hand are not the same kind of thing. A stale count in
* a README is the same defect as a stale comment in the engine: a claim nothing checks.
*
* Only the marked regions are touched; the prose around them is left alone.
*/
import { readFile, writeFile } from "node:fs/promises";
import { execFileSync } from "node:child_process";
import { readFileSync } from "node:fs";
import { fileURLToPath } from "node:url";
import { SKILL_CATALOGUE, WEAPONS, ARMOURS, GEAR, VEHICLES, NPCS, TALENTS }
from "./content.mjs";
import { ROLES, TRADES } from "../postings.mjs";
import { ICON_MAP } from "./icons.mjs";
import { RULES_PAGES } from "./rules-text.mjs";
const root = new URL("../", import.meta.url);
const readme = new URL("README.md", root);
let text = await readFile(readme, "utf8");
const items = WEAPONS.length + ARMOURS.length + GEAR.length + VEHICLES.length;
// The guard lines are quoted from the guards themselves rather than paraphrased.
const runGuard = name => {
try {
return execFileSync(process.execPath, [fileURLToPath(new URL(name, import.meta.url))],
{ encoding: "utf8" }).split("\n").find(l => l.startsWith(name.replace(".mjs", "")));
} catch { return null; }
};
/* All of them, in the order `npm run check` runs them. This list was four long while the
suite was seven, so the README advertised a subset and silently stopped mentioning
every guard added after it was written — including the three that catch the most. */
const GUARDS = ["check-rules.mjs", "check-kits.mjs", "check-lang.mjs",
"check-templates.mjs", "check-behaviour.mjs", "check-scenarios.mjs",
"check-rollable.mjs", "check-creatures.mjs", "check-anatomy.mjs",
"check-lethality.mjs", "check-focus.mjs", "check-firstblood.mjs",
"check-attackers.mjs", "check-bestiary.mjs"];
/* The list above went stale the moment a guard was added without touching this file —
which is what the comment above it already warned about, and which happened again
with check-anatomy. So it is no longer trusted: the suite of record is the `check`
script in package.json, and this refuses to write a README that advertises a
different set than the one the build actually runs. */
{
const pkg = JSON.parse(readFileSync(new URL("../package.json", import.meta.url), "utf8"));
const actual = [...(pkg.scripts?.check ?? "").matchAll(/(check-[\w-]+\.mjs)/g)].map(m => m[1]);
const missing = actual.filter(g => !GUARDS.includes(g));
const phantom = GUARDS.filter(g => !actual.includes(g));
if (missing.length || phantom.length) {
console.error("update-readme: FAILED — the README's guard list does not match `npm run check`");
if (missing.length) console.error(" run by the build, not advertised: " + missing.join(", "));
if (phantom.length) console.error(" advertised, not run by the build: " + phantom.join(", "));
process.exit(1);
}
}
/* A guard that fails, or that prints under a different name, returns null here. Dropping
it silently writes a README advertising fewer guards than the build runs and quietly
lowers the count word — which is how "thirteen guards" was published while fourteen ran
and check-rollable was red. A missing line is now fatal. */
const guardLines = GUARDS.map(name => [name, runGuard(name)]);
const silent = guardLines.filter(([, line]) => !line).map(([name]) => name);
if (silent.length) {
console.error(`update-readme: FAILED — no line from ${silent.join(", ")}. A guard that is `
+ `failing, or that prints under a name other than its own, must not be quietly left out `
+ `of the README. Run \`npm run check\` and fix it first.`);
process.exit(1);
}
const box = `| | |
|---|---|
| **Postings** | ${Object.keys(ROLES).length}, each with a key characteristic, trained skills, talents and its own kit |
| **Trades** | ${Object.keys(TRADES).length} ordinary jobs the department recruits from, plus induction |
| **Catalogue** | ${items} items — ${GEAR.length} gear, ${WEAPONS.length} weapons, ${ARMOURS.length} armour, ${VEHICLES.length} vehicles |
| **Skills / talents** | ${SKILL_CATALOGUE.length} skills, ${TALENTS.length} talents |
| **Bestiary** | ${NPCS.length} statblocks across folklore, horror and the far side |
| **Eras** | modern, antique, future, anomalous — the agency is old and never abolishes anything |
| **Icons** | ${Object.keys(ICON_MAP).length}, all generated from \`tools/icons.mjs\`; no external art |
| **Starter scenario** | **BLACK PLATFORM**, a six-player action starter, importable as a single Adventure |
| **Compendia** | pregens, NPCs, skills, weapons, armour, gear, vehicles, powers, tables, rules, the starter |
| **Rules journal** | ${RULES_PAGES.length} pages, generated from \`rules.mjs\` so the book cannot drift from the code |`;
const replaceRegion = (src, marker, body) => {
const open = `<!-- ${marker}:start -->`, close = `<!-- ${marker}:end -->`;
const i = src.indexOf(open), j = src.indexOf(close);
if (i < 0 || j < 0) return null;
return src.slice(0, i + open.length) + "\n" + body + "\n" + src.slice(j);
};
// First run: wrap the existing hand-written regions in markers.
if (!text.includes("<!-- box:start -->")) {
text = text.replace(/\| \| \|\n\|---\|---\|\n(?:\|.*\n)+/,
m => `<!-- box:start -->\n${m}<!-- box:end -->\n`);
text = text.replace(/```\ncheck-rules:[\s\S]*?```/,
m => `<!-- guards:start -->\n${m}\n<!-- guards:end -->`);
}
const withBox = replaceRegion(text, "box", box);
if (!withBox) { console.error("update-readme: box markers missing"); process.exit(1); }
const withGuards = replaceRegion(withBox, "guards",
"```\n" + guardLines.map(([, l]) => l).join("\n") + "\n```");
if (!withGuards) { console.error("update-readme: guard markers missing"); process.exit(1); }
/* The guard BLOCK was generated and the sentences introducing it were not, so the README
listed nine guards while three places in the prose still said eight. Count words go
stale the same way a hardcoded list does — the lesson two comments up, one layer out. */
const COUNT_WORD = ["zero", "one", "two", "three", "four", "five", "six", "seven",
"eight", "nine", "ten", "eleven", "twelve", "thirteen", "fourteen",
"fifteen", "sixteen"];
const word = COUNT_WORD[guardLines.length];
if (!word) { console.error(`update-readme: ${guardLines.length} guards has no count word`); process.exit(1); }
const counted = withGuards.replace(/\b(zero|one|two|three|four|five|six|seven|eight|nine|ten|eleven|twelve|thirteen|fourteen|fifteen|sixteen) guards\b/g,
`${word} guards`);
await writeFile(readme, counted, "utf8");
console.log(`update-readme: OK — ${items} items, ${Object.keys(ROLES).length} postings, `
+ `${Object.keys(TRADES).length} trades, ${guardLines.length} guard lines`);