diff --git a/.DS_Store b/.DS_Store index 3fce2ca5e7..f5ff9bc100 100644 Binary files a/.DS_Store and b/.DS_Store differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css new file mode 100644 index 0000000000..bae96945fa --- /dev/null +++ b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.css @@ -0,0 +1,260 @@ + * { + font-family: cursive; + color: #444444; + border-collapse: collapse; + } + + .sheet-legal { + font-size: 10px; + line-height: 14px; + padding: 5px 0 5px 12px; + margin: 0px; + color: rgba(55, 55, 25, 0.6); + font-family: sans-serif; + } + + button[type=roll].sheet-blank-roll-button::before { + content: ''; + } + + button[type="roll"].sheet-blank-roll-button { + color: #444444 !important; + border: 2px solid #444444 !important; + background-color: rgba(255, 255, 255, 0.6) !important; + background-image: none !important; + padding: 2px 5px 2px 5px; + } + .sheet-preload{opacity:0;position:absolute} + .sheet-preload img{width:1px;height:1px} + select { + position: absolute; + right: 20px; + width: 90px !important; + } + input[type="text"], + textarea.sheet-value { + border: none; + background-color: rgba(255, 255, 255, 0.6) !important; + padding: 5px; + color: #000000 !important; + font-size: 14px; + line-height: 19px; + font-weight: 300; + } + + textarea.sheet-value { + resize: vertical; + max-height: 70px; + } + + .sheet-traitname { + font-size: 16px !important; + font-weight: 700 !important; + } + + .sheet-inlineTrait { + padding: 0px 5px 5px 0 !important; + color: #444444 !important; + text-transform: none !important; + font-size: 13px !important; + font-weight: 400 !important; + } + + .sheet-wrapper { + max-width: 900px; + min-width: 760px; + display: grid; + grid-gap: 10px; + grid-template-columns: repeat(2, 1fr ) ; + background-image: url(https://raw.githubusercontent.com/tapiochre/roll20-character-sheets/master/CortexPrime-Tales-of-Xadia-Playtest/assets/parchment.jpg); + background-clip: content-box + } + .sheet-fiveCol { + padding: 5px; + display: grid; + grid-gap: 5px; + grid-template-columns: repeat(5, 1fr); + } + .sheet-threeCol { + padding: 5px; + display: grid; + grid-gap: 5px; + grid-template-columns: repeat(3, 1fr); + } + .sheet-twoCol { + padding: 5px; + display: grid; + grid-gap: 5px; + grid-template-columns: repeat(2, 1fr); + } + .sheet-skills { + grid-column: auto; + display: grid; + grid-gap: 6px; + grid-template-columns: 1fr 1fr; + } + .sheet-title { + grid-row: 1; + font-weight: 800; + } + + .sheet-box { + padding: 6px; + font-size: 11px; + } + + .sheet-box .sheet-box { + background-color: rgba(255, 255, 255, 0.3) !important; + border: 1px solid rgba(55, 55, 55, 0.3); + } + .sheet-skill { + font-size: small; + font-weight: 800; + text-align: center; + grid-column: auto; + border: 1px solid black; + } + .sheet-skill strong { + min-height: 35px; + display: block; + } + .sheet-distinctions { + display: grid; + grid-gap: 6px; + } + .sheet-distinction { + font-size: 13px; + font-weight: 300; + text-align: left; + margin-bottom: 5px; + } + .sheet-center img { + margin: 0 auto; + } + .sheet-trigger { + font-size: small; + } + h1 { + font-size: 18px; + line-height: 26px; + padding: 0; + margin: 0; + color: #444444 !important; + } + h2 { + font-size: 16px; + line-height: 22px; + padding: 10px 0 10px 0; + margin: 0; + color: #444444 !important; + } + h3 { + font-size: 16px; + line-height: 20px; + padding: 0 0 5px 0; + margin: 0; + color: #444444 !important; + } + h4 { + font-size: 14px; + line-height: 16px; + padding: 9px 12px 10px 19px; + margin: 0; + color: #444444 !important; + } + /*** + Interactive styles + input[type*="radio"]:not(:checked) + label{ + display: none; + } + input[type*="radio"]:checked { + display: block; + } + ***/ + input[name="attr_Edit"][value="on"] + div { + display: block !important; + } + + .sheet-locked + div span, + .sheet-d0, + .sheet-d4, + .sheet-d6, + .sheet-d8, + .sheet-d10, + .sheet-d12, + .sheet-locked + div img.sheet-hide, + .sheet-locked + div .sheet-hide, + .sheet-locked + div.sheet-hide, + .sheet-locked + div span, + .sheet-circle + div h4 { + display: none; + } + .sheet-locked[value="4"] + center img[alt="4"], + .sheet-locked[value="4"] + div img[alt="4"], + .sheet-locked[value="6"] + center img[alt="6"], + .sheet-locked[value="6"] + div img[alt="6"], + .sheet-locked[value="8"] + center img[alt="8"], + .sheet-locked[value="8"] + div img[alt="8"], + .sheet-locked[value="10"] + center img[alt="10"], + .sheet-locked[value="10"] + div img[alt="10"], + .sheet-locked[value="12"] + center img[alt="12"], + .sheet-locked[value="12"] + div img[alt="12"] { + display: block; + width: 35px; + height: 35px; + } + .sheet-locked[value="PC0"] + div img[alt="PC0"], + .sheet-locked[value="PC1"] + div img[alt="PC1"], + .sheet-locked[value="PC2"] + div img[alt="PC2"], + .sheet-locked[value="PC3"] + div img[alt="PC3"], + .sheet-locked[value="PC4"] + div img[alt="PC4"], + .sheet-locked[value="PC5"] + div img[alt="PC5"], + .sheet-locked[value="PC6"] + div img[alt="PC6"] { + display: block; + width: 234px; + height: 244px; + } + + + + .sheet-locked[value="PC1"] + div div.sheet-PC1, + .sheet-locked[value="PC2"] + div div.sheet-PC2, + .sheet-locked[value="PC3"] + div div.sheet-PC3, + .sheet-locked[value="PC4"] + div div.sheet-PC4, + .sheet-locked[value="PC5"] + div div.sheet-PC5, + .sheet-locked[value="PC6"] + div div.sheet-PC6 { + display: block !important; + } + + + + .sheet-locked[value="0"] + div[class="sheet-d0"], + .sheet-locked[value="4"] + div[class="sheet-d4"], + .sheet-locked[value="6"] + div[class="sheet-d6"], + .sheet-locked[value="8"] + div[class="sheet-d8"], + .sheet-locked[value="10"] + div[class="sheet-d10"], + .sheet-locked[value="12"] + div[class="sheet-d12"], + .sheet-locked[value="0"] + div span[class="sheet-d0"], + .sheet-locked[value="4"] + div span[class="sheet-d4"], + .sheet-locked[value="6"] + div span[class="sheet-d6"], + .sheet-locked[value="8"] + div span[class="sheet-d8"], + .sheet-locked[value="10"] + div span[class="sheet-d10"], + .sheet-locked[value="12"] + div span[class="sheet-d12"] { + display: block; + } + .sheet-block-pc, + .sheet-block-switch:checked ~ .sheet-block-mobnpc { + display: block; + } + .sheet-block-mobpc, + .sheet-block-switch:checked ~ .sheet-block-pc { + display: none; + } + .sheet-circle[value="10"] + div h4 { + display: block; + } + + .sheet-locked[value="4"] + div.sheet-skill, + .sheet-locked[value="4"] + div.sheet-skill { + display: none; + } \ No newline at end of file diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html new file mode 100644 index 0000000000..2df8544a49 --- /dev/null +++ b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.html @@ -0,0 +1,933 @@ + +
+

