Fixing translation strings on roll template, roll queries and some placeholders and titles
This commit is contained in:
+188
-95
@@ -60,7 +60,7 @@
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<input class="tab-button tab5" type="radio" name="attr_tab" value="5"><span data-i18n="magic-u" class="magic-tab-span">MAGIC</span><span data-i18n="arcana-u" class="arcana-tab-span">ARCANA</span><span class="extraordinary-tab-span" data-i18n="extraordinary-u">EXTRAORDINARY</span>
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<input class="tab-button tab6" type="radio" name="attr_tab" value="6"><span style="font-family: pictos">y</span>
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<button name="roll_dice-roller" class="floating-dice-roller" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + ?{Ability Value (field 1 of 4)|0} + ?{Focus (field 2 of 4)|None, 0|+2, 2|+3, 3} - @{fatigue} + ?{Additional modifier (field 3 of 4)|0} ]] {{mod=?{Ability Value (field 1 of 4)|0}}} {{ability=Ability Score}} {{desc=?{Roll description (field 4 of 4, optional)|Die Roll}}} {{fatigue=[[@{fatigue}]]}} {{extramod3=[[?{Additional modifier (field 3 of 4)|0}]]}} {{extramod3-name=Additional Modifier}} {{extramod2=[[?{Focus (field 2 of 4)|None, 0|+2, 2|+3, 3}]]}} {{extramod2-name=Focus}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" title="This is the roll-builder. You can click it, answer four questions, and then it will roll the dice for you."></button>
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<button name="roll_dice-roller" class="floating-dice-roller" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + ?{@{ability_value}|0} + ?{@{focus_value}|@{none}, 0|+2, 2|+3, 3} - @{fatigue} + ?{@{additional_modifier}|0} ]] {{mod=?{@{ability_value}|0}}} {{ability=@{ability_score}}} {{desc=?{@{roll_description}|@{die_roll}}}} {{fatigue=[[@{fatigue}]]}} {{extramod3=[[?{@{additional_modifier}|0}]]}} {{extramod3-name=@{additional_modifier2}}} {{extramod2=[[?{@{focus_value}|@{none}, 0|+2, 2|+3, 3}]]}} {{extramod2-name=@{focus}}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n-title="main-roll-button-title" title="This is the roll-builder. You can click it, answer four questions, and then it will roll the dice for you."></button>
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<!-- CHARACTER TAB -->
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<div class="page tab1">
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@@ -303,7 +303,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
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<button class="abilities-buttons" name="roll_accuracy_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=Accuracy}} {{desc=Accuracy}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="accuracy-u">ACCURACY</button>
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<button class="abilities-buttons" name="roll_accuracy_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=@{accuracy_label}}} {{desc=@{accuracy_label}}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="accuracy-u">ACCURACY</button>
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</div>
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<div class="col primary-checkbox">
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<input type="checkbox" name="attr_primary_accuracy"/><span></span>
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@@ -314,7 +314,7 @@
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<input type="hidden" name="attr_focusname">
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<input type="hidden" name="attr_focusbonus">
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<input type="hidden" name="attr_focusdescription">
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<button class="focus-buttons" name="roll_accuracy_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} + @{focusbonus} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=Accuracy}} {{desc=Accuracy (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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<button class="focus-buttons" name="roll_accuracy_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} + @{focusbonus} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=@{accuracy_label}}} {{desc=@{accuracy_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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</fieldset>
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</div>
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</div>
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@@ -327,7 +327,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
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<button class="abilities-buttons" name="roll_communication_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} - @{fatigue}]] {{mod=@{communication}}} {{ability=Communication}} {{desc=Communication}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="communication-u">COMMUNICATION</button>
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<button class="abilities-buttons" name="roll_communication_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} - @{fatigue}]] {{mod=@{communication}}} {{ability=@{communication_label}}} {{desc=@{communication_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="communication-u">COMMUNICATION</button>
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</div>
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<div class="col primary-checkbox">
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<input type="checkbox" name="attr_primary_communication"/><span></span>
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@@ -337,7 +337,7 @@
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<fieldset class="repeating_communication-focus">
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<input type="hidden" name="attr_focusname">
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<input type="hidden" name="attr_focusbonus">
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<button class="focus-buttons" name="roll_communication_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} + @{focusbonus} - @{fatigue}]] {{mod=@{communication}}} {{ability=Communication}} {{desc=Communication (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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<button class="focus-buttons" name="roll_communication_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} + @{focusbonus} - @{fatigue}]] {{mod=@{communication}}} {{ability=@{communication_label}}} {{desc=@{communication_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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</fieldset>
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</div>
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</div>
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@@ -350,7 +350,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
