Files
foundry-Slamother/_macros/triggered_1e/blunt_force_wound-.js
T
2023-10-09 13:12:55 -07:00

1 line
82 B
JavaScript

game.mosh.initRollTable(`31YibfjueXuZdNLb`,`1d10 [-]`,`low`,true,false,null,null);