Character Name

Race

Class

Alignment

Experience

Level

Exp. for next level
D&D Next

Gender

Age

Height

Weight

Eyes

Hair

Size


Current HP

Max HP

Temp HP


Vision

Known Languages

AC

AC (no armour)

Speed

Prof Bonus

Init Bonus

Score
 
Mod
Save Proficiency?
Save
Check
Str
Dex
Con
Int
Wis
Cha

Hit Dice

Class Resources

Use this to track things like Monk's Ki points, Fighter superiority dice, or any other resource you require.

Name
Current
Max
Strength
Athletics
Prof
Exp
Dexterity
Acrobatics
Prof
Exp
Sleight of Hand
Prof
Exp
Stealth
Prof
Exp
Intelligence
Arcana
Prof
Exp
History
Prof
Exp
Nature
Prof
Exp
Religion
Prof
Exp
Search
Prof
Exp
Wisdom
Animal Handling
Prof
Exp
Insight
Prof
Exp
Medicine
Prof
Exp
Perception
Prof
Exp
Survival
Prof
Exp
Charisma
Deception
Prof
Exp
Intimidation
Prof
Exp
Performance
Prof
Exp
Persuasion
Prof
Exp

Actions

Use this section to enter details about attacks, spells and other actions you may perform and would like macro buttons for. It does not replace nor duplicate other sections of the sheet and is instead intended to be a quick and easy way for players to setup their most commonly used actions/attacks so they have basic macros for them.

It is assumed that all actions are made with weapons/equipment/tools you are proficient with and as such your proficiency bonus is automatically added where appropriate.

Simple actions requiring an attack roll vs target AC

For simple actions requiring an attack roll vs a targets AC such as most weapon (melee and ranged) attacks and simple attack spells.

Attack Name
Attack Stat
Base Damage
Damage Bonus
Damage Type
Range
Magic Bonus
Macros

Simple actions requiring a target to make a saving throw

For simple actions requiring a target to make a save throw. You can use Inline Dice Rolls (see Roll 20 wiki) in the failed/successful save sections.

Attack Name
Saving Stat
Save DC
Custom DC

Other simple actions (ie. healing spells, utility spells, potions, consumables)

For all other actions that you commonly use and want to add a macro for. The Qty field is included primarily to aid tracking stacks/charges of consumable items. Again, you can use inline rolls in the decription field

Qty
Name
Description
Macro

Racial/Class Features and Proficiencies

Racial Traits

Class Features/Feats


Armour Proficiencies

Weapon Proficiencies

Tool Proficiencies


Character Roleplay Details

Note: That it may be better to use the "Bio&Info" section of the Roll20 character entry and use the fields below for a brief summary

Background

Ideals

Bonds

Flaws


Spells and Spellcasting

Spell casting classes

Add a row for each spell casting class your character has

Class
Class Level
Spell Save DC
Prep per day

Spell slots

Keep track of the total spell slots your character has here

Lvl
1
2
3
4
5
6
7
8
9
Used
Per day

Spell Book

Use this section to track spells you know, spells in your spell book (Mages), and/or Spells that you have prepared for the day. Cantrips and spells that you know that do not count against your daily prepared limit (such as cleric domain spells, Mage school spells, etc..) should be listed as "Always Prepared" in the prepared column.

Spell name
Spell Level
Gained from
 

Inventory

Coin Carried

The total value is auto-calculated and lists the value of all your coin in Gold Pieces (GP)


CP
SP
EP
GP
PP
Total

Weight Limits

This section auto-calculates the max weight your character can carry without penalty (unencumbered), with penalty (encumbered), and that they can push, pull or lift. Note that it does not calculate the weight of the items you are currently carrying. All weights in lbs.

Carried
Weight

Current

Unencumbered Max

Encumbered Max

Push/Drag/Lift Max

Inventory - Equipped Armour/Clothing

List your equipped armour and/or clothing in this section

Name
Type
Base AC
Dex Bonus
Magic Bonus
Total AC
Stealth Pen?
Speed Pen?

Inventory - Carried

Use this section to keep track of all your carried items.

Qty
Name
Weight (lbs)
Description

Any Other Notes