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<button class="abilities-buttons" name="roll_constitution_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} - @{fatigue}]] {{mod=@{constitution}}} {{ability=Constitution}} {{desc=Constitution}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="constitution-u">CONSTITUTION</button>
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<button class="abilities-buttons" name="roll_constitution_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="constitution-u">CONSTITUTION</button>
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</div>
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<div class="col primary-checkbox">
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<input type="checkbox" name="attr_primary_constitution"/><span></span>
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@@ -361,7 +361,7 @@
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<input type="hidden" name="attr_focusname">
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<input type="hidden" name="attr_focusbonus">
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<input type="hidden" name="attr_focusdescription">
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<button class="focus-buttons" name="roll_constitution_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} + @{focusbonus} - @{fatigue}]] {{mod=@{constitution}}} {{ability=Constitution}} {{desc=Constitution (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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<button class="focus-buttons" name="roll_constitution_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} + @{focusbonus} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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</fieldset>
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</div>
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</div>
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@@ -374,7 +374,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
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<button class="abilities-buttons" name="roll_cunning_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} - @{fatigue}]] {{mod=@{cunning}}} {{ability=Cunning}} {{desc=Cunning}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="cunning-u">CUNNING</button>
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<button class="abilities-buttons" name="roll_cunning_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} - @{fatigue}]] {{mod=@{cunning}}} {{ability=@{cunning_label}}} {{desc=@{cunning_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="cunning-u">CUNNING</button>
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</div>
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<div class="col primary-checkbox">
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<input type="checkbox" name="attr_primary_cunning"/><span></span>
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@@ -385,7 +385,7 @@
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<input type="hidden" name="attr_focusname">
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<input type="hidden" name="attr_focusbonus">
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<input type="hidden" name="attr_focusdescription">
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<button class="focus-buttons" name="roll_cunning_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} + @{focusbonus} - @{fatigue}]] {{mod=@{cunning}}} {{ability=Cunning}} {{desc=Cunning (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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<button class="focus-buttons" name="roll_cunning_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} + @{focusbonus} - @{fatigue}]] {{mod=@{cunning}}} {{ability=@{cunning_label}}} {{desc=@{cunning_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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</fieldset>
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</div>
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</div>
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@@ -398,7 +398,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
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<button class="abilities-buttons" name="roll_dexterity_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=Dexterity}} {{extramod1=[[@{armor-penalty-for-dex}]]}} {{extramod1-name=Armor Penalty}} {{desc=Dexterity}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="dexterity-u">DEXTERITY</button>
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<button class="abilities-buttons" name="roll_dexterity_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=@{dexterity_label}}} {{extramod1=[[@{armor-penalty-for-dex}]]}} {{extramod1-name=@{armor_penalty}}} {{desc=@{dexterity_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="dexterity-u">DEXTERITY</button>
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</div>
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<div class="col primary-checkbox">
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<input type="checkbox" name="attr_primary_dexterity"/><span></span>
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@@ -409,7 +409,7 @@
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<input type="hidden" name="attr_focusname">
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<input type="hidden" name="attr_focusbonus">
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<input type="hidden" name="attr_focusdescription">
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<button class="focus-buttons" name="roll_dexterity_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{focusbonus} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=Dexterity}} {{desc=Dexterity (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=Armor Penalty}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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<button class="focus-buttons" name="roll_dexterity_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{focusbonus} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=@{dexterity_label}}} {{desc=@{dexterity_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=@{armor_penalty}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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</fieldset>
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</div>
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</div>
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@@ -423,7 +423,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
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<button class="abilities-buttons" name="roll_fighting_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=Fighting}} {{desc=Fighting}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="fighting-u">FIGHTING</button>
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<button class="abilities-buttons" name="roll_fighting_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=@{fighting_label}}} {{desc=@{fighting_label}}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="fighting-u">FIGHTING</button>
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</div>
