Files
foundry-Slamother/module/item/class-sheet.js
T

150 lines
4.8 KiB
JavaScript

/**
* Extend the basic MothershipItemSheet with class modification
* @extends {MothershipItemSheet}
*/
import { MothershipItemSheet } from "./item-sheet.js";
export class MothershipClassSheet extends MothershipItemSheet {
/** @override */
static get defaultOptions() {
var options = {
classes: ["mosh", "sheet", "item"],
width: 820,
height: 820,
tabs: [{ navSelector: ".sheet-tabs", contentSelector: ".sheet-body", initial: "description" }]
};
options.dragDrop = [{dragSelector: null, dropSelector: ".dropitem"}];
if (game.release.generation >= 12) {
return foundry.utils.mergeObject(super.defaultOptions, options);
} else {
return mergeObject(super.defaultOptions, options);
}
}
/** @override */
getData() {
const data = super.getData();
if (typeof data.system.base_adjustment.skills_granted == 'undefined'){
data.system.base_adjustment.skills_granted=[];
}
if (typeof data.system.selected_adjustment.choose_stat.stats == 'undefined'){
data.system.selected_adjustment.choose_stat.stats=[];
}
return data;
}
async _onDrop(event){
await super._onDrop(event);
const droppedUuid = TextEditor.getDragEventData(event);
if (droppedUuid.type != "Item"){
return;
}
const droppedObject = await fromUuid(droppedUuid.uuid);
if (droppedObject.type == "skill"){
//this.object.system.base_adjustment.skills_granted.push(droppedObject);
let skills = this.object.system.base_adjustment.skills_granted;
skills.push(droppedObject);
this.object.update({"system.base_adjustment.skills_granted":skills});
return this.render(false);
}
}
/** @override */
activateListeners(html) {
super.activateListeners(html);
// Delete Inventory Item
html.find('.skill-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let skills = this.object.system.base_adjustment.skills_granted.filter(function( obj ) {
return obj._id !== li.data("itemId");
});
this.object.update({"system.base_adjustment.skills_granted":skills});
return this.render(false);
});
html.find('.stat-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let stats = this.object.system.selected_adjustment.choose_stat.stats.filter(function( obj ) {
return obj !== li.data("itemId");
});
this.object.update({"system.selected_adjustment.choose_stat.stats":stats});
return this.render(false);
});
html.find('.stat-create').click(this._onStatCreate.bind(this));
}
/**
* Handle creating a new stat for the class selected adjustment
* @param {Event} event The originating click event
* @private
*/
_onStatCreate(event) {
event.preventDefault();
let d = new Dialog({
title: "Select Stat",
content: `<h2>Stat</h2>\
<select style='margin-bottom:10px;'name='system.selected_adjustment.choose_stat.stats' id='system.selected_adjustment.choose_stat.stats'>\
<option value='strength'>${game.i18n.localize("Mosh.Strength")}</option>\
<option value='speed'>${game.i18n.localize("Mosh.Speed")}</option>\
<option value='intellect'>${game.i18n.localize("Mosh.Intelect")}</option>\
<option value='combat'>${game.i18n.localize("Mosh.Combat")}</option>\
<option value='sanity'>${game.i18n.localize("Mosh.Sanity")}</option>\
<option value='fear'>${game.i18n.localize("Mosh.Fear")}</option>\
<option value='body'>${game.i18n.localize("Mosh.Body")}</option>\
</select> <br/>`,
buttons: {
roll: {
icon: '<i class="fas fa-check"></i>',
label: "Create",
callback: (html) => {
let statname = html.find('[id=\"system.selected_adjustment.choose_stat.stats\"]')[0].value
let stats = this.object.system.selected_adjustment.choose_stat.stats;
stats.push(statname);
this.object.update({"system.selected_adjustment.choose_stat.stats":stats});
}
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Cancel",
callback: () => { }
}
},
default: "roll",
close: () => { }
});
d.render(true);
// Finally, create the item!
return;
}
/****
async _updateObject(event, formData) {
const item = this.object;
var updateData;
if (game.release.generation >= 12) {
updateData = foundry.utils.expandObject(formData);
} else {
updateData = expandObject(formData);
}
await item.update(updateData, {
diff: false
});
}*/
}