Edit Dice Values

+
+

+ Character + +

+ +
+

Attributes +
+ [ + D10 + D8 + D8 + D8 + D6 + D6 + ] +

+

+ Agility + +

+
+

+ Awareness + +

+
+

+ Influence + +

+
+

+ Intellect + +

+
+

+ Spirit + +

+
+

+ Strength + +

+
  +

Values +
[ + D10 + D8 + D8 + D6 + D6 + D4 + ] +

+

+ Devotion + +

+
+

+ Liberty + +

+
+

+ Glory + +

+
+

+ Mastery + +

+
+

+ Justice + +

+
+

+ Truth + +

+
  +

Specialties +
[ + D8 + D6 + / + D6 + D6 + D6 + ] +

+

+ Agriculture + +

+
+

+ Animal Training + +

+
+

+ Climbing + +

+
+

+ Crafting + +

+
+

+ Diplomacy + +

+
+

+ History + +

+
+

+ Politics + +

+
+

+ Spear Fighting + +

+
+

+ Sneaking + +

+
+

+ Strategy + +

+
+

+ Swordplay + +

+
+

+ Tracking + +

+
+

+ Dark Magic + +

+
+

+ Sun Magic + +

+
+

+ Moon Magic + +

+
+
+
+ D4 + D6 + D8 + D10 + D12 + PP + PC0 + PC1 + PC2 + PC3 + PC4 + PC5 + PC6 +
+
+
+
+ +
+ PC0 + PC1 + PC2 + PC3 + PC4 + PC5 + PC6 +
+
+ +
+ 4 + 6 + 8 + 10 + 12 +

 Agility

+
+
+
+ +
+ 4 + 6 + 8 + 10 + 12 +

 Awareness

+
+
+
+ +
+ 4 + 6 + 8 + 10 + 12 +

 Influence

+
+
+
+ +
+ 4 + 6 + 8 + 10 + 12 +

 Intellect

+
+
+
+ +
+ 4 + 6 + 8 + 10 + 12 +

 Spirit

+
+
+
+ +
+ 4 + 6 + 8 + 10 + 12 +

 Strength

+
+
+
+ +
+
+
+
+

Name

+ +
+
+

Description

+ +
+
+
+
+
+

Values

+
+
+ Devotion + +
+ 4 + 6 + 8 + 10 + 12 +
+
+ +
+
+
+ Liberty + +
+ 4 + 6 + 8 + 10 + 12 +
+
+ +
+
+
+ Glory + +
+ 4 + 6 + 8 + 10 + 12 +
+
+ +
+
+
+ Mastery + +
+ 4 + 6 + 8 + 10 + 12 +
+
+ +
+
+
+ Justice + +
+ 4 + 6 + 8 + 10 + 12 +
+
+ +
+
+
+ Truth + +
+ 4 + 6 + 8 + 10 + 12 +
+
+ +
+
+
+

Specialties

+
+ +
+
+ Agriculture + +
+ 6 + 8 +
+
+
+ +
+
+ Animal Training + +
+ 6 + 8 +
+
+
+ +
+
+ Climbing + +
+ 6 + 8 +
+
+
+ +
+
+ Crafting + +
+ 6 + 8 +
+
+
+ +
+
+ Diplomacy + +
+ 6 + 8 +
+
+
+ +
+
+ History + +
+ 6 + 8 +
+
+
+ +
+
+ Politics + +
+ 6 + 8 +
+
+
+ +
+
+ Spear Fighting + +
+ 6 + 8 +
+
+
+ +
+
+ Sneaking + +
+ 6 + 8 +
+
+
+ +
+
+ Strategy + +
+ 6 + 8 +
+
+
+ +
+
+ Swordplay + +
+ 6 + 8 +
+
+
+ +
+
+ Tracking + +
+ 6 + 8 +
+
+
+ +
+
+ Dark Magic + +
+ 6 + 8 +
+
+
+ +
+
+ Moon Magic + +
+ 6 + 8 +
+
+
+ +
+
+ Sun Magic + +
+ 6 + 8 +
+
+
+
+
+
+

Stress [Added to your opponents pool]

+
+ +
+
+ Afraid + +
+ 6 + 8 + 10 + 12 +
+
+
+ +
+
+ Angry + +
+ + 6 + 8 + 10 + 12 +
+
+
+ +
+
+ Corrupted + +
+ + 6 + 8 + 10 + 12 +
+
+
+ +
+
+ Exhausted + +
+ + 6 + 8 + 10 + 12 +
+
+
+ +
+
+ Injured + +
+ + 6 + 8 + 10 + 12 +
+
+
+ +
+
+ Insecure + +
+ + 6 + 8 + 10 + 12 +
+
+
+
+

