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diff --git a/AW2E/translation.json b/AW2E/translation.json
index 6567b6c985..824c4d24f1 100644
--- a/AW2E/translation.json
+++ b/AW2E/translation.json
@@ -1,163 +1,168 @@
{
- "add-workspace-2options": "add 2 options to your workspace",
- "advance-3basicmoves": "choose 3 basic moves and advance them.",
- "advance-3other-moves": "advance the other 3 basic moves.",
- "amenities": "Amenities",
- "angel": "Angel",
- "armor": "Armor",
- "atmosphere": "Atmosphere",
- "attractions": "Attractions",
- "back-minus-harm": "Come back with -1hard",
- "back-minus-weird": "Come back with +1weird",
- "barter": "Barter",
- "battlebabe": "Battlebabe",
- "brainer": "Brainer",
- "but": "But",
- "change-char-type": "change your character to a new type",
- "change-playbook": "Change to a new Playbook",
- "child-thing": "Child-Thing",
- "chopper": "Chopper",
- "chosen-friends": "Chosen Friends",
- "class-archetype": "Class",
- "class-moves": "Class Moves",
- "complications": "Complications",
- "cool": "Cool",
- "crew-contacts": "Crew Contacts",
- "custom-weapons": "Custom Weapons",
- "description": "Description",
- "die": "Die",
- "do-something-under-fire": "do something under fire",
- "driver": "Driver",
- "emerged-stasis": "You emerged from stasis",
- "erase-holding-option": "erase an option from your holding",
- "establishment": "Establishment",
- "establishment-security": "add a security to your establishment",
- "experience": "Experience",
- "faceless": "Faceless",
- "features": "Features",
- "followers": "Followers",
- "followers-newoption": "choose a new option for your followers",
- "fortune": "Fortune",
- "frame": "Frame",
- "gang": "Gang",
- "gang-new-option": "choose a new option for your gang",
- "gear-barter": "Gear & Barter",
- "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)",
- "get-ally": "get an ally (cf, detail with the MC)",
- "get-establishment": "get an establishment (detail)",
- "get-followers-fortune": "get followers (you detail) and Fortunes",
- "get-gang-alpha": "get a gang (detail) and Pack Alpha",
- "get-gang-leadership": "get a gang (detail) and Leadership",
- "get-gang-security-leadership": "get a gang (detail) for security, and Leadership",
- "get-garage-crew": "get a garage (workspace, detail) and crew",
- "get-holding-newoption": "choose a new option for your holding",
- "get-holding-wealth": "get a holding (detail) and Wealth",
- "get-move-angel": "get a new angel move",
- "get-move-battlebabe": "get a new battlebabe move",
- "get-move-brainer": "get a new brainer move",
- "get-move-child": "get a new child-thing move",
- "get-move-driver": "get a new driver move",
- "get-move-faceless": "get a new faceless move",
- "get-move-gunlugger": "get a new gunlugger move",
- "get-move-hocus": "get a new hocus move",
- "get-move-maestro": "get a new maestro d' move",
- "get-move-news": "get a new news move",
- "get-move-other": "get a move from another playbook",
- "get-move-savvyhead": "get a new savvyhead move",
- "get-move-skinner": "get a new skinner move",
- "get-move-waterbearer": "get a new waterbearer move",
- "get-plus-cool-max2": "get +1cool (max cool+2)",
- "get-plus-cool-max3": "get +1cool (max cool+3)",
- "get-plus-hard-max2": "get +1hard (max hard+2)",
- "get-plus-hard-max3": "get +1hard (max hard+3)",
- "get-plus-hot-max2": "get +1hot (max hot+2)",
- "get-plus-hot-max3": "get +1hot (max hot+3)",
- "get-plus-sharp-max2": "get +1sharp (max sharp+2)",
- "get-plus-sharp-max3": "get +1sharp (max sharp+3)",
- "get-plus-stat-max3": "get +1 to any stat (max stat+3)",
- "get-plus-weird-max2": "get +1weird (max weird+2)",
- "get-plus-weird-max3": "get +1weird (max weird+3)",
- "get-supplier": "get a supplier (cf, detail with the MC)",
- "get-vehicle": "get a new vehicle (you detail)",
- "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver",
- "get-vehicle-new": "get a vehicle (you detail)",
- "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace",
- "gigs": "Gigs",
- "go-aggro": "go aggro/seize by force",
- "gunlugger": "GunLugger",
- "hard": "Hard",
- "hardholder": "Hardholder",
- "harm": "Harm",
- "highlighted": "Highlighted",
- "hocus": "Hocus",
- "hold": "Hold",
- "holding": "Holding",
- "holding-size": "Size",
- "hot": "Hot",
- "hx": "Hx",
- "improvements": "Improvements",
- "interested-parties": "Interested Parties",
- "laws": "Laws",
- "life-untenable": "When Life is Untenable",