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<div class="col primary-checkbox">
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<input type="checkbox" name="attr_primary_fighting"/><span></span>
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@@ -434,7 +434,7 @@
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<input type="hidden" name="attr_focusname">
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<input type="hidden" name="attr_focusbonus">
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<input type="hidden" name="attr_focusdescription">
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<button class="focus-buttons" name="roll_fighting_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{focusbonus} - @{fatigue} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=Fighting}} {{desc=Fighting (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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<button class="focus-buttons" name="roll_fighting_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{focusbonus} - @{fatigue} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=@{fighting_label}}} {{desc=@{fighting_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
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</fieldset>
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</div>
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</div>
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@@ -447,7 +447,7 @@
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<div class="col left-ability-container">
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<div class="section-name focuses-section">
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<div class="col ability-name">
|
||||
<button class="abilities-buttons" name="roll_intelligence_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=Intelligence}} {{desc=Intelligence}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="intelligence-u">INTELLIGENCE</button>
|
||||
<button class="abilities-buttons" name="roll_intelligence_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=@{intelligence_label}}} {{desc=@{intelligence_label}}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="intelligence-u">INTELLIGENCE</button>
|
||||
</div>
|
||||
<div class="col primary-checkbox">
|
||||
<input type="checkbox" name="attr_primary_intelligence"/><span></span>
|
||||
@@ -458,7 +458,7 @@
|
||||
<input type="hidden" name="attr_focusname">
|
||||
<input type="hidden" name="attr_focusbonus">
|
||||
<input type="hidden" name="attr_focusdescription">
|
||||
<button class="focus-buttons" name="roll_intelligence_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} + @{focusbonus} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=Intelligence}} {{desc=Intelligence (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
<button class="focus-buttons" name="roll_intelligence_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} + @{focusbonus} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=@{intelligence_label}}} {{desc=@{intelligence_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
@@ -471,7 +471,7 @@
|
||||
<div class="col left-ability-container">
|
||||
<div class="section-name focuses-section">
|
||||
<div class="col ability-name">
|
||||
<button class="abilities-buttons" name="roll_magic_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} - @{fatigue}]] {{mod=@{magic}}} {{ability=Magic}} {{desc=Magic}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="magic-u">MAGIC</button>
|
||||
<button class="abilities-buttons" name="roll_magic_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} - @{fatigue}]] {{mod=@{magic}}} {{ability=@{magic_label}}} {{desc=@{magic_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="magic-u">MAGIC</button>
|
||||
</div>
|
||||
<div class="col primary-checkbox">
|
||||
<input type="checkbox" name="attr_primary_magic"/><span></span>
|
||||
@@ -482,7 +482,7 @@
|
||||
<input type="hidden" name="attr_focusname">
|
||||
<input type="hidden" name="attr_focusbonus">
|
||||
<input type="hidden" name="attr_focusdescription">
|
||||
<button class="focus-buttons" name="roll_magic_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} + @{focusbonus} - @{fatigue}]] {{mod=@{magic}}} {{ability=Magic}} {{desc=Magic (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
<button class="focus-buttons" name="roll_magic_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} + @{focusbonus} - @{fatigue}]] {{mod=@{magic}}} {{ability=@{magic_label}}} {{desc=@{magic_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
@@ -495,7 +495,7 @@
|
||||
<div class="col left-ability-container">
|
||||
<div class="section-name focuses-section">
|
||||
<div class="col ability-name">
|
||||
<button class="abilities-buttons" name="roll_perception_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=Perception}} {{desc=Perception}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="perception-u">PERCEPTION</button>
|
||||
<button class="abilities-buttons" name="roll_perception_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=@{perception_label}}} {{desc=@{perception_label}}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="perception-u">PERCEPTION</button>
|
||||
</div>
|
||||
<div class="col primary-checkbox">
|
||||
<input type="checkbox" name="attr_primary_perception"/><span></span>
|
||||
@@ -506,7 +506,7 @@
|
||||
<input type="hidden" name="attr_focusname">
|
||||
<input type="hidden" name="attr_focusbonus">
|
||||
<input type="hidden" name="attr_focusdescription">
|
||||
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=Perception}} {{desc=Perception (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=@{perception_label}}} {{desc=@{perception_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
@@ -519,7 +519,7 @@
|
||||
<div class="col left-ability-container">
|
||||
<div class="section-name focuses-section">
|
||||
<div class="col ability-name">
|
||||
<button class="abilities-buttons" name="roll_strength_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} - @{fatigue}]] {{mod=@{strength}}} {{ability=Strength}} {{desc=Strength}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="strength-u">STRENGTH</button>
|
||||
<button class="abilities-buttons" name="roll_strength_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} - @{fatigue}]] {{mod=@{strength}}} {{ability=@{strength_label}}} {{desc=@{strength_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="strength-u">STRENGTH</button>
|
||||
</div>
|
||||
<div class="col primary-checkbox">
|
||||
<input type="checkbox" name="attr_primary_strength"/><span></span>
|
||||
@@ -530,7 +530,7 @@
|
||||
<input type="hidden" name="attr_focusname">
|
||||
<input type="hidden" name="attr_focusbonus">
|
||||
<input type="hidden" name="attr_focusdescription">
|
||||
<button class="focus-buttons" name="roll_strength_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} + @{focusbonus} - @{fatigue}]] {{mod=@{strength}}} {{ability=Strength}} {{desc=Strength (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
