diff --git a/lang/en.json b/lang/en.json
index 0079d6b..e540fdc 100644
--- a/lang/en.json
+++ b/lang/en.json
@@ -1,6 +1,8 @@
{
"Mosh.Add": "Add",
"Mosh.AddOr":"Add Or",
+ "Mosh.AddOption":"Add Option",
+ "Mosh.AddGroup":"Add Group",
"Mosh.Advantage": "Advantage",
"Mosh.Ammo": "Ammo",
"Mosh.Ammunition": "Ammunition",
@@ -33,7 +35,9 @@
"Mosh.CharacterGenerator.SkillOption.PopupTrainedDescription": "Choose 1 Trained skill",
"Mosh.CharacterGenerator.SkillOption.PopupExpertDescription": "Choose 1 Expert skill",
"Mosh.CharacterGenerator.SkillOption.PopupMasterDescription": "Choose 1 Master skill",
+ "Mosh.CharacterGenerator.SkillOption.PopupFullMasterName": "Master Set",
"Mosh.CharacterGenerator.SkillOption.PopupFullMasterDescription": "Choose 1 Master skill, and an Expert and Trained Skill prerequisite.",
+ "Mosh.CharacterGenerator.SkillOption.PopupFullExpertName": "Expert Set",
"Mosh.CharacterGenerator.SkillOption.PopupFullExperDescription": "Choose 1 Expert skill, and Trained Skill prerequisite.",
"Mosh.CharacterGenerator.SkillOption.ChoiceWord": "Option",
"Mosh.CharacterGenerator.SkillOption.ChoiceText":"Choose 1 from these skill bonus options",
@@ -43,6 +47,8 @@
"Mosh.CharacterGenerator.Table.Trinket": "Trinket Table",
"Mosh.CharacterGenerator.Error.NoClass": "You need to select a class first.",
"Mosh.CLASS": "CLASS",
+ "Mosh.classNewStatOptionEmptyError":"You must select at least two stat or saves",
+ "Mosh.classNewSkillOptionSkillTip":"Save first.",
"Mosh.Combat": "Combat",
"Mosh.Condition": "Condition",
"Mosh.Cost": "Cost",
@@ -64,6 +70,8 @@
"Mosh.DeleteItem": "Delete Item",
"Mosh.DeleteSkill": "Delete Skill",
"Mosh.DeleteWeapon": "Delete Weapon",
+ "Mosh.DeleteGroup": "Delete Group",
+ "Mosh.DeleteOption": "Delete Option",
"Mosh.Description": "Description",
"Mosh.Disabled": "Disabled",
"Mosh.Disadvantage": "Disadvantage",
@@ -142,7 +150,8 @@
"Mosh.Skills": "Skills",
"Mosh.SkillsFixed": "Fixed Skills",
"Mosh.SkillsPrerequisite": "Prerequisite Skills",
- "Mosh.SkillsOptional": "Optional Skills",
+ "Mosh.SkillsOptionalAnd": "Selected Skills",
+ "Mosh.SkillsOptionalOr": "Optional Skills",
"Mosh.SkillTraining": "Skill Training",
"Mosh.SpecialAbilities": "Special Abilities",
"Mosh.Speed": "Speed",
diff --git a/module/item/class-sheet.js b/module/item/class-sheet.js
index e1676e8..1365afd 100644
--- a/module/item/class-sheet.js
+++ b/module/item/class-sheet.js
@@ -29,28 +29,36 @@ export class MothershipClassSheet extends MothershipItemSheet {
if (typeof data.system.base_adjustment.skills_granted == 'undefined'){
data.system.base_adjustment.skills_granted=[];
}
+
+ //Create placeholder for the skills object, to get the info of the skill
data.system.base_adjustment.skills_granted_object = [];
for (const skill of data.system.base_adjustment.skills_granted){
- if(Array.isArray(skill)){
- let option_skills = [];
- for (const option of skill){
- option_skills.push(await fromUuid(option));
- }
- data.system.base_adjustment.skills_granted_object.push(option_skills);
- }else{
data.system.base_adjustment.skills_granted_object.push(await fromUuid(skill));
- }
};
-
+ console.log(data.system.selected_adjustment.choose_skill_or);
+ let choose_skill_or = data.system.selected_adjustment.choose_skill_or;
+ for (const [ig, group] of choose_skill_or.entries()){
+ for (const [io, option] of group.entries()){
+ let names = [];
+ data.system.selected_adjustment.choose_skill_or[ig][io].from_list_names = [];
+ for(const [is, skill] of option.from_list.entries()){
