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{"name":"Ship Critical Hit Effect Table","permission":{"default":0,"9AC8KoPbjaV3X6DU":3},"flags":{"core":{"sourceId":"RollTable.VN6NOunqFFfsM8xC"}},"img":"icons/svg/daze.svg","description":"1d100","results":[{"_id":"TwEgWNOS5W6daUrB","flags":{},"type":0,"text":"Cargo Destroyed. 1d10 units of cargo are destroyed.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[0,9],"drawn":false},{"_id":"66zdgFokEo88gRuY","flags":{},"type":0,"text":"Life Support System. Reduce Life Support modules by 1.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[10,14],"drawn":false},{"_id":"kIzouwSBsR4EuWjB","flags":{},"type":0,"text":"Massive Hull Damage. Ship takes x2 Hull Damage. Crew makes Body Saves or takes 1d10 Damage.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[15,19],"drawn":false},{"_id":"Q4lP0Gl2LD8enWuP","flags":{},"type":0,"text":"Armor Breach. Ship receives Disadvantage on Armor Saves until repaired.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[20,24],"drawn":false},{"_id":"WvNdr3bEH6waSgZq","flags":{},"type":0,"text":"Data Storage Wiped. All navigation and research data contained on the ship has been destroyed. The crew no longer knows where they are in space.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[25,29],"drawn":false},{"_id":"eO1bfarnhs5TlQ9v","flags":{},"type":0,"text":"Thrusters. Reduce Thrusters by 1.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[30,34],"drawn":false},{"_id":"PvtITku6geMQpwgV","flags":{},"type":0,"text":"Random Stateroom or other non-essential room destroyed. Body Saves for those in the room to escape or be destroyed.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[35,39],"drawn":false},{"_id":"aVoTk0SwqVXy35vX","flags":{},"type":0,"text":"Random Weapon Disabled. Weapon cannot fire or function until repaired.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[40,44],"drawn":false},{"_id":"SbtvvoVrUYFTmo4i","flags":{},"type":0,"text":"Jump Drive. Reduce Jump Drive by 1.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[45,49],"drawn":false},{"_id":"FiPtAHuluXKBp03X","flags":{},"type":0,"text":"Engines. Reduce Engine by 1.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[50,54],"drawn":false},{"_id":"hVIiBMa4uTUm36gO","flags":{},"type":0,"text":"System Overload. Computer and Jump Drives cease to work for d10 rounds unless repaired. -10% to Combat.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[55,59],"drawn":false},{"_id":"3ezon7UnNoT4Hfs2","flags":{},"type":0,"text":"Artificial Gravity. The artificial gravity in the ship ceases to work and everyone/ everything starts floating. Body Saves or take 1d10 damage from the jolt.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[60,64],"drawn":false},{"_id":"C93xV9CFdTjH88ns","flags":{},"type":0,"text":"EMP. All systems shut down for 1 round. Androids shut off and must be rebooted.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[65,69],"drawn":false},{"_id":"MW0gZn5oXvUlBECe","flags":{},"type":0,"text":"1d10 Cryosleep Chambers Destroyed.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[70,74],"drawn":false},{"_id":"FAhbWG8CL60kpw7v","flags":{},"type":0,"text":"Hull Breach. Ship begins to depressurize (starting in random room) unless airlocks can be secured. Vacuum suits required for all affected areas and Body Save at Disadvantage to avoid being sucked out of the ship if you are in the vicinity of the breach.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[75,79],"drawn":false},{"_id":"LYO8QFjKEnHpOL7g","flags":{},"type":0,"text":"Navigation Controls. Ship cannot change direction without Repair Check.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[80,84],"drawn":false},{"_id":"rvTq46WuDf7sg1cz","flags":{},"type":0,"text":"Internal Fire. Starts in random room, spreads one room per turn. Destroys room in 1d10 turns.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[85,89],"drawn":false},{"_id":"FVU0oI5qsJf4IOfM","flags":{},"type":0,"text":"System Reboot. Entire ship ceases to function for 1d10 turns.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[90,94],"drawn":false},{"_id":"kycCXBznhAqjk3ag","flags":{},"type":0,"text":"Cockpit or Bridge Destroyed. Body Saves to escape the room before it’s destroyed.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[95,98],"drawn":false},{"_id":"WkuYEhcE9Y6cqnA6","flags":{},"type":0,"text":"Fuel Line. Ship destroyed in 1d10 turns.","img":"icons/svg/d20-black.svg","resultId":"","weight":1,"range":[99,100],"drawn":false}],"formula":"1d100-1","replacement":true,"displayRoll":true,"_id":"sZje4zxvw9QYkQtg"}