diff --git a/FHTAGN/index.html b/FHTAGN/index.html index 7e037a02f8..5fbb6340ff 100644 --- a/FHTAGN/index.html +++ b/FHTAGN/index.html @@ -82,14 +82,23 @@ buttonlist.forEach((button) => { // Handle sheet opening // ----------------------------------- -on('sheet:opened', e => { - getAttrs(['waffe-unbewaffnet-fert-wert', 'Waffenloser_Kampf-wert', 'Waffenloser_Kampf-basiswert'], values => { - if (!values['waffe-unbewaffnet-fert-wert']) { - setAttrs({ - 'waffe-unbewaffnet-fert-wert': values['Waffenloser_Kampf-wert'] || values['Waffenloser_Kampf-basiswert'], - }) +on("sheet:opened", (e) => { + getAttrs( + [ + "waffe-unbewaffnet-fert-wert", + "Waffenloser_Kampf-wert", + "Waffenloser_Kampf-basiswert", + ], + (values) => { + if (!values["waffe-unbewaffnet-fert-wert"]) { + setAttrs({ + "waffe-unbewaffnet-fert-wert": + values["Waffenloser_Kampf-wert"] || + values["Waffenloser_Kampf-basiswert"], + }); + } } - }) + ); }); // @@ -116,7 +125,7 @@ attributeList.forEach((attribute) => { // Trefferpunkte on(`change:staerke change:konstitution`, () => { getAttrs(["staerke", "konstitution", "trefferpunkte-aktuell"], (values) => { - const tp = Math.floor( + const tp = Math.ceil( (parseInt(values.staerke) + parseInt(values.konstitution)) / 2 ); const setObject = { "trefferpunkte-max": tp }; @@ -182,24 +191,33 @@ function createWeaponSkillHandler(skillname, skillnameClean) { const weaponSkillValues = weaponKeys.map( (index) => `waffe-${index}-fert-wert` ); - const basiswertKey = e.sourceAttribute.replace('-wert', '-basiswert'); + const basiswertKey = e.sourceAttribute.replace("-wert", "-basiswert"); getAttrs([...weaponTypes, ...weaponSkillValues, basiswertKey], (values) => { weaponKeys.forEach((key) => { const currentWeaponType = values[`waffe-${key}-fert`]; const currentWeaponValue = values[`waffe-${key}-fert-wert`]; const isWeaponOfType = currentWeaponType === skillname; - const isUsingSkillValue = parseInt(currentWeaponValue) === parseInt(e.previousValue); - const isBothEmpty = currentWeaponValue === '' && typeof e.previousValue === 'undefined'; - const isUsingBaseValue = parseInt(currentWeaponValue) === parseInt(values[basiswertKey]); - const isMatcheable = isWeaponOfType && (isUsingSkillValue || isBothEmpty || isUsingBaseValue); + const isUsingSkillValue = + parseInt(currentWeaponValue) === parseInt(e.previousValue); + const isBothEmpty = + currentWeaponValue === "" && typeof e.previousValue === "undefined"; + const isUsingBaseValue = + parseInt(currentWeaponValue) === parseInt(values[basiswertKey]); + const isMatcheable = + isWeaponOfType && + (isUsingSkillValue || isBothEmpty || isUsingBaseValue); if (isMatcheable) { console.log(`waffe-${key}-fert-wert`); console.log(e.newValue || values[basiswertKey]); - setAttrs({ - [`waffe-${key}-fert-wert`]: e.newValue || values[basiswertKey], - }, {}, console.log); + setAttrs( + { + [`waffe-${key}-fert-wert`]: e.newValue || values[basiswertKey], + }, + {}, + console.log + ); } }); }); @@ -278,7 +296,10 @@ Object.keys(skills).forEach((skillname) => { [0, 1, 2, 3, "unbewaffnet"].forEach((key) => { on(`change:waffe-${key}-schaden`, (e) => { const templateObject = { - rollname: key === "unbewaffnet" ? "Unbewaffneter Schaden" : `Schaden mit @{waffe-${key}-name}`, + rollname: + key === "unbewaffnet" + ? "Unbewaffneter Schaden" + : `Schaden mit @{waffe-${key}-name}`, probe: `[[${e.newValue.replace("w", "d")}]]`, }; diff --git a/FHTAGN/src/pug/sheet-worker-scripts.js