feat: seedable dice core with pools
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export function expandDice(diceSpecs) {
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const out = [];
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for (const d of diceSpecs) {
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const count = d.count ?? 1;
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for (let i = 0; i < count; i++) out.push({ sides: d.sides });
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}
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return out;
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}
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export function rollDie(sides, rng) {
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return Math.floor(rng() * sides) + 1;
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}
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export function rollPool(diceSpecs, rng) {
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const results = expandDice(diceSpecs).map((d) => ({ sides: d.sides, value: rollDie(d.sides, rng) }));
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const total = results.reduce((s, r) => s + r.value, 0);
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return { results, total };
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}
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