<button class="focus-buttons" name="roll_strength_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} + @{focusbonus} - @{fatigue}]] {{mod=@{strength}}} {{ability=@{strength_label}}} {{desc=@{strength_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
@@ -543,7 +543,7 @@
|
||||
<div class="col left-ability-container">
|
||||
<div class="section-name focuses-section">
|
||||
<div class="col ability-name">
|
||||
<button class="abilities-buttons" name="roll_willpower_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=Willpower}} {{desc=Willpower}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="willpower-u">WILLPOWER</button>
|
||||
<button class="abilities-buttons" name="roll_willpower_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{desc=@{willpower_label}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}" data-i18n="willpower-u">WILLPOWER</button>
|
||||
</div>
|
||||
<div class="col primary-checkbox">
|
||||
<input type="checkbox" name="attr_primary_willpower"/><span></span>
|
||||
@@ -554,7 +554,7 @@
|
||||
<input type="hidden" name="attr_focusname">
|
||||
<input type="hidden" name="attr_focusbonus">
|
||||
<input type="hidden" name="attr_focusdescription">
|
||||
<button class="focus-buttons" name="roll_willpower_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} + @{focusbonus} - @{fatigue}]] {{mod=@{willpower}}} {{ability=Willpower}} {{desc=Willpower (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
<button class="focus-buttons" name="roll_willpower_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} + @{focusbonus} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{desc=@{willpower_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_focusname"></span><span> (</span><span name="attr_focusbonus"></span><span>)</span></button><span class="focus-comma">,</span>
|
||||
</fieldset>
|
||||
</div>
|
||||
</div>
|
||||
@@ -610,7 +610,7 @@
|
||||
</div>
|
||||
<div class="section sectionfourth initiative-section">
|
||||
<div class="section-name character-section-name">
|
||||
<button class="abilities-buttons" data-i18n="initiative-u" name="roll_initiative_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{init-bonus} + @{armor-penalty-for-dex} - @{fatigue} &{tracker}]] {{mod=[[@{dexterity}]]}} {{ability=Dexterity}} {{extramod3=[[@{init-bonus}]]}} {{extramod3-name=Initiative Adjustment}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=Armor Penalty}} {{extramod3=[[@{fear-initiative}]]}} {{extramod3-name=Fear @{fear}}} {{desc=Initiative}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}">INITIATIVE</button>
|
||||
<button class="abilities-buttons" data-i18n="initiative-u" name="roll_initiative_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{init-bonus} + @{armor-penalty-for-dex} - @{fatigue} &{tracker}]] {{mod=[[@{dexterity}]]}} {{ability=@{dexterity_label}}} {{extramod3=[[@{init-bonus}]]}} {{extramod3-name=@{initiative_adjustment}}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=@{armor_penalty}}} {{extramod3=[[@{fear-initiative}]]}} {{extramod3-name=@{fear_label} @{fear}}} {{desc=@{initiative}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}">INITIATIVE</button>
|
||||
</div>
|
||||
<input type="number" name="attr_init" disabled="true" value="@{dexterity}+@{init-bonus}">
|
||||
<div class="maximum-input">
|
||||
@@ -691,10 +691,10 @@
|
||||
<div class="section sectionfourth income-section">
|
||||
<div class="section-name">
|
||||
<div class="no-the-expanse-selected">
|
||||
<button class="abilities-buttons" data-i18n="resources-u" name="roll_income_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{income}]] {{mod=@{income}}} {{ability=Resources}} {{desc=Resources}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}">RESOURCES</button>
|
||||
<button class="abilities-buttons" data-i18n="resources-u" name="roll_income_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{income}]] {{mod=@{income}}} {{ability=@{resources}}} {{desc=@{resources}}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}">RESOURCES</button>
|
||||
</div>
|
||||
<div class="the-expanse-selected">
|
||||
<button class="abilities-buttons" data-i18n="income-u" name="roll_income_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{income}]] {{mod=@{income}}} {{ability=Income}} {{desc=Income}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}">INCOME</button>
|
||||
<button class="abilities-buttons" data-i18n="income-u" name="roll_income_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{income}]] {{mod=@{income}}} {{ability=@{income_label}}} {{desc=@{income_label}}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}">INCOME</button>
|
||||
</div>
|
||||
</div>
|
||||
<div class="income-score">
|
||||
@@ -881,8 +881,8 @@
|
||||
<div class="col repeatingcol col-attackdice">
|
||||
<input type="text" placeholder="1" name="attr_attackroll">
|
||||
|
||||
<button class="attackroll-noaim" name="roll_attackdice" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{attackroll} - @{fatigue}]] {{mod=@{attackroll}}} {{ability=Attack Bonus}} {{desc=@{attack-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="attackroll-withprompt" name="roll_attackdice" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{attackroll} + @{aim-select} - @{fatigue}]] {{mod=@{attackroll}}} {{ability=Attack Bonus}} {{extramod1=[[@{aim-select}]]}} {{extramod1-name=Aim}} {{desc=@{attack-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="attackroll-noaim" name="roll_attackdice" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{attackroll} - @{fatigue}]] {{mod=@{attackroll}}} {{ability=@{attack_bonus_label}}} {{desc=@{attack-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="attackroll-withprompt" name="roll_attackdice" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{attackroll} + @{aim-select} - @{fatigue}]] {{mod=@{attackroll}}} {{ability=@{attack_bonus_label}}} {{extramod1=[[@{aim-select}]]}} {{extramod1-name=Aim}} {{desc=@{attack-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="col repeatingcol col-attack-damage">
|
||||
<input type="text" placeholder="2d6+1" name="attr_attack-damage">
|
||||
@@ -890,7 +890,7 @@
|
||||
</div>
|
||||
</fieldset>
|
||||
<div class="col-weapon-groups">
|
||||
<input type="text" placeholder="Weapon groups" name="attr_weapon-groups">
|
||||
<input type="text" data-i18n-placeholder="weapon_groups" placeholder="Weapon groups" name="attr_weapon-groups">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -931,7 +931,7 @@
|
||||
<input type="hidden" name="attr_spell-tn">
|
||||
<input type="hidden" name="attr_spell-spellpower">
|
||||
<div class="col repeatingcol spell-short-name">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{magic} - @{fatigue}]] {{mod=@{magic}}} {{ability=Magic}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Magic Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=Spellpower}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{magic} - @{fatigue}]] {{mod=@{magic}}} {{ability=@{magic_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{magic_arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=@{spellpower_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