b/FHTAGN/src/pug/sheet-worker-scripts.js index 6d1c709dc3..8a5b8451b4 100644 --- a/FHTAGN/src/pug/sheet-worker-scripts.js +++ b/FHTAGN/src/pug/sheet-worker-scripts.js @@ -78,14 +78,23 @@ buttonlist.forEach((button) => { // Handle sheet opening // ----------------------------------- -on('sheet:opened', e => { - getAttrs(['waffe-unbewaffnet-fert-wert', 'Waffenloser_Kampf-wert', 'Waffenloser_Kampf-basiswert'], values => { - if (!values['waffe-unbewaffnet-fert-wert']) { - setAttrs({ - 'waffe-unbewaffnet-fert-wert': values['Waffenloser_Kampf-wert'] || values['Waffenloser_Kampf-basiswert'], - }) +on("sheet:opened", (e) => { + getAttrs( + [ + "waffe-unbewaffnet-fert-wert", + "Waffenloser_Kampf-wert", + "Waffenloser_Kampf-basiswert", + ], + (values) => { + if (!values["waffe-unbewaffnet-fert-wert"]) { + setAttrs({ + "waffe-unbewaffnet-fert-wert": + values["Waffenloser_Kampf-wert"] || + values["Waffenloser_Kampf-basiswert"], + }); + } } - }) + ); }); // @@ -112,7 +121,7 @@ attributeList.forEach((attribute) => { // Trefferpunkte on(`change:staerke change:konstitution`, () => { getAttrs(["staerke", "konstitution", "trefferpunkte-aktuell"], (values) => { - const tp = Math.floor( + const tp = Math.ceil( (parseInt(values.staerke) + parseInt(values.konstitution)) / 2 ); const setObject = { "trefferpunkte-max": tp }; @@ -178,24 +187,33 @@ function createWeaponSkillHandler(skillname, skillnameClean) { const weaponSkillValues = weaponKeys.map( (index) => `waffe-${index}-fert-wert` ); - const basiswertKey = e.sourceAttribute.replace('-wert', '-basiswert'); + const basiswertKey = e.sourceAttribute.replace("-wert", "-basiswert"); getAttrs([...weaponTypes, ...weaponSkillValues, basiswertKey], (values) => { weaponKeys.forEach((key) => { const currentWeaponType = values[`waffe-${key}-fert`]; const currentWeaponValue = values[`waffe-${key}-fert-wert`]; const isWeaponOfType = currentWeaponType === skillname; - const isUsingSkillValue = parseInt(currentWeaponValue) === parseInt(e.previousValue); - const isBothEmpty = currentWeaponValue === '' && typeof e.previousValue === 'undefined'; - const isUsingBaseValue = parseInt(currentWeaponValue) === parseInt(values[basiswertKey]); - const isMatcheable = isWeaponOfType && (isUsingSkillValue || isBothEmpty || isUsingBaseValue); + const isUsingSkillValue = + parseInt(currentWeaponValue) === parseInt(e.previousValue); + const isBothEmpty = + currentWeaponValue === "" && typeof e.previousValue === "undefined"; + const isUsingBaseValue = + parseInt(currentWeaponValue) === parseInt(values[basiswertKey]); + const isMatcheable = + isWeaponOfType && + (isUsingSkillValue || isBothEmpty || isUsingBaseValue); if (isMatcheable) { console.log(`waffe-${key}-fert-wert`); console.log(e.newValue || values[basiswertKey]); - setAttrs({ - [`waffe-${key}-fert-wert`]: e.newValue || values[basiswertKey], - }, {}, console.log); + setAttrs( + { + [`waffe-${key}-fert-wert`]: e.newValue || values[basiswertKey], + }, + {}, + console.log + ); } }); }); @@ -274,7 +292,10 @@ Object.keys(skills).forEach((skillname) => { [0, 1, 2, 3, "unbewaffnet"].forEach((key) => { on(`change:waffe-${key}-schaden`, (e) => { const templateObject = { - rollname: key === "unbewaffnet" ? "Unbewaffneter Schaden" : `Schaden mit @{waffe-${key}-name}`, + rollname: + key === "unbewaffnet" + ? "Unbewaffneter Schaden" + : `Schaden mit @{waffe-${key}-name}`, probe: `[[${e.newValue.replace("w", "d")}]]`, };