{{!-- Sheet Header --}}
{{!-- The grid classes are defined in scss/global/_grid.scss. To use, use both the "grid" and "grid-Ncol" class where "N" can be any number from 1 to 12 and will create that number of columns. --}} {{!-- The grid classes are defined in scss/global/_grid.scss. To use, use both the "grid" and "grid-Ncol" class where "N" can be any number from 1 to 12 and will create that number of columns. --}}
{{ localize 'Mosh.Name' }}
{{ localize 'Mosh.Credits' }}
{{ localize 'Mosh.CLASS' }}
{{ localize 'Mosh.RANK' }}
{{#if system.settings.firstEdition}}
{{ localize 'Mosh.Pronouns' }}
{{else}}
{{ localize 'Mosh.XP' }}
{{/if}}
{{#if system.settings.firstEdition}}{{ localize 'Mosh.HighScore' }}{{else}}{{ localize 'Mosh.Level' }}{{/if}}
{{ localize 'Mosh.Current' }}
{{ localize 'Mosh.Maximum' }}
{{ localize 'Mosh.Current' }}
{{ localize 'Mosh.Maximum' }}
{{#if system.settings.useCalm}}
{{ localize 'Mosh.Current' }}
{{ localize 'Mosh.Maximum' }}
{{else}}
{{ localize 'Mosh.Current' }}
{{ localize 'Mosh.Minimum' }}
{{/if}} {{#if system.settings.firstEdition}} {{else}}
{{/if}} {{#if system.settings.firstEdition}}
{{system.stats.armor.mod}}
{{#if (compare 'str' system.stats.armor.cover '===' 'insignificant')}}
 5
{{/if}} {{#if (compare 'str' system.stats.armor.cover '===' 'light')}}
 10
{{/if}} {{#if (compare 'str' system.stats.armor.cover '===' 'heavy')}}
 20
{{/if}}
{{system.stats.armor.damageReduction}}
{{#if (compare 'str' system.stats.armor.cover '===' 'heavy')}}
 5
{{/if}}
{{ localize 'Mosh.ArmorPoints' }}
{{ localize 'Mosh.DMGReduction' }}
{{/if}}
{{#if system.settings.firstEdition}}
{{ localize 'Mosh.TraumaResponse' }}
{{else}}
{{ localize 'Mosh.StressResponse' }}
{{/if}} {{#if system.settings.firstEdition}} {{else}} {{/if}}
{{#if system.settings.firstEdition}}
{{else}}
{{/if}}
{{ localize 'Mosh.Strength' }}
+
{{ localize 'Mosh.Speed' }}
+
{{ localize 'Mosh.Intellect' }}
+
{{ localize 'Mosh.Combat' }}
+
{{#if system.settings.firstEdition}}
{{else}}
{{/if}}
{{ localize 'Mosh.Sanity' }}
+
{{ localize 'Mosh.Fear' }}
+
{{ localize 'Mosh.Body' }}
+
{{#unless system.settings.firstEdition}}
{{ localize 'Mosh.Armor' }}
+
{{system.stats.armor.mod}}
{{/unless}}
{{!-- Sheet Tab Navigation --}} {{!-- Sheet Body --}}
{{!-- Biography Tab --}}
{{editor enriched.biography target="system.biography" button=true editable=true}}
{{!-- Notes Tab --}}
{{editor enriched.notes target="system.notes" button=true editable=true}}
{{!-- Owned Items Tab --}}
{{#if system.settings.firstEdition}}
  1. {{ localize 'Mosh.ArmorName' }}
    {{ localize 'Mosh.AP' }}
    {{ localize 'Mosh.DR' }}
    {{ localize 'Mosh.Speed' }}
    {{ localize 'Mosh.Oxygen' }}
    {{ localize 'Mosh.Equipped' }}
  2. {{#each armors as |armor id|}}
  3. {{armor.name}}