</div>
|
||||
<div class="col repeatingcol spell-short-description">
|
||||
<textarea name="attr_short-spell-description" readonly="true"></textarea>
|
||||
@@ -953,7 +953,7 @@
|
||||
<input type="hidden" name="attr_spell-tn">
|
||||
<input type="hidden" name="attr_spell-spellpower">
|
||||
<div class="col repeatingcol spell-short-name">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{intelligence} - @{fatigue}]] {{mod=@{intelligence}}} {{ability=Intelligence}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=Spellpower}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{intelligence} - @{fatigue}]] {{mod=@{intelligence}}} {{ability=@{intelligence_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=@{spellpower_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
</div>
|
||||
<div class="col repeatingcol spell-short-description">
|
||||
<textarea name="attr_short-spell-description"></textarea>
|
||||
@@ -976,7 +976,7 @@
|
||||
<input type="hidden" name="attr_spell-tn">
|
||||
<input type="hidden" name="attr_spell-fatigue">
|
||||
<div class="col repeatingcol spell-short-name">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Spellcasting Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=Fatigue TN}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{spellcasting_ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=@{fatigue_tn_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
</div>
|
||||
<div class="col repeatingcol spell-short-description">
|
||||
<textarea name="attr_short-spell-description"></textarea>
|
||||
@@ -1001,8 +1001,8 @@
|
||||
<input type="checkbox" class="hiddencheckbox spell-method-uses-fatigue" name="attr_spell-method" value="fatigue">
|
||||
<input type="checkbox" class="hiddencheckbox spell-method-uses-points" name="attr_spell-method" value="points">
|
||||
<div class="col repeatingcol spell-short-name">
|
||||
<button class="spell-magic-buttons spell-uses-fatigue" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=Fatigue TN}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons spell-uses-points" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=Power Cost}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons spell-uses-fatigue" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=@{fatigue_tn_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons spell-uses-points" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=@{power_cost_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
</div>
|
||||
<div class="col repeatingcol spell-short-description"> <textarea name="attr_short-spell-description"></textarea> </div>
|
||||
</fieldset>
|
||||
@@ -1024,8 +1024,8 @@
|
||||
<input type="checkbox" class="hiddencheckbox spell-method-uses-fatigue" name="attr_spell-method" value="fatigue">
|
||||
<input type="checkbox" class="hiddencheckbox spell-method-uses-points" name="attr_spell-method" value="points">
|
||||
<div class="col repeatingcol spell-short-name">
|
||||
<button class="spell-magic-buttons spell-uses-fatigue" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Psychic Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Psychic Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=Fatigue TN}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons spell-uses-points" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Spellcasting Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=Kanna Cost}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons spell-uses-fatigue" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{psychic_ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{psychic_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=@{fatigue_tn_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
<button class="spell-magic-buttons spell-uses-points" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{spellcasting_ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=@{kanna_cost_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"><span name="attr_spell-name"></span></button>
|
||||
</div>
|
||||
<div class="col repeatingcol spell-short-description"><textarea name="attr_short-spell-description"></textarea></div>
|
||||
</fieldset>
|
||||
@@ -1059,13 +1059,13 @@
|
||||
<div class="legacy-money-section">
|
||||
<div>
|
||||
<div class="money-score">
|
||||
<input type="number" name="attr_cp" placeholder="CP" data-i18n="cp-u" title="CP">
|
||||
<input type="number" data-i18n-placeholder="cp-u" data-i18n-title="cp-u" name="attr_cp" placeholder="CP" data-i18n="cp-u" title="CP">
|
||||
</div>
|
||||
<div class="money-score">
|
||||
<input type="number" name="attr_sp" placeholder="SP" data-i18n="sp-u" title="SP">
|
||||
<input type="number" name="attr_sp" data-i18n-placeholder="sp-u" data-i18n-title="sp-u" placeholder="SP" data-i18n="sp-u" title="SP">
|
||||
</div>
|
||||
<div class="money-score">
|
||||
<input type="number" name="attr_gp" placeholder="GP" data-i18n="gp-u" title="GP">
|
||||
<input type="number" name="attr_gp" data-i18n-placeholder="gp-u" data-i18n-title="gp-u" placeholder="GP" data-i18n="gp-u" title="GP">
|
||||
</div>
|
||||
</div>
|
||||
<div class="section-name">
|
||||
@@ -1435,7 +1435,7 @@
|
||||
<div class="power-container">
|
||||
<fieldset class="repeating_power">
|
||||
<div class="section-name power-section-name">
|
||||
<input type="text" placeholder="Power, Talent or Specialization name" name="attr_powername">
|
||||
<input type="text" data-i18n-placeholder="power_talent_spec_name" placeholder="Power, Talent or Specialization name" name="attr_powername">
|
||||
</div>
|
||||
<div class="power-stats">
|
||||
<div class="row row-power-type-source">
|
||||
@@ -1649,11 +1649,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus" value="2">
|
||||
<button class="focus-buttons" name="roll_accuracy_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} + @{focusbonus} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=Accuracy}} {{desc=Accuracy (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus" value="2">
|
||||
