Files
foundry-Slamother/templates/chat/statroll.html
T
Martin Jencka 045d9bad2a Mothership 1e Support - 0.2.0
First version of the module that supports mothership 1e. Please backup your saves before moving to this version.

There is a settings toggle for 0e play.
2022-01-09 19:15:43 -07:00

114 lines
4.0 KiB
HTML

<div class="mosh" {{#if actor._id}}data-actor-id="{{actor._id}}" {{/if}}
{{#if item._id}}data-item-id="{{item._id}}" {{/if}} {{#if tokenId}}data-token-id="{{tokenId}}" {{/if}}>
<div class="showinfo"></div>
<div class="showlessinfo"></div>
<div class="rollcontainer">
{{#if onlyDesc}}
<div class="flexrow">
<div class="rollweaponh1">{{item.name}}
</div>
<div style="text-align: right"><img class="roll-image" src="{{item.img}}" title="{{item.name}}" /></div>
</div>
{{{insert}}}
<div class="description">
<div class="body">{{{item.data.description}}}</div>
<br />
</div>
{{else}}
{{#if isWeapon}}
<div class="flexrow">
<div class="rollweaponh1">{{item.name}}
</div>
<div style="text-align: right"><img class="roll-image" src="{{item.img}}" title="{{item.name}}" /></div>
</div>
{{else}}
<div class="rollh1">{{stat.name}}</div>
{{/if}}
{{#if advantage}}
<div class="rollh2">A/D</div>
{{else}}
<div class="rollh2">{{data.resultText.value}}</div>
{{/if}}
<div class="roll-grid">
{{#if advantage}}
<div class="roll-result">{{data.diceTotal.value}} / {{data.diceTotal.advantageValue}}</div>
{{else}}
<div class="roll-result">{{data.diceTotal.value}}</div>
{{/if}}
</div>
<div class="roll-target">
<div class="valuetext">Target:</div>
<div class="roll-targetbox">
<div class="value">{{targetValue}}</div>
</div>
</div>
<div class="rollmods">
<div class="valuetext">{{stat.name}} ({{this.target}})</div>
<div class="valuetext">Mod ({{this.mod}})</div>
{{#if useSkill}}
<div class="valuetext">{{item.name}} ({{item.data.bonus}})</div>
{{/if}}
{{#if isWeapon}}
<div class="valuetext">{{item.name}} ({{item.data.bonus}})</div>
{{/if}}
</div>
<!-- Damage Roll -->
{{#if isWeapon}}
<div class="roll-damage">Damage</div>
<div>
<div class="roll-damagebox">
<div class="value">{{data.diceTotal.damageValue}}</div>
</div>
</div>
<div class="rollmods" style="margin-top: 0px;">({{item.data.damage}})</div>
<br/>
{{#if item.data.ranges.medium}}
<div class="rollmods">Range: {{item.data.ranges.short}}/{{item.data.ranges.medium}}/{{item.data.ranges.long}}
</div>
{{else}}
<div class="rollmods">Range: CQC</div>
{{/if}}
{{#if item.data.shots}}
<div class="rollmods">Shots: {{item.data.curShots}}/{{item.data.shots}}</div>
{{else}}
{{#if item.data.useAmmo}}
<div class="rollmods">Ammo: {{item.data.ammo}}</div>
{{/if}}
{{/if}}
{{#if critical}}
<div class="description">
<div class="header padding">Critical</div>
<br/>
<div class="body">Crit Damage: [[/r {{item.data.critDmg}}]]</div>
<div class="body">Crit Effect: {{item.data.critEffect}}</div>
</div>
<br/>
{{/if}}
{{#if item.data.description}}
<div class="description">
<div class="header padding">Description</div>
<div class="body">{{{item.data.description}}}</div>
</div>
{{/if}}
{{/if}}
{{/if}}
{{#if useSkill}}
<div class="description">
<div class="header padding">Description</div>
<div class="body">{{{item.data.description}}}</div>
</div>
{{/if}}
{{#if data.panic}}
<div class="description">
<div class="header padding" style="color: red;">Panic</div>
<div class="body">{{{data.panicText}}}</div>
<br/>
</div>
{{/if}}
</div>