    {{armor.system.armorPoints}}
    {{armor.system.damageReduction}}
    {{armor.system.speed}}
    {{#if armor.system.oxygenMax}}
    {{armor.system.oxygenCurrent}}/{{armor.system.oxygenMax}}
    {{else}}
    {{ localize 'Mosh.NA' }}
    {{/if}}
  4. {{/each}}
{{else}}
  1. {{ localize 'Mosh.ArmorName' }}
    {{ localize 'Mosh.SaveBonus' }}
    {{ localize 'Mosh.Speed' }}
    {{ localize 'Mosh.Oxygen' }}
    {{ localize 'Mosh.Equipped' }}
  2. {{#each armors as |armor id|}}
  3. {{armor.name}}

    {{armor.system.armorPoints}}
    {{armor.system.speed}}
    {{#if armor.system.oxygenMax}}
    {{armor.system.oxygenCurrent}}/{{armor.system.oxygenMax}}
    {{else}}
    {{ localize 'Mosh.NA' }}
    {{/if}}
  4. {{/each}}
{{/if}}
  1. {{ localize 'Mosh.ItemName' }}
    {{ localize 'Mosh.Quantity' }}
    {{#if system.settings.hideWeight}} {{else}}
    {{ localize 'Mosh.Weight' }}
    {{/if}}
    {{ localize 'Mosh.Value' }}
  2. {{#if system.settings.hideWeight}} {{#each gear as |item id|}}
  3. {{item.name}}

    {{item.system.quantity}}
    {{item.system.cost}}
  4. {{/each}} {{else}} {{#each gear as |item id|}}
  5. {{item.name}}

    {{item.system.quantity}}
    {{item.system.weight}}
    {{item.system.cost}}
  6. {{/each}} {{/if}}
{{#unless system.settings.hideWeight}}
{{ localize 'Mosh.CarryingCapacity' }}: {{system.weight.capacity}}
{{ localize 'Mosh.CurrentWeight' }}: {{system.weight.current}}
{{/unless}}
{{!-- Owned Skills Tab --}}
  1. {{ localize 'Mosh.SkillName' }}
    {{ localize 'Mosh.SkillRank' }}
    {{ localize 'Mosh.SkillBonus' }}
  2. {{#each skills as |skill id|}}
  3. {{skill.name}}
    {{skill.system.rank}}
    {{skill.system.bonus}}
  4. {{/each}}
{{#if system.settings.firstEdition}}
{{ localize 'Mosh.SkillTraining' }}
{{{system.xp.html}}}
{{/if}}
  1. {{ localize 'Mosh.Condition' }}
    {{ localize 'Mosh.Severity' }}
    {{ localize 'Mosh.Treatment' }}
  2. {{#each conditions as |condition id|}}
  3. {{condition.name}}
    {{condition.system.severity}}
    {{#if condition.system.treatment.html}}
    {{{condition.system.treatment.html}}}
    {{else}}
    {{condition.name}}
    {{/if}}
  4. {{/each}}
{{!-- Owned Weapons Tab --}}
  1. {{ localize 'Mosh.WeaponName' }}
    {{ localize 'Mosh.Damage' }}
    {{ localize 'Mosh.Ammo' }}
    {{ localize 'Mosh.Shots' }}
    {{ localize 'Mosh.Range' }}
  2. {{#each weapons as |weapon id|}}
  3. {{weapon.name}}
    {{#if weapon.system.antiArmor}}
    {{weapon.system.damage}} ({{ localize 'Mosh.AntiArmorAcronym' }})
    {{else}}
    {{weapon.system.damage}}
    {{/if}} {{#if weapon.system.useAmmo}}
    {{weapon.system.ammo}}
    {{else}}
    {{ localize 'Mosh.NA' }}
    {{/if}} {{#if weapon.system.useAmmo}} {{#if (compare 'int' weapon.system.curShots '===' weapon.system.shots)}} {{else}} {{/if}} {{else}}
    {{ localize 'Mosh.NA' }}
    {{/if}} {{#if weapon.system.ranges.value}}
    {{weapon.system.ranges.value}}
    {{else}}
    {{ localize 'Mosh.NA' }}
    {{/if}}
  4. {{/each}}