/**
* Outdoor biome renderer: grass/sand/snow base, water with ripples, rock
* outcrops, layered tree canopies with shadows. Pure + deterministic.
*/
import { Rng } from "./rng.mjs";
const BIOME = {
grassland: {
ground: "#5b7a3a", groundAlt: "#6b8a44", tuft: "#46602c", patch: "#52722f",
water: "#3f6f86", waterHiSafe: "#5a8caa", waterEdge: "#2c5468",
rock: "#7d7a73", rockHi: "#9a968d", rockShadow: "#4a473f",
tree: "#2f5526", treeHi: "#3f6e30", treeShadow: "#1d3318",
grid: "#3c5226", label: "#f3f7e6"
},
desert: {
ground: "#c9a96a", groundAlt: "#d4b676", tuft: "#b3954f", patch: "#bf9f5d",
water: "#4f8f9e", waterHiSafe: "#74b3bf", waterEdge: "#386b78",
rock: "#a98f63", rockHi: "#c2a877", rockShadow: "#6e5a39",
tree: "#5a6e3a", treeHi: "#6f8347", treeShadow: "#3a4825",
grid: "#9b8048", label: "#3a2c12"
},
snow: {
ground: "#dfe6ec", groundAlt: "#eef3f7", tuft: "#c2ccd4", patch: "#d2dbe2",
water: "#6f97ad", waterHiSafe: "#9bbdcd", waterEdge: "#557e94",
rock: "#8b9099", rockHi: "#a7adb6", rockShadow: "#565b63",
tree: "#3c5847", treeHi: "#4e6f59", treeShadow: "#26382d",
grid: "#aebac4", label: "#2a323a"
},
badlands: {
ground: "#9c6a44", groundAlt: "#a9754d", tuft: "#824f30", patch: "#90613b",
water: "#5a7d6e", waterHiSafe: "#7ea293", waterEdge: "#415d51",
rock: "#8a5a3c", rockHi: "#a87149", rockShadow: "#5a3824",
tree: "#6a6232", treeHi: "#7e763f", treeShadow: "#453f1f",
grid: "#6e4628", label: "#f6e9da"
}
};
const PX = (v, gs) => +(v * gs).toFixed(1);
function pathFor(pts, gs) {
let d = `M${PX(pts[0].x, gs)},${PX(pts[0].y, gs)}`;
for (let i = 1; i < pts.length; i += 1) d += `L${PX(pts[i].x, gs)},${PX(pts[i].y, gs)}`;
return d + "Z";
}
export function renderOutdoorSVG(args) {
const m = args.model;
const gs = args.gridSize ?? 70;
const t = BIOME[m.biome] ?? BIOME.grassland;
const showGrid = args.showGrid !== false;
const showLabels = args.showLabels !== false;
const rng = new Rng(`${args.seed ?? "field"}::outrender`);
const W = m.cols * gs, H = m.rows * gs;
const out = [];
out.push(``);
return out.join("");
}
function groundPatches(m, gs, t, rng) {
const out = [``];
const n = Math.round(m.cols * m.rows / 14);
for (let i = 0; i < n; i += 1) {
const x = rng.float() * m.cols, y = rng.float() * m.rows;
const rx = (0.8 + rng.float() * 2.2) * gs, ry = rx * (0.6 + rng.float() * 0.5);
const col = rng.float() < 0.5 ? t.groundAlt : t.patch;
out.push(``);
}
out.push(``);
return out.join("");
}
function tufts(m, gs, t, rng) {
const out = [``];
const n = Math.round(m.cols * m.rows * 1.1);
for (let i = 0; i < n; i += 1) {
const x = PX(rng.float() * m.cols, gs), y = PX(rng.float() * m.rows, gs);
const h = gs * (0.06 + rng.float() * 0.08);
out.push(``);
}
out.push(``);
return out.join("");
}
function ripples(water, gs, t, rng) {
const out = [``];
const n = 8;
for (let i = 0; i < n; i += 1) {
const x = water.cx + (rng.float() - 0.5) * water.r * 1.2;
const y = water.cy + (rng.float() - 0.5) * water.r * 1.2;
const w = gs * (0.3 + rng.float() * 0.5);
out.push(``);
}
out.push(``);
return out.join("");
}
function grid(m, gs, color) {
const out = [``];
for (let x = 0; x <= m.cols; x += 1) out.push(``);
for (let y = 0; y <= m.rows; y += 1) out.push(``);
out.push(``);
return out.join("");
}
function escapeXml(str) {
return String(str).replace(/[<>&'"]/g, (c) => ({ "<": "<", ">": ">", "&": "&", "'": "'", '"': """ }[c]));
}