Add the Bond: 10 animal companions, with sheet support and rules
Companions were a single line on the Ranger's edge; now they are a real subsystem, rollable or pickable, with art, tokens and a place on the sheet. - New compendium "companions" (VANITY · Animal Companions): 10 beasts as full NPC actors with painted core artwork, droppable as tokens — wolf, hawk, owl, raven, hound, lynx, serpent, stag, great bat, ram. Each keeps the printed baseline (Grit 3, attacks at 3 dice) and differs in dodge (2-4d), senses and one distinctive trick, plus which companion action it favours. - New d10 roll table, "The Bond — Animal Companions". - Ranger sheet: the companion block is now a card — art, name, kind, attack, dodge, Grit (with a DOWNED flag), its trick, and one-click Help / Harry / Guard (each posting what it does to chat) plus Attack and Dodge rolls. "Roll the Bond" rolls the d10 and binds the beast straight onto the sheet. - template.json: companion gains kind, img, dodge, trick. - Rules updated in both places: §9a in the Draft 13 source (so the in-world journal carries it) and a new Bond section in the player rulebook, which is regenerated to HTML + PDF (39pp). - Version -> 0.9.6; README/FOUNDRY/system description updated (13 compendia). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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+100
-27
@@ -1,27 +1,65 @@
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{
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"Actor": {
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"types": ["character", "npc"],
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"types": [
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"character",
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"npc"
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],
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"character": {
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"attributes": {
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"brawn": { "value": 2 },
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"flair": { "value": 2 },
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"wits": { "value": 2 },
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"poise": { "value": 2 }
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"brawn": {
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"value": 2
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},
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"flair": {
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"value": 2
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},
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"wits": {
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"value": 2
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},
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"poise": {
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"value": 2
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}
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},
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"grit": {
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"value": 8,
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"max": 8
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},
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"vanity": {
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"value": 3
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},
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"karma": {
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"value": 0
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},
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"glory": {
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"value": 0
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},
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"grit": { "value": 8, "max": 8 },
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"vanity": { "value": 3 },
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"karma": { "value": 0 },
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"glory": { "value": 0 },
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"knacks": {
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"fight": { "rank": 0 },
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"shoot": { "rank": 0 },
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"athletics": { "rank": 0 },
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"stealth": { "rank": 0 },
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"notice": { "rank": 0 },
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"lore": { "rank": 0 },
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"survive": { "rank": 0 },
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"charm": { "rank": 0 },
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"command": { "rank": 0 }
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"fight": {
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"rank": 0
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},
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"shoot": {
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"rank": 0
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},
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"athletics": {
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"rank": 0
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},
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"stealth": {
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"rank": 0
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},
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"notice": {
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"rank": 0
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},
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"lore": {
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"rank": 0
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},
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"survive": {
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"rank": 0
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},
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"charm": {
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"rank": 0
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},
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"command": {
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"rank": 0
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}
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},
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"locked": {
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"name": "",
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@@ -32,12 +70,23 @@
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"class": "",
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"concept": "",
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"fightingStyle": "",
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"coin": { "cp": 0, "sp": 0, "gp": 15 }
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"coin": {
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"cp": 0,
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"sp": 0,
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"gp": 15
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}
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},
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"companion": {
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"name": "",
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"grit": { "value": 3, "max": 3 },
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"kind": "",
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"img": "",
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"grit": {
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"value": 3,
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"max": 3
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},
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"pool": 3,
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"dodge": 3,
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"trick": "",
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"notes": ""
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},
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"notes": "",
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@@ -45,18 +94,42 @@
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},
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"npc": {
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"category": "mook",
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"attack1": { "name": "Attack", "pool": 3, "note": "" },
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"attack2": { "name": "", "pool": 0, "note": "" },
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"defence": { "pool": 2, "note": "" },
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"grit": { "value": 1, "max": 1 },
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"resolve": { "value": 0, "max": 0 },
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"attack1": {
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"name": "Attack",
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"pool": 3,
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"note": ""
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},
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"attack2": {
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"name": "",
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"pool": 0,
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"note": ""
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},
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"defence": {
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"pool": 2,
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"note": ""
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},
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"grit": {
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"value": 1,
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"max": 1
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},
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"resolve": {
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"value": 0,
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"max": 0
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},
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"nerve": 2,
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"trick": "",
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"notes": ""
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}
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},
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"Item": {
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"types": ["weapon", "armour", "gear", "spell", "edge", "vice"],
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"types": [
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"weapon",
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"armour",
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"gear",
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"spell",
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"edge",
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"vice"
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],
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"weapon": {
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"dice": 0,
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"hands": 1,
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@@ -98,4 +171,4 @@
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"description": ""
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}
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}
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}
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}
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