diff --git a/module/item/class-sheet.js b/module/item/class-sheet.js index 6afcca4..9709712 100644 --- a/module/item/class-sheet.js +++ b/module/item/class-sheet.js @@ -245,7 +245,7 @@ export class MothershipClassSheet extends MothershipItemSheet { let choose_stat = this.object.system.selected_adjustment.choose_stat; let DialogContent = ` -

${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}

\ +

${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}

\
\
${game.i18n.localize("Mosh.Strength")}
\
${game.i18n.localize("Mosh.Speed")}
\ diff --git a/module/windows/actor-generator.js b/module/windows/actor-generator.js index 771a724..25bced6 100644 --- a/module/windows/actor-generator.js +++ b/module/windows/actor-generator.js @@ -212,7 +212,7 @@ export class DLActorGenerator extends FormApplication { let d = new foundry.applications.api.DialogV2({ window: {title: game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupTitle")}, classes: ["macro-popup-dialog"], - content: `

${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")}

`, + content: `

${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")}

`, buttons: buttons_options, default: "1", //render: html => console.log("Register interactivity in the rendered dialog"), @@ -473,7 +473,7 @@ export class DLActorGenerator extends FormApplication { let d = new foundry.applications.api.DialogV2({ window: {title: game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupTitle")}, classes: ["macro-popup-dialog"], - content: `

${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")} (${option_stats_and_saves.modification})

`, + content: `

${game.i18n.localize("Mosh.CharacterGenerator.StatOptionPopupText")} (${option_stats_and_saves.modification})

`, buttons: buttons_options, default: "1", //render: html => console.log("Register interactivity in the rendered dialog"),