Downgrading UUID Link Format to v10

This commit is contained in:
Chris Schmalz
2023-12-07 11:19:43 -08:00
parent e183347559
commit d652c19fc0
7 changed files with 85 additions and 85 deletions
+39 -39
View File
@@ -289,8 +289,8 @@ export class MothershipActor extends Actor {
//hits flavor text
hits: {
increase: {
android: `@UUID[Compendium.mosh.macros_hotbar_1e.Macro.ZzKgfEmRdvDfyBMS]{Make a Wound Check}`,
human: `@UUID[Compendium.mosh.macros_hotbar_1e.Macro.ZzKgfEmRdvDfyBMS]{Make a Wound Check}`
android: `@UUID[Compendium.mosh.macros_hotbar_1e.ZzKgfEmRdvDfyBMS]{Make a Wound Check}`,
human: `@UUID[Compendium.mosh.macros_hotbar_1e.ZzKgfEmRdvDfyBMS]{Make a Wound Check}`
},
increaseHeader: {
android: `Damaged`,
@@ -301,12 +301,12 @@ export class MothershipActor extends Actor {
human: `systems/mosh/images/icons/ui/attributes/health.png`
},
hitCeiling: {
android: `@UUID[Compendium.mosh.macros_hotbar_1e.Macro.NsRHfRuuNGPfkYVf]{Make a Death Save}`,
human: `@UUID[Compendium.mosh.macros_hotbar_1e.Macro.NsRHfRuuNGPfkYVf]{Make a Death Save}`
android: `@UUID[Compendium.mosh.macros_hotbar_1e.NsRHfRuuNGPfkYVf]{Make a Death Save}`,
human: `@UUID[Compendium.mosh.macros_hotbar_1e.NsRHfRuuNGPfkYVf]{Make a Death Save}`
},
pastCeiling: {
android: `@UUID[Compendium.mosh.macros_hotbar_1e.Macro.NsRHfRuuNGPfkYVf]{Make a Death Save}`,
human: `@UUID[Compendium.mosh.macros_hotbar_1e.Macro.NsRHfRuuNGPfkYVf]{Make a Death Save}`
android: `@UUID[Compendium.mosh.macros_hotbar_1e.NsRHfRuuNGPfkYVf]{Make a Death Save}`,
human: `@UUID[Compendium.mosh.macros_hotbar_1e.NsRHfRuuNGPfkYVf]{Make a Death Save}`
},
decrease: {
android: `System resources free up and you feel energized.`,
@@ -805,64 +805,64 @@ export class MothershipActor extends Actor {
macro: {
wound: {
bleeding: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.1DD8i6eCS6nx2Ip0]{Bleeding}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.1DD8i6eCS6nx2Ip0]{Bleeding}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.1DD8i6eCS6nx2Ip0]{Bleeding}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.1DD8i6eCS6nx2Ip0]{Bleeding}`
},
bleeding_dis: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.xr2o2PU5vdrR6fxQ]{Bleeding [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.xr2o2PU5vdrR6fxQ]{Bleeding [-]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.xr2o2PU5vdrR6fxQ]{Bleeding [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.xr2o2PU5vdrR6fxQ]{Bleeding [-]}`
},
bleeding_adv: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.tFcWNddtZvlv7tsg]{Bleeding [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.tFcWNddtZvlv7tsg]{Bleeding [+]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.tFcWNddtZvlv7tsg]{Bleeding [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.tFcWNddtZvlv7tsg]{Bleeding [+]}`
},
blunt_force: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.TAjlQjA5AAy3qYL3]{Blunt Force}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.TAjlQjA5AAy3qYL3]{Blunt Force}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.TAjlQjA5AAy3qYL3]{Blunt Force}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.TAjlQjA5AAy3qYL3]{Blunt Force}`
},
blunt_force_dis: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.k0zf8ZGivRguc0wb]{Blunt Force [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.k0zf8ZGivRguc0wb]{Blunt Force [-]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.k0zf8ZGivRguc0wb]{Blunt Force [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.k0zf8ZGivRguc0wb]{Blunt Force [-]}`
},
blunt_force_adv: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.oL3GH0HoEPlP8vzG]{Blunt Force [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.oL3GH0HoEPlP8vzG]{Blunt Force [+]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.oL3GH0HoEPlP8vzG]{Blunt Force [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.oL3GH0HoEPlP8vzG]{Blunt Force [+]}`
},
fire_explosives: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.bZi1qKmcKLFvnhZ2]{Fire & Explosives}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.bZi1qKmcKLFvnhZ2]{Fire & Explosives}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.bZi1qKmcKLFvnhZ2]{Fire & Explosives}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.bZi1qKmcKLFvnhZ2]{Fire & Explosives}`
},
