Name: Concept:
Age/Hgt/Wgt: Appearance:
Life Points: -2 Attribute Penalty:
Attributes
Strength:
Agility:
Vitality:
Alertness:
Intelligence:
Willpower:
Derived Traits
Initiative:
Agility + Alertness
Long
  Haul:

Strength + Vitality
Burst of
  Strength:

Strength + Strength
Memorize:
Intelligence + Alertness
Endurance:
Vitality + Willpower
Recall:
Intelligence + Willpower
Out of
  Harm:

Agility + Alertness
Resist:
Vitality + Vitality
Plot Points
Reduce Damage +1 Step per Point / +1 LP after
Add to Rolls +1 Step per Point / +1 to roll after
Utilize Assets See Asset description, 1-6 Points
Affect Plot GM discretion, can use 1-12 Points
Skills
Animal Handling Medical Expertise
Artistry Melee Weapons
Athletics Perception
Covert Performance
Craft Pilot
Discipline Planetary Vehicles
Guns Ranged Weapons
Heavy Weapons Scientific Expertise
Influence Survival
Knowledge Technical Engineering
Linguist Unarmed Combat
Mechanical Engineering
Skill Specialties
Assets
Specialization (if applicable):
Complications
Specialization (if applicable):
Currency
€ In Bank:
€ On Hand:
Platinum:
Gold:
Silver:
€ 1 ~ 2.5 Platinum ~ 5 Gold ~ 250 Silver (~$25)
Combat Actions
Free Actions Talk, Walk, Innate Defense, Reactions
Movements Walk (0 acts), Hustle (1 acts), Run (2 acts)
(call or react) Defense Block, Dodge, Take Cover
Attack Aim, Call Shot, Disarm, Feint, Grapple
All-Out Def. / Atk. +2 Skill Step if all actions defend / attack
Multiple Actions -1 Skill Step for all actions per extra act
EquipmentHeld Equipment & Weapons:

Stored Equipment & Weapons:
Equipped Hand-to-Hand Weapons Damage
Unarmed d
Name Damage Weight
d
Equipped Ranged Weapons Name Damage Range ROF Mag Weight
d
Equipped Explosives Name Damage Range Weight
d
Equipped Armor Name Rating     Penalties
Agility   Alert.
Weight
Effects: 
Notes
Description
History