Attention:
Pathfinder RPG Character Sheet

Character Name

Player Name

Race

Cond

Buffs

Recalc

Version
Core Classes Defenses Attacks Skills Feats Items Spells Details NPC y
 
Ability Scores        
Ability Scores
Ability Total Mod | Base | Enhan Misc Buffs | Damage Penalty Drain Cond
| | |
| | |
| | |
| | |
| | |
| | |

Buffs       
Buffs Buffs 1-5         
# Name | Melee | Ranged | DMG | AC | HP | Fort Ref Will | Str Dex Con Int Wis Cha | Notes
1. | | | | | | | |
| | | | | | | |
2. | | | | | | | |
| | | | | | | |
3. | | | | | | | |
| | | | | | | |
4. | | | | | | | |
| | | | | | | |
5. | | | | | | | |
| | | | | | | |
Totals

Buffs 6-10         
# Name | Melee | Ranged | DMG | AC | HP | Fort Ref Will | Str Dex Con Int Wis Cha | Notes
6. | | | | | | | |
| | | | | | | |
7. | | | | | | | |
| | | | | | | |
8. | | | | | | | |
| | | | | | | |
9. | | | | | | | |
| | | | | | | |
10. | | | | | | | |
| | | | | | | |
Totals

Conditions        
Conditions
 
   

Health and Wounds        
Health and Wounds
Current HP / Max HP   Ability Mod   Max HP adj Mod   Temp HP   Temp HP Misc Buffs   Non-lethal Dmg
/ = +  |  = +  | 
Wound Threshold  

Initiative and Speeds        
Initiative
Total Ability Mod Trait Misc
= + +
 
Speeds
Base Fly Swim Climb Misc

Experience and Hero Points        
Experience and Hero Points
Current Experience / Next Level | Prestige Points / Fame | Hero Points
/ | / |

 
Class Information        
Class Information
# HP FC HP Class Name BAB Skills/lvl FC Skill FC Alt Fort Ref Will Levels
0.
1.
2.
3.
4.
Totals FC:

Class Features and Abilities        
Class Features and Abilities
Class # Class Name Short Description Uses / Max Max Calc
/
Description        
Macro Text        

 
Defense Values        
Defense Values
Armor Class Total   Armor   Shield   Ability Mod   Size   Dodge Natural   Deflect   Misc   Buffs | Cond
AC = 10 + + + + + + + + + +
Touch = 10 + + + + + + +
Flat-Footed = 10 + + + + + + + + +
Total BAB Ability Mod Ability Mod Size Dodge Deflect Misc | Cond
CMD = 10 + + - + + + +
FF CMD = 10 + + - + + + +

Special Defenses        
Special Defenses
DR Resistances Immunities Weaknesses SR

Armor Penalties        
Armor Penalties
ACP Attack Penalty Max DEX %

Saving Throws        
Saving Throws
Save Total Base Ability Mod Trait Enhan Resistance Misc Cond Buffs
= + + + + + + +
= + + + + + + +
= + + + + + + +
Options        
Include info?
   
Armor and Shield        
Armor and Shield
Equipped? Name AC Bonus Max DEX ACP Spell Fail Type Proficiency Weight
%
%
%
%

Defense Notes        
Armor Notes
Save Notes
CMD Notes
Defense Notes

 
Attack and Combat Maneuver Bonuses        
Attack and Combat Maneuver Bonuses
Attack Total   BAB   Ability  Mod   Size   Misc   Buffs | Cond   Notes
= + + + + +    
= + + + + +    
= + - + +

Attack and Damage Effects        
Attack and Damage Effects
Total Mod 1 Type | Mod 2 Type | Mod 3 Type | Mod 4 Type
Attack = ( ) + ( ) + ( ) + ( )
Damage = ( ) + ( ) + ( ) + ( )

Attack Notes        
Melee Attack Notes
Ranged Attack Notes
CMB Notes
Attack Notes

Attacks        
Attacks

Enh

Mwk

Name

ATK Mods

val
+
ATK Type

mod
+
Other
=
ATK

Crit
/x
Mult

Proficiency

Dice
d
Die
+
DMG Mods

val
+
DMG Ability

Mod
+
Other
+
Buffs
=
DMG

Range

DMG Type

WT

Ammo

Notes
Iterative Attacks        
Iterative Attacks
Include Attack? Attack Mod Macro
Options        
Include notes?
Macro Text        