fire_explosives_dis: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.7rYhbDAaFeok1Daq]{Fire & Explosives [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.7rYhbDAaFeok1Daq]{Fire & Explosives [-]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.7rYhbDAaFeok1Daq]{Fire & Explosives [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.7rYhbDAaFeok1Daq]{Fire & Explosives [-]}`
},
fire_explosives_adv: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.dJnQKDf0AlwK27QD]{Fire & Explosives [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.dJnQKDf0AlwK27QD]{Fire & Explosives [+]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.dJnQKDf0AlwK27QD]{Fire & Explosives [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.dJnQKDf0AlwK27QD]{Fire & Explosives [+]}`
},
gore_massive: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.S9nnHKWYGSQmjQdp]{Gore}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.S9nnHKWYGSQmjQdp]{Gore}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.S9nnHKWYGSQmjQdp]{Gore}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.S9nnHKWYGSQmjQdp]{Gore}`
},
gore_massive_dis: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.eQPuDgwv8evetFIk]{Gore [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.eQPuDgwv8evetFIk]{Gore [-]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.eQPuDgwv8evetFIk]{Gore [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.eQPuDgwv8evetFIk]{Gore [-]}`
},
gore_massive_adv: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.DuVjNlE4lsnR7Emc]{Gore [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.DuVjNlE4lsnR7Emc]{Gore [+]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.DuVjNlE4lsnR7Emc]{Gore [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.DuVjNlE4lsnR7Emc]{Gore [+]}`
},
gunshot: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.XgCOLv9UunBddUyW]{Gunshot}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.XgCOLv9UunBddUyW]{Gunshot}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.XgCOLv9UunBddUyW]{Gunshot}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.XgCOLv9UunBddUyW]{Gunshot}`
},
gunshot_dis: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.LTpa1ZYVZl4m9k6z]{Gunshot [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.LTpa1ZYVZl4m9k6z]{Gunshot [-]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.LTpa1ZYVZl4m9k6z]{Gunshot [-]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.LTpa1ZYVZl4m9k6z]{Gunshot [-]}`
},
gunshot_adv: {
android: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.fnVATRHYJEUlS3pR]{Gunshot [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.Macro.fnVATRHYJEUlS3pR]{Gunshot [+]}`
android: `@UUID[Compendium.mosh.macros_triggered_1e.fnVATRHYJEUlS3pR]{Gunshot [+]}`,
human: `@UUID[Compendium.mosh.macros_triggered_1e.fnVATRHYJEUlS3pR]{Gunshot [+]}`
}
}
}
@@ -1401,15 +1401,15 @@ export class MothershipActor extends Actor {
flavorText = this.getFlavorText('table',tableName.replaceAll('& ','').replaceAll(' ','_').toLowerCase(),'success');
//append 0e crit success effect
if (!firstEdition && !useCalm && parsedRollResult.success && parsedRollResult.critical) {
flavorText = flavorText + ` Relieve 1 Stress.<br><br>@UUID[Compendium.mosh.macros_triggered_1e.Macro.qbq694JMbXeZrHjj]{-1 Stress}`;
flavorText = flavorText + ` Relieve 1 Stress.<br><br>@UUID[Compendium.mosh.macros_triggered_1e.qbq694JMbXeZrHjj]{-1 Stress}`;
}
//append Calm effects for Critical Panic Success
if (useCalm && parsedRollResult.success && parsedRollResult.critical) {
flavorText = flavorText + ` Gain 1d10 Calm.<br><br>@UUID[Compendium.mosh.macros_triggered_1e.Macro.k2TtLFOG9mGaWVx3]{+1d10 Calm}`;
flavorText = flavorText + ` Gain 1d10 Calm.<br><br>@UUID[Compendium.mosh.macros_triggered_1e.k2TtLFOG9mGaWVx3]{+1d10 Calm}`;
}
//append Calm effects for Critical Panic Failure
if (useCalm && !parsedRollResult.success && parsedRollResult.critical) {
tableResult[0].text = tableResult[0].text + `<br><br>You lose 1d10 Calm because you critically failed.<br><br>@UUID[Compendium.mosh.macros_triggered_1e.Macro.jHyqXb2yDFTNWxpy]{-1d10 Calm}`;
tableResult[0].text = tableResult[0].text + `<br><br>You lose 1d10 Calm because you critically failed.<br><br>@UUID[Compendium.mosh.macros_triggered_1e.jHyqXb2yDFTNWxpy]{-1d10 Calm}`;
}
//generate chat message
//prepare data