diff --git a/module/item/class-sheet.js b/module/item/class-sheet.js
index 6afcca4..9709712 100644
--- a/module/item/class-sheet.js
+++ b/module/item/class-sheet.js
@@ -245,7 +245,7 @@ export class MothershipClassSheet extends MothershipItemSheet {
let choose_stat = this.object.system.selected_adjustment.choose_stat;
let DialogContent = `
-
${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}
\
+ ${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}
\
\
${game.i18n.localize("Mosh.Strength")}
\
${game.i18n.localize("Mosh.Speed")}
\
diff --git a/module/windows/actor-generator.js b/module/windows/actor-generator.js
index 771a724..25bced6 100644
--- a/module/windows/actor-generator.js
+++ b/module/windows/actor-generator.js
@@ -212,7 +212,7 @@ export class DLActorGenerator extends FormApplication {
let d = new foundry.applications.api.DialogV2({
window: {title: game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupTitle")},
classes: ["macro-popup-dialog"],
- content: `${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")}
`,
+ content: `${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")}
`,
buttons: buttons_options,
default: "1",
//render: html => console.log("Register interactivity in the rendered dialog"),
@@ -473,7 +473,7 @@ export class DLActorGenerator extends FormApplication {
let d = new foundry.applications.api.DialogV2({
window: {title: game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupTitle")},
classes: ["macro-popup-dialog"],
- content: `${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")} (${option_stats_and_saves.modification})
`,
+ content: `${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")} (${option_stats_and_saves.modification})
`,
buttons: buttons_options,
default: "1",
//render: html => console.log("Register interactivity in the rendered dialog"),