©
CHARACTER RECORD SHEET
Player's Name
Dungeon Master
Character's Name
Class
Title
Armor Class
Hit Points
Alignment
Level
/
XP / Next Level
Hit Dice
___ABILITIES:
___SAVING THROWS:
STRENGTH
Open Door
INTELLIGENCE
Use of Languages
WISDOM
Magic-based Saving Throws
DEXTERITY
Initiative
CONSTITUTION
Hit Point Adjustment
CHARISMA
Reaction
POISON or DEATH RAY
MAGIC WAND
TURN TO STONE or PARALYSIS
DRAGON BREATH
SPELLS or MAGIC STAFF
AC :
9
8
7
6
5
4
3
2
1
0
“TO HIT” ROLL NEEDED
___ATTACKS:
1d20++
Damage ++
___MISC. ACTIONS:
Detect Secret Doors (1d6 <= )
Find Traps (1d6 <= )
Listen (1d6 <= )
Surprise Check (1d6 <= 2)
___SPECIAL ABILITIES & SKILLS:
  <=
___SPELLS:
P C
___EQUIPMENT CARRIED:
MONEY and TREASURE cp sp ep gp pp

Encumbrance
 
Normal
Encounter
Running
Outdoor
coins
Movement
'/turn
'/round
'/round
'/turn

Items / Consumables
Misc.
{{#HD}} {{/HD}} {{#miscroll}} {{/miscroll}} {{#statroll}} {{#rollLess() statroll target}} {{/rollLess() statroll target}} {{#rollGreater() statroll target}} {{/rollGreater() statroll target}} {{/statroll}} {{#saveroll}} {{#rollLess() saveroll target}} {{/rollLess() saveroll target}} {{#rollGreater() saveroll target}} {{/rollGreater() saveroll target}} {{/saveroll}} {{#talent}} {{#rollGreater() target 0}} {{#rollLess() talent target}} {{/rollLess() talent target}} {{#rollGreater() talent target}} {{/rollGreater() talent target}} {{/rollGreater() target 0}} {{#rollTotal() target 0}} {{/rollTotal() target 0}} {{/talent}} {{#attack}} {{#damage}} {{/damage}} {{/attack}}
{{subtags}}
{{name}}

Hit Points + {{HD}}
Roll: {{miscroll}}
Roll: {{statroll}} < {{target}}
Success!
Failure.
Roll: {{saveroll}} > {{target}}
Failure.
Success!
Roll: {{talent}} <= {{target}}
Success!
Failure.
Roll: {{talent}}
To Hit: {{attack}}
Damage: {{damage}}