Files
RingBRP/system.json
T
slaguru666andClaude Opus 5 37b4043746 Play a full case, then fix what it found
Ran THE HOLLOW ROAD with five agents — approach, crossing, contact, the thing on
the road, extraction, debrief — with panic and Coherence both live. It ran clean
and it found one thing that mattered.

ANOMALY LORE 0. Marta Holloway, Field Lead, Senior Field Officer, could not roll
the department's signature skill. Nor could Okonkwo. Induction was gated to
TRADES on the reasoning that a career posting is itself the agency training —
but 17 of the 25 postings do not list anomaly lore, its printed base is 0 on
purpose, and nothing else supplies it. So the people who joined the department
straight out of school were the only ones who never received its basic training,
which is exactly backwards.

Induction is a FLOOR for everybody now, posting or trade, in the live generator
and the pack builder both. It never demotes: Bhattacharya keeps Registry's 63,
Holloway goes 0 → 43, Okonkwo 0 → 33. All twenty built agents verified non-zero.

Two GM tools the case showed were missing, both found by feeling the friction
rather than by reading anything:

  - clearPanic(actors). Panic clears when the scene does — one line in the book
    and, until now, five sheets edited by hand while the table waited. It leaves
    Coherence alone, which is the whole point of having two tracks.
  - partyState(). Everybody's hit points, panic and Coherence in one card. With
    five agents the alternative is asking "what are you on?" five times a scene,
    which is friction a table absorbs silently and then blames on the game.

And the player-facing gap: the primer never mentioned panic. Players got a
one-page aide-memoire for a track they now meet in the first scene. It has a
page of its own and a row on the cheat sheet, both generated from the same
tables as the rules.

One thing I reported as a bug and withdraw: Okonkwo's "Firearm (Pistol) 5%" was
me rolling the wrong weapon. He carries a marksman rifle at 53%. check-kits was
right.

Version 1.2.0.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 00:10:28 +01:00

232 lines
5.2 KiB
JSON

{
"id": "ringbrp",
"title": "The Custodians",
"description": "A Basic Roleplaying game of agents who cross the crossing to contain what should not be there — and who come back a little less from here each time.",
"version": "1.2.0",
"compatibility": {
"minimum": 13,
"verified": "14.364"
},
"authors": [
{
"name": "Tim Evans (slaguru666)"
}
],
"esmodules": [
"ringbrp.mjs"
],
"styles": [
"styles/ringbrp.css"
],
"languages": [
{
"lang": "en",
"name": "English",
"path": "lang/en.json"
}
],
"socket": false,
"initiative": "@characteristics.dex.value",
"grid": {
"distance": 3,
"units": "m"
},
"primaryTokenAttribute": "hp",
"secondaryTokenAttribute": null,
"packs": [
{
"name": "pregens",
"label": "The Custodians · Agents",
"path": "packs/pregens",
"type": "Actor",
"system": "ringbrp",
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"name": "npcs",
"label": "The Custodians · Natives & Threats",
"path": "packs/npcs",
"type": "Actor",
"system": "ringbrp",
"ownership": {
"PLAYER": "NONE",
"ASSISTANT": "OWNER"
}
},
{
"name": "skills",
"label": "The Custodians · Skill List",
"path": "packs/skills",
"type": "Item",
"system": "ringbrp"
},
{
"name": "talents",
"label": "The Custodians · Talents",
"path": "packs/talents",
"type": "Item",
"system": "ringbrp",
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"name": "powers",
"label": "The Custodians · The Quiet Arts",
"path": "packs/powers",
"type": "Item",
"system": "ringbrp",
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
},
{
"name": "weapons",
"label": "The Custodians · Weapons",
"path": "packs/weapons",
"type": "Item",
"system": "ringbrp"
},
{
"name": "armour",
"label": "The Custodians · Armour",
"path": "packs/armour",
"type": "Item",
"system": "ringbrp"
},
{
"name": "gear",
"label": "The Custodians · Gear & Devices",
"path": "packs/gear",
"type": "Item",
"system": "ringbrp"
},
{
"name": "vehicles",
"label": "The Custodians · Transport",
"path": "packs/vehicles",
"type": "Item",
"system": "ringbrp"
},
{
"name": "primer",
"label": "The Custodians · Read this first (players)",
"path": "packs/primer",
"type": "JournalEntry",
"system": "ringbrp"
},
{
"name": "rules",
"label": "The Custodians · Rules",
"path": "packs/rules",
"type": "JournalEntry",
"system": "ringbrp"
},
{
"name": "starter",
"label": "The Custodians · BLACK PLATFORM (starter case)",
"path": "packs/starter",
"type": "Adventure",
"system": "ringbrp"
},
{
"name": "lastadmission",
"label": "The Custodians · LAST ADMISSION (prologue)",
"path": "packs/lastadmission",
"type": "Adventure",
"system": "ringbrp"
},
{
"name": "prologue",
"label": "The Custodians · OPEN DAY (prologue)",
"path": "packs/prologue",
"type": "Adventure",
"system": "ringbrp"
},
{
"name": "slice",
"label": "The Custodians · The Ilfracombe Crossing",
"path": "packs/slice",
"type": "JournalEntry",
"system": "ringbrp"
},
{
"name": "tables",
"label": "The Custodians · Site & Hazard Tables",
"path": "packs/tables",
"type": "RollTable",
"system": "ringbrp"
},
{
"name": "expedition",
"label": "The Custodians · Case File: ILFRACOMBE",
"path": "packs/expedition",
"type": "Actor",
"system": "ringbrp",
"ownership": {
"PLAYER": "OBSERVER",
"ASSISTANT": "OWNER"
}
}
],
"packFolders": [
{
"name": "The Custodians",
"sorting": "m",
"color": "#18268d",
"folders": [
{
"name": "Scenarios",
"sorting": "m",
"packs": [
"lastadmission",
"prologue",
"starter",
"expedition",
"slice"
]
},
{
"name": "Characters",
"sorting": "m",
"packs": [
"pregens",
"npcs"
]
},
{
"name": "Equipment",
"sorting": "m",
"packs": [
"weapons",
"armour",
"gear",
"vehicles"
]
},
{
"name": "Rules & reference",
"sorting": "m",
"packs": [
"primer",
"rules",
"skills",
"talents",
"powers",
"tables"
]
}
]
}
],
"url": "https://gitea.timevans.uk/slaguru666/RingBRP",
"manifest": "https://gitea.timevans.uk/slaguru666/RingBRP/raw/branch/main/system.json",
"download": "https://gitea.timevans.uk/slaguru666/RingBRP/archive/main.zip",
"license": "LICENSE.txt"
}