Distinctions

+ +
+ + + + + + +
+

Asset

+
+
+ 8 +
+
+ +
+
+
+
+
+ +
+ +
+ + + + +
+
\ No newline at end of file diff --git a/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.png b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.png new file mode 100644 index 0000000000..a1c93ab645 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/ToX-CortexPrime.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/PC0.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC0.png new file mode 100644 index 0000000000..702c8e4461 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC0.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/PC1.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC1.png new file mode 100644 index 0000000000..d3fdfcf452 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC1.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/PC2.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC2.png new file mode 100644 index 0000000000..4e367d1d2d Binary files /dev/null and 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files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/PC6.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/ToX_Logo.psd b/CortexPrime-Tales-of-Xadia-Playtest/assets/ToX_Logo.psd new file mode 100644 index 0000000000..618080270b Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/ToX_Logo.psd differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/catalyst1.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/catalyst1.png new file mode 100644 index 0000000000..3fc19284cc Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/catalyst1.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/catalyst2.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/catalyst2.png new file mode 100644 index 0000000000..5f81132b64 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/catalyst2.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/d10-280x280.png 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b/CortexPrime-Tales-of-Xadia-Playtest/assets/d6-280x280.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/d8-280x280.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/d8-280x280.png new file mode 100644 index 0000000000..7f45f44eda Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/d8-280x280.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/parchment.jpg b/CortexPrime-Tales-of-Xadia-Playtest/assets/parchment.jpg new file mode 100644 index 0000000000..f6b7a30e04 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/parchment.jpg differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/assets/plotpoint.png b/CortexPrime-Tales-of-Xadia-Playtest/assets/plotpoint.png new file mode 100644 index 0000000000..0de78bb520 Binary files /dev/null and b/CortexPrime-Tales-of-Xadia-Playtest/assets/plotpoint.png differ diff --git a/CortexPrime-Tales-of-Xadia-Playtest/readme.md b/CortexPrime-Tales-of-Xadia-Playtest/readme.md new file mode 100644 index 0000000000..0b09be22f5 --- /dev/null +++ b/CortexPrime-Tales-of-Xadia-Playtest/readme.md @@ -0,0 +1,40 @@ +Tales of Xadia: The Dragon Prince RPG - Playtest Character Sheet - Cortex Prime + +##Set up + +- Open the Journal tab, and add a new Character. +- Click on save changes. +- Open the Attributes and Abilities tab. +- Add an attribute called "Edit" and assign it the value "on". +- Now switch to the Character Sheet tab. +- Select the Character name from the list - this will select the character portrait and fill out the distinction blocks. +- Set the dice values for the Attributes, Values, and Specialities using the further drop downs. +- Hide the Editor by removing the edit field from the Attributes and Abilities tab, or by assigning it the value "off". +- Enter the remaining details - Name, Description, Value statements and Asset details in the editable text fields. + +- Repeat this for each of the remaining characters. + +##Dice Pool Builder + +The inbuilt Dice Pool Builder pulls from the character's attributes, rolls and keeps highest two dice in the pool by default. I refer to this as the suggested best result. + +##Stress + +I have been using API macro's to adjust Stress values. But these are simply Attributes (Afraid, Angry, Corrupted, Exhausted, Injured, Insecure) As with the Edit attribute add these to the Attributes and Abilities tab, and assign values ranging from the set 4,6,8,10 or 12 corresponding to the dice value. + +The traits will only display on the character sheet as they are assigned to the character, in the same manner as the Specialities. If you have added a stress and it's not showing check the spelling, Capitalisation, and dice value to be sure you got those all correct. + +Any feedback, or requests - I'm happy to hear. + +--- + +Tales of Xadia: The Dragon Prince Roleplaying Game is published by Fandom Inc. +Tales of Xadia: The Dragon Prince Roleplaying Game uses the Cortex system. The Cortex system and the Fandom logos are © 2020 Fandom Inc. All rights reserved. Reference to other copyrighted material in no way constitutes a challenge to the respective copyright holders of that material. +The Dragon Prince and all associated characters and elements are © 2020 Wonderstorm, Inc. and used under license by Fandom Inc. All rights reserved. +Artwork and graphics © and ™ Wonderstorm, Inc. All rights reserved. + + +##Changelog + + +### v.0.1 2021-02-23 \ No newline at end of file diff --git a/CortexPrime-Tales-of-Xadia-Playtest/sheet.json b/CortexPrime-Tales-of-Xadia-Playtest/sheet.json new file mode 100644 index 0000000000..055d904769 --- /dev/null +++ b/CortexPrime-Tales-of-Xadia-Playtest/sheet.json @@ -0,0 +1,9 @@ +{ + "html": "ToX-CortexPrime.html", + "css": "ToX-CortexPrime.css", + "authors": "Tapiochre", + "roll20userid": "73532", + "preview": "ToX-CortexPrime.png", + "instructions": "For use with the Cortex Prime Tales of Xadia Playtest.", + "legacy": true +} \ No newline at end of file