+ names.push((await fromUuid(skill)).name);
+ }
+ data.system.selected_adjustment.choose_skill_or[ig][io].from_list_names = names;
+ }
+ console.log(data.system.selected_adjustment.choose_skill_or);
+ }
+
data.system.common_skills_object = [];
for (const skill of data.system.common_skills){
data.system.common_skills_object.push(await fromUuid(skill));
};
+ /*
if (typeof data.system.selected_adjustment.choose_stat.stats == 'undefined'){
data.system.selected_adjustment.choose_stat.stats=[];
- }
+ }*/
data.enriched=[];
data.enriched.description = await TextEditor.enrichHTML(data.system.description, {async: true});
@@ -64,13 +72,11 @@ export class MothershipClassSheet extends MothershipItemSheet {
if (droppedUuid.type != "Item"){
return;
}
- console.log(event);
- console.log(event.currentTarget);
- console.log(event.target);
- console.log(event.target.parentNode);
+
const droppedObject = await fromUuid(droppedUuid.uuid);
if (droppedObject.type == "skill"){
//todo: add a check if the skill already exist in the list and dont add it, (by id or by name?)
+ console.log(event.currentTarget.id);
if(event.currentTarget.id == "skills.fixed"){
let parent_fixed_or = event.target.closest('div[id="skills.fixed.or"]');
@@ -94,6 +100,20 @@ export class MothershipClassSheet extends MothershipItemSheet {
this.object.update({"system.common_skills":skills});
return this.render(false);
}
+ else if(event.currentTarget.id =="choose_skill_or_li"){
+ const li = $(ev.currentTarget);
+ let index = li.data("itemId");
+ const parent = $(ev.currentTarget).parents(".items-list");
+ let parent_index = parent.data("itemId");
+
+ let options = this.object.system.selected_adjustment.choose_skill_or;
+
+ options[parent_index][index].from_list.push(droppedObject.uuid);
+
+ this.object.update({"system.selected_adjustment.choose_skill_or":options});
+ return this.render(false);
+
+ }
}
}
@@ -107,18 +127,7 @@ export class MothershipClassSheet extends MothershipItemSheet {
const li = $(ev.currentTarget).parents(".item");
let skills = this.object.system.base_adjustment.skills_granted.filter(function( obj ) {
-
- if(Array.isArray(obj)){
- let found = false;
- for (const option of obj){
- if (option === li.data("itemId")){
- found = true;
- }
- }
- return !found;
- }else{
return obj !== li.data("itemId");
- }
});
this.object.update({"system.base_adjustment.skills_granted":skills});
return this.render(false);
@@ -135,24 +144,95 @@ export class MothershipClassSheet extends MothershipItemSheet {
return this.render(false);
});
- html.find('.stat-delete').click(ev => {
+ html.find('.stat-option-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
- let stats = this.object.system.selected_adjustment.choose_stat.stats.filter(function( obj ) {
- return obj !== li.data("itemId");
- });
- this.object.update({"system.selected_adjustment.choose_stat.stats":stats});
+ let stats = this.object.system.selected_adjustment.choose_stat;
+ stats.splice(li.data("itemId"),1);
+
+ this.object.update({"system.selected_adjustment.choose_stat":stats});
return this.render(false);
});
- html.find('.stat-create').click(this._onStatCreate.bind(this));
- html.find('div[id="skill-create-or-option"]').click(ev => {
- let skills = this.object.system.base_adjustment.skills_granted;
- //add new empty or option
- skills.push([]);
- this.object.update({"system.base_adjustment.skills_granted":skills});
- return this.render(false);
- });
+
+ html.find('.stat-option-add').click(this._onStatCreate.bind(this));
