Files
foundry-Slamother/macros/triggered/-3d10_health.js
T

15 lines
714 B
JavaScript

prepModifyActor('system.health.value',null,'-3d10',true);
//tell the actor to roll on the table
async function prepModifyActor(fieldAddress,modValue,modRollString,outputChatMsg) {
//determine who to run the macro for
if (game.settings.get('mosh','macroTarget') === 'character') {
//roll the table for the player's 'Selected Character'
game.user.character.modifyActor(fieldAddress,modValue,modRollString,outputChatMsg);
} else if (game.settings.get('mosh','macroTarget') === 'token') {
//roll the table for all selected tokens
canvas.tokens.controlled.forEach(function(token){
token.actor.modifyActor(fieldAddress,modValue,modRollString,outputChatMsg);
});
}
}