Files
foundry-Slamother/_macros/triggered_0e/death_save+.js
T
2023-10-09 13:12:55 -07:00

1 line
84 B
JavaScript

game.mosh.initRollTable(`cZOHlhEJcYGZsQBM`,`1d10 [+]`,`high`,false,false,null,null);