- "lock-unlock-class": "Lock/Unlock Class",
- "look": "Look",
- "looks": "Looks",
- "maestro-d": "Maestro D",
- "misses": "Misses",
- "move": "Move",
- "name": "Name",
- "news": "News",
- "open-your-brain": "open your brain",
- "other": "Other",
- "other-moves": "Other Moves",
- "penalties": "Penalties",
- "people-connections": "People with Connections",
- "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
- "power": "Power",
- "puppet-strings": "Puppet Strings",
- "quarantine": "The Quarantine",
- "read-a-sitch": "read a sitch; read a person",
- "regulars": "Regulars",
- "remaining-stasis": "Remaining in Stasis",
- "resolve-interest-establishment": "resolve somebody's interest in your establishment",
- "retire-char-safety": "retire your character (to safety)",
- "rolls": "rolls",
- "savvyhead": "SavvyHead",
- "second-char": "create a second character to play",
- "security": "Security",
- "seduce-or-manipulate": "seduce or manipulate",
- "sharp": "Sharp",
- "show-hide-improvements": "Show/Hide Improvements",
- "size": "Size",
- "skinner": "Skinner",
- "source": "Source",
- "source-2features": "add 2 features to the source",
- "source-laws": "change the laws and penalties of the source",
- "specialist-jackson": "Status of Specialist Jackson, Tammy M.",
- "stasis": "Stasis",
- "stasis-facilities": "Stasis Facilities",
- "stat": "Stat",
- "stats": "Stats",
- "stock": "Stock",
- "strength": "Strength",
- "studio": "Studio",
- "succeeds": "Succeeds",
- "succeeds-partially": "Succeeds partially",
- "surplus": "Surplus",
- "tags": "Tags",
- "under-disguises": "Under Their Disguises",
- "unlock-stasis-facility": "unlock a stasis facility",
- "unlocked-facilities": "Unlocked Facilities",
- "unmasked": "Unmasked, You Are",
- "untouched-why": "It's Untouched. Why?",
- "want": "Want",
- "waterbearer": "Waterbearer",
- "weaknesses": "Weaknesses",
- "weird": "Weird",
- "wolves-maelstrom": "Wolves of the Maelstrom",
- "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too",
- "your-bike": "Your Bike",
- "your-cars": "Your Car(s)",
- "your-den": "Your Den",
- "your-mask": "Your Mask"
-}
\ No newline at end of file
+ "add-workspace-2options": "add 2 options to your workspace",
+ "advance-3basicmoves": "choose 3 basic moves and advance them.",
+ "advance-3other-moves": "advance the other 3 basic moves.",
+ "amenities": "Amenities",
+ "angel": "Angel",
+ "armor": "Armor",
+ "atmosphere": "Atmosphere",
+ "attractions": "Attractions",
+ "back-minus-harm": "Come back with -1hard",
+ "back-minus-weird": "Come back with +1weird",
+ "barter": "Barter",
+ "battlebabe": "Battlebabe",
+ "brainer": "Brainer",
+ "but": "But",
+ "change-char-type": "change your character to a new type",
+ "change-playbook": "Change to a new Playbook",
+ "child-thing": "Child-Thing",
+ "chopper": "Chopper",
+ "chosen-friends": "Chosen Friends",
+ "playbook-archetype": "Playbook",
+ "playbook-moves": "Playbook Moves",
+ "complications": "Complications",
+ "cool": "Cool",
+ "crew-contacts": "Crew Contacts",
+ "custom-weapons": "Custom Weapons",
+ "description": "Description",
+ "die": "Die",
+ "do-something-under-fire": "do something under fire",
+ "driver": "Driver",
+ "emerged-stasis": "You emerged from stasis",
+ "erase-holding-option": "erase an option from your holding",
+ "establishment": "Establishment",
+ "establishment-security": "add a security to your establishment",
+ "experience": "Experience",
+ "faceless": "Faceless",
+ "features": "Features",
+ "follower_barter": "Follower Barter",
+ "followers": "Followers",
+ "followers-newoption": "choose a new option for your followers",
+ "fortune": "Fortune",
+ "frame": "Frame",
+ "gang": "Gang",
+ "gang-new-option": "choose a new option for your gang",
+ "gear-barter": "Gear & Barter",
+ "get-2brainer-gear": "get 2 new or relacement brainer gear (you choose)",
+ "get-ally": "get an ally (cf, detail with the MC)",
+ "get-establishment": "get an establishment (detail)",
+ "get-followers-fortune": "get followers (you detail) and Fortunes",
+ "get-gang-alpha": "get a gang (detail) and Pack Alpha",
+ "get-gang-leadership": "get a gang (detail) and Leadership",
+ "get-gang-security-leadership": "get a gang (detail) for security, and Leadership",
+ "get-garage-crew": "get a garage (workspace, detail) and crew",
+ "get-holding-newoption": "choose a new option for your holding",
+ "get-holding-wealth": "get a holding (detail) and Wealth",