+
+
+ html.find('.skills-group-add').click(ev => {
+ let skills = this.object.system.selected_adjustment.choose_skill_or;
+ let new_group = []
+ skills.push(new_group);
+ this.object.update({"system.selected_adjustment.choose_skill_or":skills});
+ return this.render(false);
+ });
+ html.find('.skills-group-delete').click(ev => {
+ const li = $(ev.currentTarget).parents(".items-list");
+
+ let options = this.object.system.selected_adjustment.choose_skill_or;
+ options.splice(li.data("itemId"),1);
+
+ this.object.update({"system.selected_adjustment.choose_skill_or":options});
+ return this.render(false);
+ });
+
+ html.find('.skills-group-option-delete').click(ev => {
+ const li = $(ev.currentTarget).parents(".item");
+ const liparent = li.parents(".items-list");
+
+ let options = this.object.system.selected_adjustment.choose_skill_or;
+ options[liparent.data("itemId")].splice(li.data("itemId"),1);
+
+ this.object.update({"system.selected_adjustment.choose_skill_or":options});
+ return this.render(false);
+ });
+
+ html.find('.skills-group-option-createnew').click(ev => {
+ const li = $(ev.currentTarget).parents(".item");
+
+ let new_data = {
+ "name":li.find('input[name="choose_skill_or_name"]').prop("value"),
+ "trained": li.find('input[name="choose_skill_or_trained"]').prop("value"),
+ "expert": li.find('input[name="choose_skill_or_expert"]').prop("value"),
+ "expert_full_set": li.find('input[name="choose_skill_or_expert_full_set"]').prop("value"),
+ "master": li.find('input[name="choose_skill_or_master"]').prop("value"),
+ "master_full_set": li.find('input[name="choose_skill_or_master_full_set"]').prop("value"),
+ "from_list": [],
+ }
+ if(new_data.name ==""){
+ new_data.name = `Option: ${(this.object.system.selected_adjustment.choose_skill_or[li.data("itemId")].length)+1}`
+ }
+ if(new_data.trained ==""){
+ new_data.trained = 0;
+ }
+ if(new_data.expert ==""){
+ new_data.expert = 0;
+ }
+ if(new_data.expert_full_set ==""){
+ new_data.expert_full_set = 0;
+ }
+ if(new_data.master ==""){
+ new_data.master = 0;
+ }
+ if(new_data.master_full_set ==""){
+ new_data.master_full_set = 0;
+ }
+ //console.log(new_data);
+ let options = this.object.system.selected_adjustment.choose_skill_or;
+ options[li.data("itemId")].push(new_data);
+
+ //save data
+ this.object.update({"system.selected_adjustment.choose_skill_or":options});
+
+ //clear form and hide it
+ li.find('input[name="choose_skill_or_name"]').prop("value","");
+ li.find('input[name="choose_skill_or_trained"]').prop("value","");
+ li.find('input[name="choose_skill_or_expert"]').prop("value","");
+ li.find('input[name="choose_skill_or_expert_full_set"]').prop("value","");
+ li.find('input[name="choose_skill_or_master"]').prop("value","");
+ li.find('input[name="choose_skill_or_master_full_set"]').prop("value","");
+
+ return this.render(false);
+ });
}
@@ -164,47 +244,59 @@ export class MothershipClassSheet extends MothershipItemSheet {
*/
_onStatCreate(event) {
event.preventDefault();
- let stats = this.object.system.selected_adjustment.choose_stat.stats;
+ let choose_stat = this.object.system.selected_adjustment.choose_stat;
- let DialogContent = `
Stat
\
-
`
+ let DialogContent = `${game.i18n.localize("Mosh.CharacterGenerator.StatOption")}
\
+
\
+ ${game.i18n.localize("Mosh.Strength")}
\
+ ${game.i18n.localize("Mosh.Speed")}
\
+ ${game.i18n.localize("Mosh.Intellect")}
\
+ ${game.i18n.localize("Mosh.Combat")}
\
+ ${game.i18n.localize("Mosh.Sanity")}
\