<button class="focus-buttons" name="roll_accuracy_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{accuracy} + @{focusbonus} - @{fatigue} + @{fear-accuracy}]] {{mod=@{accuracy}}} {{ability=@{accuracy_label}}} {{desc=@{accuracy_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-accuracy}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1667,11 +1667,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_communication_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} + @{focusbonus} - @{fatigue}]] {{mod=@{communication}}} {{ability=Communication}} {{desc=Communication (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" data-i18n-title="focus_bonus_title" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_communication_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{communication} + @{focusbonus} - @{fatigue}]] {{mod=@{communication}}} {{ability=@{communication_label}}} {{desc=@{communication_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1685,11 +1685,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_constitution_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} + @{focusbonus} - @{fatigue}]] {{mod=@{constitution}}} {{ability=Constitution}} {{desc=Constitution (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_constitution_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{constitution} + @{focusbonus} - @{fatigue}]] {{mod=@{constitution}}} {{ability=@{constitution_label}}} {{desc=@{constitution_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1703,11 +1703,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_cunning_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} + @{focusbonus} - @{fatigue}]] {{mod=@{cunning}}} {{ability=Cunning}} {{desc=Cunning (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_cunning_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{cunning} + @{focusbonus} - @{fatigue}]] {{mod=@{cunning}}} {{ability=@{cunning_label}}} {{desc=@{cunning_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1723,11 +1723,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_dexterity_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{focusbonus} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=Dexterity}} {{desc=Dexterity (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=Armor Penalty}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_dexterity_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{dexterity} + @{focusbonus} + @{armor-penalty-for-dex} - @{fatigue}]] {{mod=@{dexterity}}} {{ability=@{dexterity_label}}} {{desc=@{dexterity_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{armor-penalty-for-dex}]]}} {{extramod2-name=@{armor_penalty}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1741,11 +1741,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_fighting_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{focusbonus} - @{fatigue} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=Fighting}} {{desc=Fighting (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_fighting_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{fighting} + @{focusbonus} - @{fatigue} + @{fear-fighting}]] {{mod=@{fighting}}} {{ability=@{fighting_label}}} {{desc=@{fighting_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-fighting}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1759,11 +1759,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_intelligence_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} + @{focusbonus} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=Intelligence}} {{desc=Intelligence (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_intelligence_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{intelligence} + @{focusbonus} - @{fatigue} + @{fear-intelligence}]] {{mod=@{intelligence}}} {{ability=@{intelligence_label}}} {{desc=@{intelligence_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-intelligence}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1777,11 +1777,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_magic_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} + @{focusbonus} - @{fatigue}]] {{mod=@{magic}}} {{ability=Magic}} {{desc=Magic (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_magic_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{magic} + @{focusbonus} - @{fatigue}]] {{mod=@{magic}}} {{ability=@{magic_label}}} {{desc=@{magic_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1795,11 +1795,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=Perception}} {{desc=Perception (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extrabonus2=[[@{fear-perception}]]}} {{extrabonus2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=@{perception_label}}} {{desc=@{perception_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extrabonus2=[[@{fear-perception}]]}} {{extrabonus2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1815,11 +1815,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=Perception}} {{desc=Perception (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=Fear @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_perception_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{perception} + @{focusbonus} - @{fatigue} + @{fear-perception}]] {{mod=@{perception}}} {{ability=@{perception_label}}} {{desc=@{perception_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{extramod2=[[@{fear-perception}]]}} {{extramod2-name=@{fear_label} @{fear}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1833,11 +1833,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_strength_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} + @{focusbonus} - @{fatigue}]] {{mod=@{strength}}} {{ability=Strength}} {{desc=Strength (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_strength_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{strength} + @{focusbonus} - @{fatigue}]] {{mod=@{strength}}} {{ability=@{strength_label}}} {{desc=@{strength_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -1851,11 +1851,11 @@
|
||||
<div class="row">
|
||||
<span data-i18n="focus:-u">FOCUS:</span>
|
||||
<input type="text" title="Focus name" name="attr_focusname">
|
||||
<input type="number" placeholder="*" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_willpower_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} + @{focusbonus} - @{fatigue}]] {{mod=@{willpower}}} {{ability=Willpower}} {{desc=Willpower (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} Focus}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<input type="number" placeholder="*" data-i18n-title="focus_bonus_title" title="Focus bonus (0, 2, 3, etc.) MUST have a value for the buttons to work." value="2" name="attr_focusbonus">
|
||||
<button class="focus-buttons" name="roll_willpower_focus" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{willpower} + @{focusbonus} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{desc=@{willpower_label} (@{focusname})}} {{extramod1=@{focusbonus}}} {{extramod1-name=@{focusname} @{focus}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
<div class="row">
|
||||
<textarea name="attr_focusdescription" placeholder="Description" title="Description"></textarea>
|
||||
<textarea name="attr_focusdescription" data-i18n-placeholder="description" placeholder="Description" title="Description"></textarea>
|
||||
</div>
|
||||
</fieldset>
|
||||
</div>
|
||||
@@ -2115,7 +2115,7 @@
|
||||
<input type="number" placeholder="*" name="attr_spell-focus-bonus">
|
||||
</div>
|
||||
<div class="row">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{magic} - @{fatigue}]] {{mod=@{magic}}} {{ability=Magic}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Magic Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=Spellpower}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{magic} - @{fatigue}]] {{mod=@{magic}}} {{ability=@{magic_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{magic_arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=@{spellpower_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2204,7 +2204,7 @@
|
||||
<input type="number" placeholder="*" name="attr_spell-focus-bonus">
|
||||