 
Skill Ranks        
Skill Ranks
Skill Misc | Max Skill Ranks Total Skill Ranks Skill Ranks Remaining Background Skills Remaining
| - =
Adventure Background Consolidated
Adventure Skills
CS Skill Total Ranks Class Ability Mod Racial Feat Item ACP Misc Macro
* Acrobatics = + + + + + + +
* Bluff = + + + + + + N/A +
* Climb = + + + + + + +
* Diplomacy = + + + + + + N/A +
Disable Device = + + + + + + +
* Disguise = + + + + + + N/A +
* Escape Artist = + + + + + + +
* Fly = + + + + + + +
* Heal = + + + + + + N/A +
* Intimidate = + + + + + + N/A +
Knowledge (Arcana) = + + + + + + N/A +
Knowledge (Dungeoneering) = + + + + + + N/A +
Knowledge (Local) = + + + + + + N/A +
Knowledge (Nature) = + + + + + + N/A +
Knowledge (Planes) = + + + + + + N/A +
Knowledge (Religion) = + + + + + + N/A +
* Perception = + + + + + + N/A +
* Ride = + + + + + + +
* Sense Motive = + + + + + + N/A +
Spellcraft = + + + + + + N/A +
* Stealth = + + + + + + +
* Survival = + + + + + + N/A +
* Swim = + + + + + + +
Use Magic Device = + + + + + + N/A +
= + + + + + + +
= + + + + + + +
= + + + + + + +
The CS column denotes class skills. | Skills marked with * can be used Untrained

Background Skills
CS Skill Total Ranks Class Ability Mod Racial Feat Item ACP Misc Macro
* Appraise = + + + + + + N/A +
* Artistry: = + + + + + + N/A +
* Craft: = + + + + + + N/A +
* Craft: = + + + + + + N/A +
* Craft: = + + + + + + N/A +
Handle Animal = + + + + + + N/A +
Knowledge (Engineering) = + + + + + + N/A +
Knowledge (Geography) = + + + + + + N/A +
Knowledge (History) = + + + + + + N/A +
Knowledge (Nobility) = + + + + + + N/A +
Linguistics = + + + + + + N/A +
Lore: = + + + + + + N/A +
* Perform: = + + + + + + N/A +
* Perform: = + + + + + + N/A +
* Perform: = + + + + + + N/A +
Profession: = + + + + + + N/A +
Profession: = + + + + + + N/A +
Profession: = + + + + + + N/A +
Sleight of Hand = + + + + + + +
= + + + + + + +
= + + + + + + +
= + + + + + + +
The CS column denotes class skills. | Skills marked with * can be used Untrained

Consolidated Skills
CS Skill Total Ranks Class Ability Mod Racial Feat Item ACP Misc Macro
* Acrobatics = + + + + + + +
* Athletics = + + + + + + +
Finesse = + + + + + + +
* Influence = + + + + + + N/A +
* Nature = + + + + + + N/A +
* Perception = + + + + + + N/A +
* Performance = + + + + + + N/A +
Religion = + + + + + + N/A +
Society = + + + + + + N/A +
Spellcraft = + + + + + + N/A +
* Stealth = + + + + + + +
* Survival = + + + + + + N/A +
The CS column denotes class skills. | Skills marked with * can be used Untrained

Skills        
Skills
CS Skill Total Ranks Class Ability Mod Racial Feat Item ACP Misc Macro
* Acrobatics = + + + + + + +
* Appraise = + + + + + + N/A +
* Artistry: = + + + + + + N/A +
* Bluff = + + + + + + N/A +
* Climb = + + + + + + +
* Craft: = + + + + + + N/A +
* Craft: = + + + + + + N/A +
* Craft: = + + + + + + N/A +
* Diplomacy = + + + + + + N/A +
Disable Device = + + + + + + +
* Disguise = + + + + + + N/A +
* Escape Artist = + + + + + + +
* Fly = + + + + + + +
Handle Animal = + + + + + + N/A +
* Heal = + + + + + + N/A +
* Intimidate = + + + + + + N/A +
Knowledge (Arcana) = + + + + + + N/A +
Knowledge (Dungeoneering) = + + + + + + N/A +
Knowledge (Engineering) = + + + + + + N/A +
Knowledge (Geography) = + + + + + + N/A +
Knowledge (History) = + + + + + + N/A +
Knowledge (Local) = + + + + + + N/A +
Knowledge (Nature) = + + + + + + N/A +
Knowledge (Nobility) = + + + + + + N/A +
Knowledge (Planes) = + + + + + + N/A +
Knowledge (Religion) = + + + + + + N/A +
Linguistics = + + + + + + N/A +
Lore: = + + + + + + N/A +
* Perception = + + + + + + N/A +
* Perform: = + + + + + + N/A +
* Perform: = + + + + + + N/A +
* Perform: = + + + + + + N/A +
Profession: = + + + + + + N/A +
Profession: = + + + + + + N/A +
Profession: = + + + + + + N/A +
* Ride = + + + + + + +
* Sense Motive = + + + + + + N/A +
Sleight of Hand = + + + + + + +
Spellcraft = + + + + + + N/A +
* Stealth = + + + + + + +
* Survival = + + + + + + N/A +
* Swim = + + + + + + +
Use Magic Device = + + + + + + N/A +
= + + + + + + +
= + + + + + + +
= + + + + + + +
= + + + + + + +
= + + + + + + +
= + + + + + + +
The CS column denotes class skills. | Skills marked with * can be used Untrained