+ "get-move-angel": "get a new angel move",
+ "get-move-battlebabe": "get a new battlebabe move",
+ "get-move-brainer": "get a new brainer move",
+ "get-move-child": "get a new child-thing move",
+ "get-move-driver": "get a new driver move",
+ "get-move-faceless": "get a new faceless move",
+ "get-move-gunlugger": "get a new gunlugger move",
+ "get-move-hocus": "get a new hocus move",
+ "get-move-maestro": "get a new maestro d' move",
+ "get-move-news": "get a new news move",
+ "get-move-other": "get a move from another playbook",
+ "get-move-savvyhead": "get a new savvyhead move",
+ "get-move-skinner": "get a new skinner move",
+ "get-move-waterbearer": "get a new waterbearer move",
+ "get-plus-cool-max2": "get +1cool (max cool+2)",
+ "get-plus-cool-max3": "get +1cool (max cool+3)",
+ "get-plus-hard-max2": "get +1hard (max hard+2)",
+ "get-plus-hard-max3": "get +1hard (max hard+3)",
+ "get-plus-hot-max2": "get +1hot (max hot+2)",
+ "get-plus-hot-max3": "get +1hot (max hot+3)",
+ "get-plus-sharp-max2": "get +1sharp (max sharp+2)",
+ "get-plus-sharp-max3": "get +1sharp (max sharp+3)",
+ "get-plus-stat-max3": "get +1 to any stat (max stat+3)",
+ "get-plus-weird-max2": "get +1weird (max weird+2)",
+ "get-plus-weird-max3": "get +1weird (max weird+3)",
+ "get-supplier": "get a supplier (cf, detail with the MC)",
+ "get-vehicle": "get a new vehicle (you detail)",
+ "get-vehicle-combat-driver": "get a vehicle (you detail) and Combat Driver",
+ "get-vehicle-new": "get a vehicle (you detail)",
+ "get-workspace-2options": "get a workspace (you detail) or add 2 options to your workspace",
+ "gigs": "Gigs",
+ "go-aggro": "go aggro/seize by force",
+ "gunlugger": "GunLugger",
+ "hard": "Hard",
+ "hardholder": "Hardholder",
+ "harm": "Harm",
+ "highlighted": "Highlighted",
+ "hocus": "Hocus",
+ "hold": "Hold",
+ "holding": "Holding",
+ "holding-size": "Size",
+ "hot": "Hot",
+ "hx": "Hx",
+ "hx-notes": "Hx Notes",
+ "improvements": "Improvements",
+ "interested-parties": "Interested Parties",
+ "laws": "Laws",
+ "life-untenable": "When Life is Untenable",
+ "lock-unlock-playbook": "Lock/Unlock Playbook",
+ "look": "Look",
+ "looks": "Looks",
+ "maestro-d": "Maestro D",
+ "misses": "Misses",
+ "move": "Move",
+ "name": "Name",
+ "news": "News",
+ "open-your-brain": "open your brain",
+ "other": "Other",
+ "other-moves": "Other Moves",
+ "penalties": "Penalties",
+ "people-connections": "People with Connections",
+ "phase1-add-improvements": "Add all these improvements manually into your stats, they will not be auto-calculated",
+ "power": "Power",
+ "puppet-strings": "Puppet Strings",
+ "quarantine": "The Quarantine",
+ "read-a-sitch": "read a sitch; read a person",
+ "regulars": "Regulars",
+ "remaining-stasis": "Remaining in Stasis",
+ "resolve-interest-establishment": "resolve somebody's interest in your establishment",
+ "retire-char-safety": "retire your character (to safety)",
+ "roll-your-hx": "roll your Hx",
+ "rolls": "rolls",
+ "savvyhead": "SavvyHead",
+ "second-char": "create a second character to play",
+ "security": "Security",
+ "seduce-or-manipulate": "seduce or manipulate",
+ "sharp": "Sharp",
+ "show-hide-improvements": "Show/Hide Improvements",
+ "size": "Size",
+ "skinner": "Skinner",
+ "source": "Source",
+ "source-2features": "add 2 features to the source",
+ "source-laws": "change the laws and penalties of the source",
+ "specialist-jackson": "Status of Specialist Jackson, Tammy M.",
+ "spend_1_barter_to_replenish_1_stock": "Spend 1 Barter to replenish 1 Stock",
+ "stasis": "Stasis",
+ "stasis-facilities": "Stasis Facilities",
+ "stat": "Stat",
+ "stats": "Stats",
+ "stock": "Stock",
+ "strength": "Strength",
+ "studio": "Studio",
+ "succeeds": "Succeeds",
+ "succeeds-partially": "Succeeds partially",
+ "suffer-harm": "suffer harm",
+ "surplus": "Surplus",
+ "tags": "Tags",
+ "under-disguises": "Under Their Disguises",
+ "unlock-stasis-facility": "unlock a stasis facility",
+ "unlocked-facilities": "Unlocked Facilities",
+ "unmasked": "Unmasked, You Are",
+ "untouched-why": "It's Untouched. Why?",
+ "want": "Want",
+ "waterbearer": "Waterbearer",
+ "weaknesses": "Weaknesses",
+ "weird": "Weird",
+ "wolves-maelstrom": "Wolves of the Maelstrom",
+ "workspace-lifesupport": "add life support to your workspace, and now you can work on people there too",
+ "your-bike": "Your Bike",
+ "your-cars": "Your Car(s)",
+ "your-den": "Your Den",
+ "your-mask": "Your Mask"
+}