</div>
|
||||
<div class="row">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{intelligence} - @{fatigue}]] {{mod=@{intelligence}}} {{ability=Intelligence}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Magic Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=Spellpower}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{intelligence} - @{fatigue}]] {{mod=@{intelligence}}} {{ability=@{intelligence_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{magic_arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-spellpower}}} {{note1-name=@{spellpower_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2271,7 +2271,7 @@
|
||||
<div class="row">
|
||||
<span class="spell-uses-fatigue">
|
||||
<input type="text" name="attr_spell-fatigue">
|
||||
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=Willpower}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=Fatigue Check for @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=+1 TN}} {{note1-name=Each Fatiguing spell this Encounter}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{fatigue_check_for} @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=+1 TN}} {{note1-name=@{each_fatiguing_spell}}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2301,7 +2301,7 @@
|
||||
<input type="number" placeholder="*" name="attr_spell-focus-bonus">
|
||||
</div>
|
||||
<div class="row">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Spellcasting Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=Fatigue TN}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{spellcasting_ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=@{fatigue_tn_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2376,7 +2376,7 @@
|
||||
<div class="row">
|
||||
<span class="spell-uses-fatigue">
|
||||
<input type="text" name="attr_spell-fatigue">
|
||||
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=Willpower}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=Fatigue Check for @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=+1 TN}} {{note1-name=Each Fatiguing spell this Encounter}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{fatigue_check_for} @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=+1 TN}} {{note1-name=@{each_fatiguing_spell}}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</span>
|
||||
<span class="spell-uses-points">
|
||||
<input type="text" name="attr_spell-mp-cost">
|
||||
@@ -2415,10 +2415,10 @@
|
||||
</div>
|
||||
<div class="row">
|
||||
<span class="spell-uses-fatigue">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=Fatigue TN}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=@{fatigue_tn_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</span>
|
||||
<span class="spell-uses-points">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=Power Cost}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=@{power_cost_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2490,7 +2490,7 @@
|
||||
<div class="row">
|
||||
<span class="spell-uses-fatigue">
|
||||
<input type="text" name="attr_spell-fatigue">
|
||||
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=Willpower}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Ability Focus}} {{desc=Fatigue Check for @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=+1 TN}} {{note1-name=Each Fatiguing spell this Encounter}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_fatigue_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{willpower} - @{fatigue}]] {{mod=@{willpower}}} {{ability=@{willpower_label}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{ability_focus}}} {{desc=@{fatigue_check_for} @{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{note1=@{plus_one_tn}}} {{note1-name=@{each_fatiguing_spell}}} {{player=@{char-name-option}}} {{tn=@{spell-fatigue}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</span>
|
||||
<span class="spell-uses-points"> <input type="text" name="attr_spell-mp-cost"> </span>
|
||||
</div>
|
||||
@@ -2528,10 +2528,10 @@
|
||||
</div>
|
||||
<div class="row">
|
||||
<div class="spell-uses-fatigue">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Psychic Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Psychic Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=Fatigue TN}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></span></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{psychic_ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{psychic_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-fatigue}}} {{note1-name=@{fatigue_tn_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></span></button>
|
||||
</div>
|
||||
<div class="spell-uses-points">
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=Spellcasting Ability}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=Arcana Focus}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=Kanna Cost}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
<button class="spell-magic-buttons" name="roll_spell_check" type="roll" value="@{wtype}&{template:age-roller} {{color-@{color}=1}} [[ [[1d6]] + [[1d6]] + [[1d6]] + @{spell-focus-bonus} + @{spell-ability-score} - @{fatigue}]] {{mod=[[@{spell-ability-score}]]}} {{ability=@{spellcasting_ability}}} {{extramod1=@{spell-focus-bonus}}} {{extramod1-name=@{arcana_focus}}} {{desc=@{spell-name}}} {{fatigue=[[@{fatigue}]]}} {{player=@{char-name-option}}} {{tn=@{spell-tn}}} {{note1=@{spell-mp-cost}}} {{note1-name=@{kanna_cost_label}}} {{die1=$[[0]]}} {{die2=$[[1]]}} {{drama=$[[2]]}} {{total=$[[3]]}}"></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -2786,7 +2786,7 @@
|
||||
<select name="attr_wtype">
|
||||
<option value="" data-i18n="never-whisper-roll">Never Whisper Rolls</option>
|
||||
<option value="@{whisper-toggle}" data-i18n="toggle">Toggle</option>
|
||||
<option value="?{Whisper?|Public Roll,|Whisper Roll,/w gm }" data-i18n="query-whisper-roll">Query Whisper</option>
|
||||
<option value="?{@{whisper}?|@{public_roll},|@{whisper Roll},/w gm }" data-i18n="query-whisper-roll">Query Whisper</option>
|
||||
<option value="/w gm " data-i18n="always-whisper-roll">Always Whisper Rolls</option>
|
||||
</select>
|
||||
</div>
|
||||
@@ -2967,7 +2967,7 @@
|
||||
<button type="action"
|
||||
class="autoconfigure-button"
|
||||
title="Auto-configure the settings above based on your game selection"
|
||||
name="act_autoconfigure"><span data-18n="auto-configure-all-u">AUTO-CONFIGURE ALL</span></button>
|
||||
name="act_autoconfigure"><span data-i18n="auto-configure-all-u">AUTO-CONFIGURE ALL</span></button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
@@ -3057,7 +3057,7 @@
|
||||
{{#damage}}
|
||||
<div class="sheet-age-roller-line">
|
||||
<div class="sheet-age-roller-col1">
|
||||
Damage
|
||||
<span data-i18n="damage">Damage</span>
|
||||
</div>
|
||||
<div class="sheet-age-roller-col2">
|
||||
{{damage}}
|
||||
@@ -3126,7 +3126,7 @@
|
||||
{{#rollGreater() fatigue 0}}
|
||||
<div class="sheet-age-roller-line">
|
||||
<div class="sheet-age-roller-col1">
|
||||
Fatigue
|
||||
<span data-i18n="fatigue">Fatigue</span>
|
||||
</div>
|
||||