Skill Notes        
Skill Notes

 
Feats Available        
Feats Available
Feats by Level Racial Bonus Class Bonus Misc Bonus Total Feats
+ + + =

Feats        
Feats
Name Short Description Used / Max Max Calc
/
Description        
Macro Text        

 
Currency        
Currency
CP SP GP PP

Worn Magic Equipment        
Worn Magic Equipment
Slot Name Description
Belt:
Body:
Chest:
Eyes:
Feet:
Hands:
Head:
Headband:
Neck:
Ring 1:
Ring 2:
Shoulders:
Wrist:

Inventory        
Inventory
Name Short Description Charges/Qty / Max Weight
/
Description        
Macro Text        
Carried Weight        
Carried Weight
Armor & Weapons Currency Equipment Misc Total
+ + + =

Loads and Lift        
Loads and Lift
Light Medium Heavy Above Head Off Ground Drag & Push
 
Current Load

 
Spells Classes        
Spell Class 0 Spell Class 1 Spell Class 2
Spell Class 0
Class Total CL Misc Concentration Check Total Ability Mod Misc
= + = +

Spells Per Day        
Spells Per Day
Save DC Level Uses Total Spells / Day Bonus Spells Misc Spells Known
0th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
SP

Spell Ranges
Close Medium Long
Spell Class 1
Class Total CL Misc Concentration Check Total Ability Mod Misc
= + = +

Spells Per Day        
Spells Per Day
Save DC Level Uses Total Spells / Day Bonus Spells Misc Spells Known
0th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
SP

Spell Ranges
Close Medium Long
Spell Class 2
Class Total CL Misc Concentration Check Total Ability Mod Misc
= + = +

Spells Per Day        
Spells Per Day
Save DC Level Uses Total Spells / Day Bonus Spells Misc Spells Known
0th
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
SP

Spell Ranges
Close Medium Long

Spells        
Level 0 Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 All Spells
Level 0 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 1 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 2 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 3 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 4 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 5 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 6 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 7 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 8 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?
Level 9 Spells

Prepped

Name

Class

Level

School

Casting Time

DC Mod
   
Components

Range

Targets/Area

Duration

Save Effect

SR
Description        
Macro Text        
Options        
Include info?

 
Character Details        
Character Details

Character Name

Title/Nickname

Player Name

Race

Gender

Alignment

Age

Height

Weight

Hair

Eyes

Skin

Size

Size-Mod

Size-CMD

Size-Skills

Size-Skills x2

Deity

Homeland

Occupation
Languages

Racial Traits        
Racial Traits
Name Short Description Uses / Max Max Calc
/
Description        
Macro Text        
Traits        
Traits
Name Short Description Uses / Max Max Calc
/
Description        
Macro Text        

CR

XP

Gender

Class(es) and levels

Alignment

Size

Type/(sub-type)

Init
= 
 

DEX
+
 

Misc

Senses

Perception

Misc

Aura

QUICK STATS        
Str Dex Con Int Wis Cha     BAB CMB
Misc
CMD
Misc

DEFENSE        

AC

Touch

Flat-Footed
(
 



Deflect

DEX

Dodge

Natural

Misc

Buffs

Cond
)
 

HP
/
 

Max
(
 

Racial
d
 

HDie
+
 

Class
d
 

HDie2
+
 

Misc

Mod
);
 

Heal Conditions

 

Temp
=
 

Misc
+
 

Buffs

 

NL

 

Total

Misc
+
Buffs
;
 

 

Total

Misc
+
Buffs
;
 

 

Total

Misc
+
Buffs
;
 

Save Notes

Defensive Abilities

DR

Immunities

Resistances

SR

Weaknesses
Options        
Include info?
   

