Files
foundry-Slamother/templates/actor/creature-sheet.html
T

141 lines
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HTML

<form class="{{cssClass}}" autocomplete="off">
{{!-- Sheet Header --}}
<header class="creature-header-grid">
<div class="creature-header">
<!-- Creature NAME -->
<input name="name" class="noborder creaturename" type="text" value="{{actor.name}}" placeholder="Name" />
<!-- Combat -->
<div class="mainstatwrapper">
<div class="resource mainstat">
<span class="ability-mod stat-roll rollable creaturestat" data-key="combat" data-roll="d100"
data-label="Combat">COMBAT</span>
<input class="creaturestat noborder" style="width: 30px;" type="text" name="data.stats.combat.value"
value="{{data.stats.combat.value}}" data-dtype="Number" />
</div>
</div>
<!-- Instinct -->
<div class="mainstatwrapper">
<div class="resource mainstat">
<span class="ability-mod stat-roll rollable creaturestat" data-key="instinct" data-roll="d100"
data-label="Instinct">Instinct</span>
<input class="creaturestat noborder" style="width: 30px;" type="text" name="data.stats.instinct.value"
value="{{data.stats.instinct.value}}" data-dtype="Number" />
</div>
</div>
<!-- Move -->
<div class="mainstatwrapper">
<div class="resource mainstat">
<span class="creaturestat" data-key="move" data-roll="d100" data-label="Move">Move</span>
<input class="creaturestat noborder" style="width: 30px;" type="text" name="data.stats.move.value"
value="{{data.stats.move.value}}" data-dtype="Number" />
</div>
</div>
<!-- Health / Hits -->
<div class="mainstatwrapper">
<div class="resource mainstat">
<span class="creaturestat" data-key="move" data-roll="d100" data-label="Move">Hits</span>
<div style="grid-template-columns: 2em 2em; display: flex;">
<input class="creaturestat noborder" style="width: 24px;" type="text" name="data.health.maxpools"
value="{{data.health.maxpools}}" data-dtype="Number" />
<div>
(<input class="creaturestat noborder" style="width: 26px;" type="text" name="data.health.max"
value="{{data.health.max}}" data-dtype="Number" />)
</div>
</div>
</div>
</div>
<!-- <div class="health grid grid-1col">
<div class="resource healthspread minmaxtopstat">
<label for="data.health.value" class="resource-label minmaxtext">Health</label>
<div class="minmaxwrapper">
<input class="sizelarge circle-input greyText" type="text" name="data.health.value"
value="{{data.health.value}}" data-dtype="Number" />
<input class="maxhealth-input darkGreyText" type="text" name="data.health.max" value="{{data.health.max}}"
data-dtype="Number" />
</div>
<div class="healthmaxtext">MAX</div>
<div class="healthmaxtext">CURRENT</div>
</div>
</div> -->
</div>
<div class="whiteline"></div>
</header>
<div class="creature-description-grid">
<div class="creaturedescription">
{{editor content=data.description target="data.description" button=true owner=owner editable=editable}}
</div>
<div class="creature-abilities">
<img class="img noborder" src="{{actor.img}}" data-edit="img" title="{{actor.name}}" height="auto" width="100%" />
<div class="creature-ability-container creature-ability-title">Special Abilities</div>
<div class="whiteline"></div>
{{#each actor.abilities as |ability id|}}
<div class="creature-ability-container item" data-item-id="{{ability._id}}">
<div class="creature-ability-title list-roll description-roll">{{ability.name}}</div>
<div class="creature-ability-text itemtext">{{{ability.data.description}}}</div>
<div class="item-controls" style="margin-left: 3px; font-size: 0.7rem;">
<a class="item-control item-edit darkgrey" title="Edit Ability"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete darkgrey" title="Delete Ability"><i class="fas fa-trash"></i></a>
</div>
</div>
{{/each}}
<a class="item-control weapon-create darkgrey " style="margin-left: 5px;" title="Create Ability" data-type="ability"><i class="fas fa-plus"></i>
Add</a>
</div>
</div>
{{!-- Sheet Tab Navigation --}}
<nav class="mothership sheet-tabs tabs" data-group="primary">
<a class="tab-select" data-tab="weapons">Weapons</a>
<a class="tab-select" data-tab="description">Bio</a>
</nav>
{{!-- Sheet Body --}}
<section class="sheet-body">
{{!-- Biography Tab --}}
<div class="tab biography" data-group="primary" data-tab="description">
{{editor content=data.biography target="data.biography" button=true owner=owner editable=editable}}
</div>
{{!-- Owned Weapons Tab --}}
<div class="tab items" data-group="primary" data-tab="weapons">
<!-- WEAPONS -->
<ol class="items-list">
<li class="item flexrow item-header">
<div class="item-image"></div>
<div class="skill-stat">Name</div>
<div class="skill-stat">Damage</div>
<div class="skill-stat">Ammo</div>
<div class="skill-stat">Shots</div>
<div class="skill-stat">S/M/L</div>
<div class="item-controls">
<a class="item-control weapon-create" title="Create Weapon" data-type="weapon"><i class="fas fa-plus"></i>
Add</a>
</div>
</li>
{{#each actor.weapons as |weapon id|}}
<li class="item flexrow" data-item-id="{{weapon._id}}">
<!-- <div class="item-image"><img src="{{skill.img}}" title="{{skill.name}}" width="24" height="24"/></div> -->
<div class="item-image"><img src="{{weapon.img}}" title="{{weapon.name}}" width="24" height="24" /></div>
<div class="skill-name weapon-roll list-roll">{{weapon.name}}</div>
<div class="skill-stat">{{weapon.data.damage}}</div>
<div class="skill-stat weapon-ammo list-roll">{{weapon.data.ammo}}</div>
<div class="skill-stat">{{weapon.data.curShots}}/{{weapon.data.shots}} <i
class="fas fa-sync weapon-reload list-roll"></i></div>
<div class="skill-stat">{{weapon.data.ranges.short}}/{{weapon.data.ranges.medium}}/{{weapon.data.ranges.long}}
</div>
<div class="item-controls">
<a class="item-control weapon-edit" title="Edit Weapon"><i class="fas fa-edit"></i></a>
<a class="item-control item-delete" title="Delete Weapon"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ol>
</div>
</section>
</form>