<div class="sheet-age-roller-col2">
|
||||
{{#fatigue}}
|
||||
@@ -3138,14 +3138,14 @@
|
||||
|
||||
{{#total}}
|
||||
<div class="sheet-age-roller-total sheet-age-roller-line">
|
||||
<span class="sheet-age-roller-col1">Total</span>
|
||||
<span class="sheet-age-roller-col1" data-i18n="total">Total</span>
|
||||
<span class="sheet-age-roller-col2">{{total}}</span>
|
||||
</div>
|
||||
{{/total}}
|
||||
|
||||
{{#tn}}
|
||||
<div class="sheet-age-roller-line sheet-age-roller-tn">
|
||||
<span class="sheet-age-roller-col1">
|
||||
<span class="sheet-age-roller-col1" data-i18n="target_number">
|
||||
Target Number
|
||||
</span>
|
||||
<span class="sheet-age-roller-col2">
|
||||
@@ -3224,28 +3224,121 @@
|
||||
|
||||
{{#rollTotal() die1 die2}}
|
||||
<div class="sheet-age-roller-line sheet-age-roller-stunt">
|
||||
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
|
||||
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
|
||||
</div>
|
||||
{{/rollTotal() die1 die2}}
|
||||
|
||||
{{#rollTotal() die1 drama}}
|
||||
<div class="sheet-age-roller-line sheet-age-roller-stunt">
|
||||
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
|
||||
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
|
||||
</div>
|
||||
{{/rollTotal() die1 drama}}
|
||||
|
||||
{{#rollTotal() die2 drama}}
|
||||
<div class="sheet-age-roller-line sheet-age-roller-stunt">
|
||||
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
|
||||
<span class="sheet-age-roller-stunt-dice-label sheet-age-roller-col1" data-i18n="stunt_points">Stunt Points</span><span class="sheet-age-roller-stunt-dice sheet-age-roller-col2">{{drama}}</span>
|
||||
</div>
|
||||
{{/rollTotal() die2 drama}}
|
||||
|
||||
</div>
|
||||
</rolltemplate>
|
||||
|
||||
<!-- Strings translations for Roll Queries-->
|
||||
<div style="display: none;">
|
||||
<span data-i18n="ability">Ability</span>
|
||||
<span data-i18n="ability_value">Ability Value (field 1 of 4)</span>
|
||||
<span data-i18n="focus_value">Focus (field 2 of 4)</span>
|
||||
<span data-i18n="additional_modifier">Additional modifier (field 3 of 4)</span>
|
||||
<span data-i18n="additional_modifier2">Additional modifier</span>
|
||||
<span data-i18n="ability_score">Ability Score</span>
|
||||
<span data-i18n="roll_description">Roll description (field 4 of 4, optional)</span>
|
||||
<span data-i18n="die_roll">Die Roll</span>
|
||||
<span data-i18n="focus">Focus</span>
|
||||
<span data-i18n="cunning">Cunning</span>
|
||||
<span data-i18n="magic">Magic</span>
|
||||
<span data-i18n="magic_arcana_focus">Magic Arcana Focus</span>
|
||||
<span data-i18n="spellcasting_ability">Spellcasting Ability</span>
|
||||
<span data-i18n="psychic_ability">Psychic Ability</span>
|
||||
<span data-i18n="ability_focus">Ability Focus</span>
|
||||
<span data-i18n="arcana_focus">Arcana Focus</span>
|
||||
<span data-i18n="psychic_focus">Psychic Focus</span>
|
||||
<span data-i18n="fatigue_check_for">Fatigue Check for</span>
|
||||
<span data-i18n="each_fatiguing_spell">Each Fatiguing spell this Encounter</span>
|
||||
<span data-i18n="fear_label">Fear</span>
|
||||
<span data-i18n="armor_penalty">Armor Penalty</span>
|
||||
<span data-i18n="initiative_adjustment">Initiative Adjustment</span>
|
||||
<span data-i18n="initiative">Initiative</span>
|
||||
<span data-i18n="resources">Resources</span>
|
||||
<span data-i18n="income_label">Income</span>
|
||||
<span data-i18n="attack_bonus_label">Attack Bonus</span>
|
||||
<span data-i18n="magic_arcana_focus">Magic Arcana Focus</span>
|
||||
<span data-i18n="spellpower_label">Spellpower</span>
|
||||
<span data-i18n="fatigue_tn_label">Fatigue TN</span>
|
||||
<span data-i18n="kanna_cost_label">Kanna Cost</span>
|
||||
<span data-i18n="power_cost_label">Power Cost</span>
|
||||
<span data-i18n="plus_one_tn">+1 TN</span>
|
||||
<span data-i18n="public_roll">Public Roll</span>
|
||||
<span data-i18n="whisper_roll">Whisper Roll</span>
|
||||
<span data-i18n="whisper">Whisper</span>
|
||||
|
||||
</div>
|
||||
|
||||
<script type="text/worker">
|
||||
console.log("Loading script(s)");
|
||||
|
||||
/*config Roll Queries translations */
|
||||
on("sheet:opened", function(eventInfo){
|
||||
|
||||
setAttrs({
|
||||
public_roll: getTranslationByKey("public_roll"),
|
||||
whisper_roll: getTranslationByKey("whisper_roll"),
|
||||
whisper: getTranslationByKey("whisper"),
|
||||
fighting_label: getTranslationByKey("fighting"),
|
||||
income_label: getTranslationByKey("income_label"),
|
||||
accuracy_label: getTranslationByKey("accuracy"),
|
||||
communication_label: getTranslationByKey("communication"),
|
||||
constitution_label: getTranslationByKey("constitution"),
|
||||
dexterity_label: getTranslationByKey("dexterity"),
|
||||
perception_label: getTranslationByKey("perception"),
|
||||
strength_label: getTranslationByKey("strength"),
|
||||
willpower_label: getTranslationByKey("willpower"),
|
||||
intelligence_label: getTranslationByKey("intelligence"),
|
||||
cunning_label: getTranslationByKey("cunning"),
|
||||
none: getTranslationByKey("none"),
|
||||
plus_one_tn: getTranslationByKey("plus_one_tn"),
|
||||
power_cost_label: getTranslationByKey("power_cost_label"),
|
||||
kanna_cost_label: getTranslationByKey("kanna_cost_label"),
|
||||
fatigue_tn_label: getTranslationByKey("fatigue_tn_label"),
|
||||
ability: getTranslationByKey("ability"),
|
||||
ability_value: getTranslationByKey("ability_value"),
|
||||
focus_value: getTranslationByKey("focus_value"),
|
||||
additional_modifier: getTranslationByKey("additional_modifier"),
|
||||
additional_modifier2: getTranslationByKey("additional_modifier2"),
|
||||
ability_score: getTranslationByKey("ability_score"),
|
||||
roll_description: getTranslationByKey("roll_description"),
|
||||
die_roll: getTranslationByKey("die_roll"),
|
||||
focus: getTranslationByKey("focus"),
|
||||
magic_label: getTranslationByKey("magic"),
|
||||
magic_arcana_focus: getTranslationByKey("magic_arcana_focus"),
|
||||
spellcasting_ability: getTranslationByKey("spellcasting_ability"),
|
||||
psychic_ability: getTranslationByKey("psychic_ability"),
|
||||
ability_focus: getTranslationByKey("ability_focus"),
|
||||
arcana_focus: getTranslationByKey("arcana_focus"),
|
||||
psychic_focus: getTranslationByKey("psychic_focus"),
|
||||
fatigue_check_for: getTranslationByKey("fatigue_check_for"),
|
||||
each_fatiguing_spell: getTranslationByKey("each_fatiguing_spell"),
|
||||
fear_label: getTranslationByKey("fear_label"),
|
||||
armor_penalty: getTranslationByKey("armor_penalty"),
|
||||
initiative_adjustment: getTranslationByKey("initiative_adjustment"),
|
||||
initiative: getTranslationByKey("initiative"),
|
||||
resources: getTranslationByKey("resources"),
|
||||
attack_bonus_label: getTranslationByKey("attack_bonus_label"),
|
||||
magic_arcana_focus: getTranslationByKey("magic_arcana_focus"),
|
||||
spellpower_label: getTranslationByKey("spellpower_label")
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
on("change:fear", function(event) {
|
||||
console.log("Fear changed");
|
||||
getAttrs(["fear"], function(v) {
|
||||
|
||||
Reference in New Issue
Block a user