OFFENSE        
Speed
 

Base

Burrow

Climb

Fly

Maneuverability

Swim

Misc

Attack and Damage Effects        
Attack and Damage Effects
Total Mod 1 Type | Mod 2 Type | Mod 3 Type | Mod 4 Type
Attack = ( ) + ( ) + ( ) + ( )
Damage = ( ) + ( ) + ( ) + ( )

Attacks        

Enh

Mwk

Name

ATK Mods

val
+
ATK Type

mod
+
Other
=
ATK

Crit
/x
Mult

Proficiency

Dice
d
Die
+
DMG Mods

val
+
DMG Ability

Mod
+
Other
+
Buffs
=
DMG

Range

DMG Type

WT

Ammo

Notes
Iterative Attacks        
Iterative Attacks
Include Attack? Attack Mod Macro
Options        
Include notes?
Macro Text        


Space (ft.)

Reach (ft.)

Reach Notes

Special Attacks        

Spell-Like Abilities (class-0)        
Spell Like Abilities Class 0
Total CL Misc Concentration Check Total Ability Mod Misc
= + = +

Spell-Like Abilities        

Spells (class-1)        
Spell Class 1
Total CL Misc Concentration Check Total Ability Mod Misc
= + = +

Spells        

 

Uses/Day

Name

Short Description

Level

Range

Duration

Save

SR
Macro Text        

Spells (class-2)        
Spell Class 2
Total CL Misc Concentration Check Total Ability Mod Misc
= + = +

Spells        

 

Uses/Day

Name

Short Description

Level

Range

Duration

Save

SR
Macro Text        


TACTICS        
Before Combat        
During Combat        
Morale        
Base Statistics        

STATISTICS        


BAB
 

Misc
 
CMD

Misc

CMD Notes

Feats        

 

Name

Short Description

Used
/
 

Max

Max Calc
Description        
Macro Text        

Skills        
Name Total Misc Name Total Misc Name Total Misc
Acrobatics Appraise Artistry:
Bluff Climb Craft:
Craft: Craft: Diplomacy
Disable Device Disguise Escape Artist
Fly Handle Animal Heal
Intimidate Knowledge (Arcana) Knowledge (Dungeoneering)
Knowledge (Engineering) Knowledge (Geography) Knowledge (History)
Knowledge (Local) Knowledge (Nature) Knowledge (Nobility)
Knowledge (Planes) Knowledge (Religion) Linguistics
Lore: Perception Perform:
Perform: Perform: Profession:
Profession: Profession: Ride
Sense Motive Sleight of Hand Spellcraft
Stealth Survival Swim
Use Magic Device


Languages


SQ

Combat Gear        

Other Gear        

SPECIAL ABILITIES        

 

Name

Short Description

Uses
/
/

Max

Max Calc
Description        
Macro Text        

 
Header Images        
Header Images

Header images are iconic images that appear in the header of roll templates. All macros on the sheet include {{header_image=image attriubute}}. Each roll template has a specific image attribute that works with the options below. ie The Spells roll template would use {{header_image=@{header_image-pf_spell}}} Hover over the template names below to learn the specific image attributes. You can substitute images for any roll template by using the URL column below or using the syntax {{header_image=[name](url)}}

Roll Template None Default Custom URL
pf_spell
pf_attack (melee)
pf_attack (ranged)
pf_attack (cmb)
pf_defense
pf_generic
pf_block

Pathfinder Unchained        
Pathfinder Unchained

Roll Template Info        
Roll Template Info
Roll templates use a combination of pre-determined html, css, and macro-text to format the output of macros. Roll templates included in the Pathfinder sheet: pf_spell, pf_attack, pf_defense, pf_generic, and pf_block

Macro roll template syntax: &{template:roll template name} {{key=value}}
Below is a list of each roll template along with it's defined properties(keys). Keys can only be used once within a macro. A key that is not defined may still be included in the macro and will be displayed on a new row as determined by the roll template. ie {{foo=foo}} Property values may consist of text, attributes, in-line rolls, images, hyperlinks, etc., or any combination of such values.

Spell Roll Template (pf_spell)
Used for all spell-based sheet rolls. Primarily formatted to emulate a typical spell stat-block. (note: @{spell_options} is used by the sheet to enable the toggling of spell attributes and contains ALL pf_spell specific properties.)