+ ${game.i18n.localize("Mosh.Fear")}
\
+ ${game.i18n.localize("Mosh.Body")}
`
let d = new Dialog({
title: "Select Stat",
content: DialogContent,
buttons: {
- roll: {
+ create: {
icon: '',
label: "Create",
callback: (html) => {
-
- let statname = html.find('[id=\"system.selected_adjustment.choose_stat.stats\"]')[0].value
+
+ let new_stat_option = {
+ modification: html.find('[id=\"modification\"]').prop("value"),
+ stats: [],
+ }
+ if (html.find('[id=\"strength\"]')[0].checked){
+ new_stat_option.stats.push("strength");
+ }
+ if (html.find('[id=\"speed\"]')[0].checked){
+ new_stat_option.stats.push("speed");
+ }
+ if (html.find('[id=\"intellect\"]')[0].checked){
+ new_stat_option.stats.push("intellect");
+ }
+ if (html.find('[id=\"combat\"]')[0].checked){
+ new_stat_option.stats.push("combat");
+ }
+ if (html.find('[id=\"sanity\"]')[0].checked){
+ new_stat_option.stats.push("sanity");
+ }
+ if (html.find('[id=\"fear\"]')[0].checked){
+ new_stat_option.stats.push("fear");
+ }
+ if (html.find('[id=\"body\"]')[0].checked){
+ new_stat_option.stats.push("body");
+ }
+ if(new_stat_option.stats.length < 2){
+ ui.notifications.error(game.i18n.localize("Mosh.classNewStatOptionEmptyError"));
+ return;
+ }
- stats.push(statname);
- this.object.update({"system.selected_adjustment.choose_stat.stats":stats});
+ choose_stat.push(new_stat_option);
+ this.object.update({"system.selected_adjustment.choose_stat":choose_stat});
}
},
@@ -214,7 +306,7 @@ export class MothershipClassSheet extends MothershipItemSheet {
callback: () => { }
}
},
- default: "roll",
+ default: "create",
close: () => { }
});
d.render(true);
diff --git a/templates/item/item-class-sheet.html b/templates/item/item-class-sheet.html
index 875f8ee..21c2d86 100644
--- a/templates/item/item-class-sheet.html
+++ b/templates/item/item-class-sheet.html
@@ -159,7 +159,8 @@
{{ localize 'Mosh.Description' }}
{{ localize 'Mosh.CharacterGenerator.StatOption' }}
{{ localize 'Mosh.SkillsFixed' }}
- {{ localize 'Mosh.SkillsOptional' }}
+ {{ localize 'Mosh.SkillsOptionalAnd' }}
+ {{ localize 'Mosh.SkillsOptionalOr' }}
{{ localize 'Mosh.CharacterGenerator.Tables' }}
{{ localize 'Mosh.CharacterGenerator.CommonSkills' }}
@@ -173,35 +174,28 @@
{{!-- stats&saves Tab --}}
-
-
-
{{ localize
- 'Mosh.Value' }}
+
+
+
+ {{#each system.selected_adjustment.choose_stat as |group id|}}
+ -
+
{{group.modification}}
+ {{#each group.stats as |stat id|}}{{stat}}{{#if @last}}{{else}}, {{/if}}{{/each}}
-
-
-
-
-
- {{#each system.selected_adjustment.choose_stat.stats as |stat id|}}
- -
-
{{stat}}
-
-
- {{/each}}
-
-
+
+
+ {{/each}}
+
{{!-- skills Tab --}}
@@ -213,13 +207,12 @@
{{ localize 'Mosh.SkillRank' }}
{{ localize 'Mosh.SkillBonus' }}
{{#each system.base_adjustment.skills_granted_object as |skill id|}}
- {{#if skill.name}}
{{skill.name}}
@@ -230,48 +223,16 @@
class="fas fa-trash">
- {{else}}
-
-
-
OR
-
- {{#each skill as |subskill subid|}}
- -
-
-
{{subskill.name}}
- {{subskill.system.rank}}
- {{subskill.system.bonus}}
-
-
- {{/each}}
-
-
- {{#if skill.[1]}}{{else}}
-
- {{/if}}
-
- {{/if}}
{{/each}}
-
+ {{!-- skills Tab --}}
+
-
-
-
-
-
+ class="resource-label minmaxtext">{{ localize 'Mosh.SkillRankTrained' }}
+ class="resource-label minmaxtext">{{ localize 'Mosh.SkillRankExpert' }}
+ class="resource-label minmaxtext">{{ localize 'Mosh.SkillRankMaster' }}
-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+ {{!-- skills Tab --}}
+
@@ -508,4 +411,13 @@
-
\ No newline at end of file
+
+
\ No newline at end of file