Attack Roll Template (pf_attack)
Used for attacks. 2 column format except for the "description" property. (note: @{macro_options} is used by the sheet to enable the toggling of notes related to attacks and contains the properties for @{melee_notes}, @{ranged_notes}, @{cmb_notes}, and @{attack_notes}.)



Defense Roll Template (pf_defense)
Used for Saving Throws. (note: @{macro_options} is used by the sheet to enable the toggling of notes related to defense and contains the properties for @{dr_notes}, @{resistances_notes}, @{immunities_notes}, @{weaknesses_notes}, @{sr_notes}, @{armor_notes}, @{save_notes}, @{cmd_notes}, and @{defense-notes}.)



Generic Roll Template (pf_generic)
Used for Ability checks, Initiative, Spell Failure Check, Skill Checks, Concentration Check, Caster Level Check. 2 column format, except for righttext_X(1-10), lefttext_X(1-10), and the description keys.



Block Text Roll Template (pf_block)
Used for Class Abilities, Feats, Inventory, Racial Traits, Traits. Key/Property names are not shown in this template. Best for long blocks of text.



Sheet configuration        
Sheet configuration

{{#subtitle}}{{/subtitle}} {{#school}}{{/school}} {{#level}}{{/level}} {{#casting_time}}{{/casting_time}} {{#components}}{{/components}} {{#range}}{{/range}} {{#targets}}{{/targets}} {{#duration}}{{/duration}} {{#saving_throw}} {{/saving_throw}} {{#sr}}{{/sr}} {{#attack}} {{#crit_confirm}} {{#rollWasCrit() attack}} {{/rollWasCrit() attack}} {{/crit_confirm}} {{#damage}} {{/damage}} {{#crit_damage}} {{#rollWasCrit() attack}} {{/rollWasCrit() attack}} {{/crit_damage}} {{/attack}} {{^attack}} {{#damage}} {{/damage}} {{/attack}} {{#attack2}} {{#crit_confirm2}} {{#rollWasCrit() attack2}} {{/rollWasCrit() attack2}} {{/crit_confirm2}} {{#damage2}} {{/damage2}} {{#crit_damage2}} {{#rollWasCrit() attack2}} {{/rollWasCrit() attack2}} {{/crit_damage2}} {{/attack2}} {{#allprops() header_image character_name character_id name_link subtitle school level casting_time components range targets duration saving_throw dc dc1 dc2 sr description attack damage crit_confirm crit_damage attack2 damage2 crit_confirm2 crit_damage2}} {{/allprops() header_image character_name character_id name_link subtitle school level casting_time components range targets duration saving_throw dc dc1 dc2 sr description attack damage crit_confirm crit_damage attack2 damage2 crit_confirm2 crit_damage2}} {{#description}}{{/description}}
{{#character_name}} {{#character_id}}[{{character_name}}](http://journal.roll20.net/character/{{character_id}}){{/character_id}} {{^character_id}}{{character_name}}{{/character_id}} {{#name}}:{{/name}} {{/character_name}} {{#name}} {{#name_link}}[{{name}}]({{name_link}}){{/name_link}} {{^name_link}}{{name}}{{/name_link}} {{/name}} {{#header_image}}{{header_image}}{{/header_image}}
{{subtitle}}
School {{school}};
Level {{level}}
Casting Time {{casting_time}}
Components {{components}}
Range {{range}}
Effects/Target {{targets}}
Duration {{duration}}
Saving Throw {{saving_throw}} {{#dc}}DC{{dc}}{{/dc}} {{#dc1}}DC{{dc1}}{{/dc1}} {{#dc2}}DC{{dc2}}{{/dc2}}
Spell Resistance {{sr}}
**Attack**{{attack}}
Crit Confirm{{crit_confirm}}
Damage{{damage}}
Crit Damage+{{crit_damage}}
Damage{{damage}}
**Attack 2**{{attack2}}
Crit Confirm{{crit_confirm2}}
Damage{{damage2}}
Crit Damage+{{crit_damage2}}
**{{key}}**{{value}}
Description: {{description}}
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{{#character_name}} {{#character_id}}[{{character_name}}](http://journal.roll20.net/character/{{character_id}}){{/character_id}} {{^character_id}}{{character_name}}{{/character_id}} {{#name}}:{{/name}} {{/character_name}} {{#name}} {{#name_link}}[{{name}}]({{name_link}}){{/name_link}} {{^name_link}}{{name}}{{/name_link}} {{/name}} {{#header_image}}{{header_image}}{{/header_image}}
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